post http://pl13.grepolis.com/game/notify?action=fetch&town_id=XXXXX&h=XXXXXX
json {"bar_mask":0,"no_sysmsg":true,"town_id":"XXXXX","nlreq_id":0}
577
{"next_fetch_in":120,"notifications":[{"notify_id":22,"time":1306836307,"type":"building_finished","param_id":null,"param_str":null,"subject":"Rozbudowa zako\u0144czona: Koszary w mie\u015bcie Miasto gracza XXXX"},{"notify_id":24,"time":1306837432,"type":"building_finished","param_id":null,"param_str":null,"subject":"Rozbudowa zako\u0144czona: Senat w mie\u015bcie Miasto gracza XXXX"},{"notify_id":26,"time":1306838452,"type":"newreport","param_id":2088160,"param_str":null,"subject":"Miasto gracza XXXX podbi\u0142 wiosk\u0119 YYYY"}],"incomming_attack_count":0}8|10
_srvtime1306842213
Good, very good.Quote:
@lo62ve
NP :D
@AlphaZerο
Yes that is correct
@grepolis077
Still planning to do that
@Jarisk
Yes I know, I'm currently using that with bar_mask:4095, contains all the general info of your current town.
It didn't seem too useful for me because you see the same messages when you go to the browser tab. But maybe you are right, your screenshot does give a nice overview of what is going on.
Will add it to the feature request post, thanks.
~Uthar
Go, go, release it ;)Quote:
Version 1.1.7 is almost ready for release. But going to let it run for one night to be sure it's working :) At the moment it contains those fixes:
-fix for the problem with the building queue (non-target mode)
-added a zoom effect for the icons of the buildings
-fixed problem when the unit queue was full
~Uthar
Thanks for Fixing.Quote:
Yeah they changed something in the server response which is causing a parsing error. But the problem is that they haven't yet updated all the servers with this update.
At the moment trying a few things to get it working on both versions.
//edit
Version: 1.1.7 Date: 01-06-2011
Bug fixes:
-Fixed problem when unit queue was full
-Fixed building queue in non-target mode
-Improved building queue layout
~Uthar