[Release] Forge of Empires Farmer

03/06/2014 16:43 JETZON#361
i have been using this bot for a day now and its working fantastically! thank you!
03/07/2014 00:14 fecer#362
I make donate! This is a miracle project for me. :)
03/07/2014 04:23 jhonnata2009#363
Please, upgrade to 1.21 changelog version.
03/07/2014 09:43 PedobearIGER#364
Quote:
Originally Posted by michox View Post
hey.. i think i got a bug... If i get forgepoints from a building but my forgepoints are full, the bot takes the forgepoints anyways and they are gone
You don't get the forgepoints directly. You receive Forgepoint packages.
The bot doesn't use these packages, you have to manually actiavate them to get the forgepoints out of them.

Anyways when I read your post I remebered something that happened to me yesterday.
I'm not sure if I'm just stupid, but I think my forgepoints actually just disappears because I accidently selected a legendary building which the player didn't have.
The bot actually gave me a big error message, but all my forgepoints where gone anyways.
03/07/2014 11:50 Aximen#365
Hi, I have a doubt about polish / motivate: If I want to polish / motivate a player, first of all I have to visit (and then load) his city, and only after I can polish / motivate. I think that the server knows when I request to visit a city and it takes about 1-2 seconds to load. So I'm asking: how the farmer works? Because, in my opinion, visiting and supporting should be two separate actions (with a separate random delay). Thank you :)
03/07/2014 12:53 hansoj#366
I think the way the FP's are distributed is very unnatural. No one spends one point the second he gets it but waits some time to get more points. Spending FP's in a night cycle is impossible. My suggestion is to gather a few points and spend them together, like a more human behavior.
03/07/2014 15:41 Wuuhoo#367
Quote:
Originally Posted by hansoj View Post
I think the way the FP's are distributed is very unnatural. No one spends one point the second he gets it but waits some time to get more points. Spending FP's in a night cycle is impossible. My suggestion is to gather a few points and spend them together, like a more human behavior.
There already is an option to spend FP as soon as you have more than X of them.
03/07/2014 19:55 hansoj#368
I know that there is this option, but it does not solve the behavior I stated in my other post. It spends every point I get over the saved amount every hour, so it does not simulate human behavior. I want to spend a block of points for example every 8 hours and not spending them one by one every hour.
03/07/2014 21:37 maverick80#369
on my pc, it isn't running; when I press log in with my credentials for italy, quits a sign " Unknown error"
03/08/2014 01:50 PedobearIGER#370
I just read the following in the log:
Quote:
Blacklist player '...........' for 15 minutes.
I'm just curious what exactly this means.
Why would the bot blacklist anyone and how would the bot even un-blacklist him afterwards? Afaik once you put someone on the ignore list you can't un-ignore this person anymore... Or is the blacklist a different thing?

edit:
In my opinion the Info tab doesn't show enough information.
The log should always have very detailed while the info should have a userfriendly log, but there are some things that I'd really like to see in the info.
Here is an example of how I'd like to see the info tab:
Quote:
[2:30:01 AM] 200 Gold collected from 4 houses.
[2:30:04 AM] 200 Resources collected from 6 production buildings.
[2:30:07 AM] 1 Forge Point spent on the Colosseum of PlayerABC.
[2:30:09 AM] 6 wood collected from Tower of Babel.
[2:30:14 AM] A Chalet of yours has been motivated.
[2:30:19 AM] Received new message from PlayerQWE.
[2:30:22 AM] PlayerXY bought 20 stone for 10 iron from you.
[2:30:27 AM] Quest ABC has been finished.
[2:30:28 AM] New item received: SW Blueprint for Statue Of Zeus.
[2:30:29 AM] New item received: Medium Forge Point Package.
[2:30:31 AM] Your Statue of Zeus reached level 5.
[2:30:35 AM] Started motivating/polishing neighbors...
[2:30:36 AM] New friend request form PlayerAA.
[2:30:39 AM] PlayerGHJ attacked you. You won.
[2:35:06 AM] Finished motivating/polishing 71 neighbors.
[2:35:20 AM] New Quest: Collect 20000 coins.
03/08/2014 10:56 maverick80#371
hi, excuse me for my incorrect english language, but this is my problem with foe farmer [Only registered and activated users can see links. Click Here To Register...] and [Only registered and activated users can see links. Click Here To Register...]
thank you for your assistance
03/08/2014 11:18 Wuuhoo#372
Quote:
Originally Posted by PedobearIGER View Post
I just read the following in the log:

I'm just curious what exactly this means.
Why would the bot blacklist anyone and how would the bot even un-blacklist him afterwards? Afaik once you put someone on the ignore list you can't un-ignore this person anymore... Or is the blacklist a different thing?
I think if the bot motivates a player and then you close and open it again (or relog) or player data is refreshed it will automatically go through all players again and those who can not be motivated by the existing support rules will be skipped and blacklisted for XX minutes. If these XX minutes are over and player data is reloaded at some point it will try to motivate and eventually blacklist again.
Think of it as a temporary blacklist.
03/08/2014 17:52 Fsamot#373
If the player can't be support it will visit that player again in 15 min and check if it can be supported.

Quote:
Originally Posted by maverick80 View Post
hi, excuse me for my incorrect english language, but this is my problem with foe farmer <error img> and <error img> thank you for your assistance
Some people get this problem with the old version of .NET. Try to install the latest version [Only registered and activated users can see links. Click Here To Register...] and see if it helps.

For the next version I'll add some more options to the spend forge points and do a more detailed log.
03/08/2014 20:39 Aximen#374
Quote:
Originally Posted by Aximen View Post
Hi, I have a doubt about polish / motivate: If I want to polish / motivate a player, first of all I have to visit (and then load) his city, and only after I can polish / motivate. I think that the server knows when I request to visit a city and it takes about 1-2 seconds to load. So I'm asking: how the farmer works? Because, in my opinion, visiting and supporting should be two separate actions (with a separate random delay). Thank you :)
Please Fsamot, answer my question :( Thanks for your attention :)
03/09/2014 11:13 hansoj#375
I don't know if this is intended, but the bot just spent 1800 diamonds on three of my accounts over night researching the 600 diamond multistory houses. I had the flag to unlock research set to on and there were many open researches a few ages higher up but the bot decided to fill the multistory house and buy it.