[Free BOT] AgBot(rev6) Releases & Support

09/25/2008 05:18 vinceiscoolio#3826
i guess ill have to wait
09/25/2008 09:28 Rokakoma#3827
What problems I found with Agbot:

Delay: 2.4.4 is fine, 2.4.4 (including 2.4.12b) is slower.

Explanation: I set stay idle when no monster. I stand next to a monster (Hashade) which spawns at the same place. In case of 2.4.4 the console says every second, no monster, and when monster spawns, attacks monster immediately. In case of 2.4.12b, the console says every 4 seconds, no monsters and attacks monster mostly 4 seconds delay, when monster appears.

Other explanation: in 2.4.4 when I use iron skin buff, bot does it "on the fly" immediately picks up gold or attacks monsters after buff. In case of 2.4.4+ after iron skin, bot waits a few seconds.

Bot does not attack monster, only follows it.

Explanation: I found that bot thinks monster is gold and tries to pick it up! (I was watching console ...) As monster moves, then bot follows that monster. This is definitely an error in 2.4.4, I did not test in on 2.4.12b.
09/25/2008 09:36 Rokakoma#3828
And another thing:

It is not really a bug but should be improved.

I am warrior and I use Sprint Assault. I made Sprint Assault my 1st skill. I set to "not cycle attack skill" so bot attacks 1st with sprint assault if possible.

But sometimes bot uses sprint assault when monster is knocked down. (After Turn rise).
If this happen, then bot stops to attack monster and goes to another one.

A few solution:


1. Sprint Assault should not been used when monster is knocked down ( neither Turn rising - in case of ks)
2. Sprint Assault should be only used, when monster far away
3. Sprint assault should be used only if it is the 1st attack for that monster
09/25/2008 11:00 blaaaaaaaaaaaaaaaa#3829
How to multiclient? not the way that is explained at first, dosen't work for me... some1 know another way?
09/25/2008 11:04 iammaac#3830
2.4.13c is out
09/25/2008 11:11 [Wicked]#3831
and bugs as hell
09/25/2008 12:01 allan_k#3832
dont download the last version really buged
09/25/2008 12:44 Rokakoma#3833
Yeah, full of bugs.

I fell back to 2.4.4
09/25/2008 12:55 iammaac#3834
Bugs?
What do you mean?
09/25/2008 13:41 theoneofgod#3835
Quote:
Originally Posted by Rokakoma View Post
And another thing:

It is not really a bug but should be improved.

I am warrior and I use Sprint Assault. I made Sprint Assault my 1st skill. I set to "not cycle attack skill" so bot attacks 1st with sprint assault if possible.

But sometimes bot uses sprint assault when monster is knocked down. (After Turn rise).
If this happen, then bot stops to attack monster and goes to another one.

A few solution:


1. Sprint Assault should not been used when monster is knocked down ( neither Turn rising - in case of ks)
2. Sprint Assault should be only used, when monster far away
3. Sprint assault should be used only if it is the 1st attack for that monster
First attack skill is what its missing, having a bunch of skills it sorta randomizes them, rather have a 1st skill, then the rest a bit like isro bot.
hopefully when he's done with the 1-20 script he will work on other features like this.

Another solution, this could be only temporary fix, set your skill time for sprint assault much higher than the actual skill, so your char shouldn't cycle it as much.
09/25/2008 14:58 mansy#3836
guys is there a problem with sro right now? cause i got a dc and when i tried to launch the loader again i got error(9) thing and when i try to launch sro normally when i log on it tells me fails to connect to server c9 everytime and even their website wont work soooo... anyone got the same prob?
09/25/2008 15:17 fuuu222#3837
the latest version on rev6.com/bot is fully working and nice for me, i use srproxy 1.008 btw. No problems at all, but one. The unstuck option just suxxx hell. Nice idea, bad coded. He try to unstuck all 10 seconds and often run away from the gold after he killed something. After the 3 seconds of "unstucking" he go back and take the gold. Well, good if there were only obstacles, but there arent any obstacles where i bot. At least there should be a option to unstuck, or a option to make a delay after how much time it should unstuck.
09/25/2008 15:19 Mass Mods#3838
UPDATED agBot files!

[Only registered and activated users can see links. Click Here To Register...]

Updated to :
[ agBot 2.4.13c ]
[ NuConenctor77 ]
[ agDev 3.2 ]


Faster Mob targeting, does not skip over mobs and start on new ones.
Faster buff when arrival to hunting area.
Uses less system memory.
Loop works again.

Enjoy!
09/25/2008 15:28 allan_k#3839
Quote:
Originally Posted by fuuu222 View Post
the latest version on rev6.com/bot is fully working and nice for me, i use srproxy 1.008 btw. No problems at all, but one. The unstuck option just suxxx hell. Nice idea, bad coded. He try to unstuck all 10 seconds and often run away from the gold after he killed something. After the 3 seconds of "unstucking" he go back and take the gold. Well, good if there were only obstacles, but there arent any obstacles where i bot. At least there should be a option to unstuck, or a option to make a delay after how much time it should unstuck.
and sometimes dosent attack ,stay idle and there are mobs to kill behind i had to to start the bot again to fix this, the loop isnt working normaly, i tried to use life control and didnt use the buff and after 10 min the bot get closed :S
09/25/2008 15:59 fited#3840
I want to plvl my new char .I set hunting area radius 1 ,then my other char can get exp.And bot just runing until monster hits him.At monster select i made that bot attack all mobs but anyway thats dont help.Anyone know how to fix this.At stealhbot it was working fine.