[Help Thread] Please post your questions here.

10/18/2014 01:14 ThunderNikk#3856
No it is hard coded into the game server captain herlock but it was just released a couple of days ago...

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Thanks to c1ph3r
10/18/2014 01:30 xXDrooms#3857
Hey guys i just created my own rappelz private server for some testing but i have a bit of a problem.. the game textures or how u wanna call it are bugged and i can't see any npc, or any mob. How can i fix that problem?

p.s. i'm very new at this so...
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10/18/2014 03:50 ThunderNikk#3858
Looks like you are trying to use a 9.1 client when there is no game server available to read that client.

You need to match your client to your version of server files that you are using.
10/18/2014 03:57 Sheherazad#3859
Thanks thunder, does t ork wth maged11 files?
10/18/2014 04:05 ThunderNikk#3860
I am not sure what maged11 files are but it should work with anything that runs with the 8.1 server files which is most of the hybrid releases available.

Will work with Royals repack.

Just need to make the experience edits to the summon level resource like it says. I used the same rates for the character levels 171 - 300 just divided by 2 to cut the exp needed per level in half for the creatures.
10/18/2014 04:07 Sheherazad#3861
Ty for info.

Thndr, could i have your skype, i want to tlk to you about a rappelz related project (not a usual server creation, this i'll handle it alone).
10/18/2014 07:22 PenzyLP#3862
Hallo,
Ich Habe da mal eine frage.
Ich habe mir den Thread vom NPC erstellen durchgelesen, doch verstehe es nicht, wie ihn ihn in die Datenbank hineinschreiben kann. Wenn mann mir da genauere Informationen dazu geben kann währe es sehr nett.
Mit freundlichen Grüßen, Penzy
10/18/2014 09:52 xXDrooms#3863
tnx for the help, but as sheherazed asked, could i have your skype aswell? would appreciate if someone could explain this whole thing to me step by step =)
10/18/2014 15:56 PenzyLP#3864
Hallo, Ich darf doch nochmal stören,
Undzwar kann mir jemand helfen, ich habe die NPC jetzt alle in der Datenbank, aber ich schaffe es net die namen zu ändern, ich weiß es geht mit Navicat lite aber bei mir loggt er sich nicht ein. Wenn mir jemand da helfen könnte währe echt gut.
Ich bedanke mich schon mal,
Penzy
10/18/2014 16:02 ThunderNikk#3865
Sorry to those asking but I do not have a public skype. You will need to find help in these forums just like all of us others had to do.
10/18/2014 18:55 stivenson2005#3866
Quote:
Originally Posted by gavsta View Post
would this work?

Code:
 get_creature_value("skill",get_creature_value(get_creature_handle(0),"handle"))

Thanks Gavsta, but no it didn't work unfortunately.
10/21/2014 01:19 c1ph3r#3867
Quote:
Originally Posted by stivenson2005 View Post
Thanks Gavsta, but no it didn't work unfortunately.
Without an external coded tool this won't work. You can modify some smps and observing the behaviour by an external tool. This tool has to check you telecaster all the time and has to interact with the smps. If you combine lua + smp + external tool you are able to check summon skill levels...

This is how the random skill feature is working on nemesis...(random skills without relog and these things) The biggest thing you will need doing this was released by raskim :D who leached the learn_creature_skill syntax :P

Fuck you for releasing that again raskim :P
10/21/2014 03:43 Azreil#3868
Update:
I managed to correct the stupid high exp....so that's a win.
But....all mobs are still red (level number) and all mobs are still lvl 200.
(also still trying to find a way to add boss tames...(unique mobs).

I really am totally out of ideas....any help here would be greatly appreciated.

Thank you so very much,
Az.
10/21/2014 04:08 ThunderNikk#3869
Well the easiest way to add boss tames is to make sure they are in the dbo.summonresource.

Then add the contact_script for the soul taming system to the dbo.monsterresource

Then add the tamed pet card id = 54000 + taming_id like the rest of the soul pets.

If you are using most of the 8.2 resources at least if not later epics 8.3 and 9.1 you will already have resources for the card images and face icons.

As far as your mobs being all red named and all high leveled you are probably using some private servers resource for the db_monster.rdb or you have it in your dbo.monsterresource.

Check your database and see what you monster resource looks like and if it looks right then make a new rdb of it...just be very careful which rdb writer you use because some of them do not read or write the contact_script column which is crucial for soul taming system as written by Royal to work.
10/21/2014 11:54 stivenson2005#3870
Quote:
Originally Posted by c1ph3r View Post
Without an external coded tool this won't work. You can modify some smps and observing the behaviour by an external tool. This tool has to check you telecaster all the time and has to interact with the smps. If you combine lua + smp + external tool you are able to check summon skill levels...

This is how the random skill feature is working on nemesis...(random skills without relog and these things) The biggest thing you will need doing this was released by raskim :D who leached the learn_creature_skill syntax :P

Fuck you for releasing that again raskim :P

Thanks a lot for the information well, at least now I got a hold of what to be done instead trying random ways and syntaxes in the grey zone :)