shit hier ist meine attack config ist eig alles so eingestellt vll überseh ich was?
//------------------------------------------------------------------------------
// Attack Configuration
// * Change the -1's to the corresponding #'s found in /D2NT/sdk/skills.txt
// * As of Jan 17th: -1 = Disabled, 0 = Normal Attack.
//------------------------------------------------------------------------------
NTConfig_AttackSkill[0] = 0; // First skill. Maybe slow missiles
NTConfig_AttackSkill[1] = 49; // Primary skill to super unique/champion.
NTConfig_AttackSkill[2] = 49; // Primary untimed skill to super unique/champion.
NTConfig_AttackSkill[3] = 49; // Primary skill to others.
NTConfig_AttackSkill[4] = 49; // Primary untimed skill to others.
NTConfig_AttackSkill[5] = 49; // Secondary skill in case monster is immune to primary skill.
NTConfig_AttackSkill[6] = 49; // Secondary untimed skill.
NTConfig_AttackSkill[7] = 49; // Tertiary skill to everything else in case monster is immune to both primary and secondary.
NTConfig_AttackSkill[8] = 49; // Tertiary untimed skill.
NTConfig_AttackSkill[9] = 49; // Primary skill to boss (diablo/meph/Duriel/andy)
NTConfig_AttackSkill[10] = 49; // Primary skill to baal this MUST be set if you do baal charged bolt works well here
NTConfig_ChainLightOnLightImmunes = true; // Set true to use Chain Lighning automatically on light immune mobs.
NTConfig_DancingSorc = false; // Periodically teleport between attacks, settings below.
NTConfig_AttackJump = 5; // # of attacks before teleporting.
NTConfig_BounceRange = 9; // Range away from mob to keep when teleporting.
NTConfig_DanceStartHp = 78; // Auto dance if below this % health? (Set -1 to disable, 101 to always.)
NTConfig_DanceStartMp = -1; // Auto dance if below this % mana? (Set -1 to disable, 101 to always.)
prewavespot = [15092, 5040]; // Pre-Wave standing (X,Y) coordinates. (For Baal Scripts.)
NTConfig_PreWaveSpam = 0; // Attack skill to spam between waves. Set "0" to disable.
KBLSpamPos = [15090, 5028, 15099, 5028, 15093, 5028]; // (X,Y) coordinates to attack with NTConfig_PreWaveSpam.
NTconfig_HighMaxAttack = true; // Use HighMaxAttacks? (False = LowMaxAttacks.) High/Low are below.
NTConfig_HighMaxAttackAreas = [131]; // If above is set false (you're using LowMaxAttacks), add areas to bypass LowMaxAttacks and use HighMaxAttacks instead. (Recommended in Baal's Throne Room.)
MNTConfig_HighMaxAttacks = 300; // Maximum number of attacks (HIGH) before skipping.
NTConfig_LowMaxAttacks = 15; // Maximum number of attacks (LOW) before skipping.
MonstersToAttackFirst = // Monster ID's to attack first. (Monsters which resurrect / spawn others are good choices.)
[58,59,60,61,62,101,102,103,104,190,191,
192,193,194,206,207,208,209,228,239,240,
241,278,279,280,281,282,283,303,312,480,
481,482,483,484,485,486,529];
NTConfig_AttackingThis = false; // Used to say target monsters ID/Name - Primarily for Dev purposes