Hi all .
After a lot of work again , the only way to have four level on new instance dungeons is by make one dungeon with four (0 1 2 3) instance type id and by limiting the level of instance type id and script acces .
But there is not good .
In the level 2 , 3 and 4 you have the name on top of minimap = #1 .
I'm sure the good way is by using layers .
At the start i'm setup the dungeons no instancied and in dungeons the layer is = 0 .
When i setup the instance the layer automatically up to 1 .
Now it is always = 1 .
My command to enter is =
dlg_special('confirm_window', 'warp_to_instance_dungeon(40000)', '@9825\v#@dungeon_name@#\v@80040000' )
How can i set the layer into this command or where can i modify the base of this command , for ex
function warp_to_instance_dungeon(id, layer) ?
Help me i'm sure it's the good way !
After a lot of work again , the only way to have four level on new instance dungeons is by make one dungeon with four (0 1 2 3) instance type id and by limiting the level of instance type id and script acces .
But there is not good .
In the level 2 , 3 and 4 you have the name on top of minimap = #1 .
I'm sure the good way is by using layers .
At the start i'm setup the dungeons no instancied and in dungeons the layer is = 0 .
When i setup the instance the layer automatically up to 1 .
Now it is always = 1 .
My command to enter is =
dlg_special('confirm_window', 'warp_to_instance_dungeon(40000)', '@9825\v#@dungeon_name@#\v@80040000' )
How can i set the layer into this command or where can i modify the base of this command , for ex
function warp_to_instance_dungeon(id, layer) ?
Help me i'm sure it's the good way !