[Free BOT] AgBot(rev6) Releases & Support

09/19/2008 13:29 sashaman#3691
Quote:
Originally Posted by MPatriota View Post
Several other players already complained about that issue... I dont know how to help you this time. I've got a glaiver char actually and it quite helps when the buff comes before the attack, but I dont know how to ALWAYS make it come earlier... one thing I do is to activate the "cast buff high priority" option, what may somehow lower the chance to attack unimbued, but i'm not REALLY sure about it...

Indeed, this attack-before-casting-the-imbue-issue is terrible, specially in a int-based char like yours...

About the KSing function, be sure to configure it in all three circumstances, normal, zerk ready and zerk activated... And even before that, remember the fact that if you attack first (specially you, while ranged attacking) the OTHER players will attack after you, so the bot might actually (and correctly) think THEY are KSing YOU... dont worry about that... BUT if people start complaining too much - try to hear them a little ;)

Agbot also got a bug from version 2.4.4 onwards that'll make the bot start attacking a mob and before it's finished just switch mobs and start attacking another one, be it virgin or an already attacked mob...

I believe it's a matter of time before they fix this issue... at least I hope so..:D

Sorry for not being of any help at all this time... :(
the KS option is only active for berserk mode... which imho is the right option ;)
its not too bad atm so i'll just watch it ks from time to time...
i'm not sure about the high priority buff option,
i think it will buff while fighting a mob if the buff runs out... else it'd buff after the fight.

most probably the imbue thing could be modified with playing with those buff times,
like most often i start with anti devil bow missile which takes some time to "load up",
but like ALWAYS the imbue in the bot console comes 2 seconds after the "attack monster: anti devil bow missile" message...
i already took a look at the skills.txt where times n stuff are,
but i don't want to play around there too much coz' i'm not really into that stuff and don't want to break anything.

so long,
sash
09/19/2008 21:28 I Pk I#3692
Quote:
Originally Posted by snagod View Post
Hello.
I have again a problem which isnt very annoying but i hate it. When i put the attack which knock down monster (i am blader) and then i put the stab attack everything is fine. When player use knock down attack it knock down monster and seems bot dont recognize stab attack is that fixed yet or not? Thanks Snagod!
Ye this happens with everyone's the bot dosent recognize when kd has been used it just think the mob is dead, I think, and moves to another and this sucks when you are owning a GP xD
09/20/2008 11:42 fited#3693
When i set hunting area radius to 1 or more .My char just runing in that area and dont attack mobs until mob hits him first.It's posible to make that char attack mobs in that area without mob hit him first.
Thanks.
09/20/2008 15:41 kristutis#3694
i'm only one who stucks at trees..? or it's a bug which is still not fixed? well..?
09/20/2008 15:44 [Wicked]#3695
Quote:
Originally Posted by kristutis View Post
i'm only one who stucks at trees..? or it's a bug which is still not fixed? well..?
maybe the script is screwed but dunno ;)
well i get stuck at town many times .
Conclusion:
AgBot's Loop Sux totaly let's hope then make a decent loop soon >.<
09/20/2008 16:08 exLegit#3696
there seems to be some sort of bug with later versions because i was trying to edit slightly my script in 2.4.11 with the built in script editor and pressing f8 would not record the position(yes i checked that i had ticked the box) so i tried 2.4.9 and 2.4.10 and also it didnt work with these versions.after changing back to 2.4.4 it now works again so if ur having same problem revert back to an earlier version.
09/20/2008 16:21 [Wicked]#3697
dude, just check the box that says "enable hotkeys" that will fix it ;)
it's located Down left in the Config menu.
09/20/2008 16:58 theoneofgod#3698
Quote:
Originally Posted by I Pk I View Post
Ye this happens with everyone's the bot dosent recognize when kd has been used it just think the mob is dead, I think, and moves to another and this sucks when you are owning a GP xD
I think it does that even when they arent KD lol.

Quote:
Originally Posted by fited View Post
When i set hunting area radius to 1 or more .My char just runing in that area and dont attack mobs until mob hits him first.It's posible to make that char attack mobs in that area without mob hit him first.
Thanks.
Why would you have a radius of 1 btw? Go to config >> Monster Select, make sure the mobs you are trying to kill arent in the ignore. I bet they are.
Quote:
Originally Posted by kristutis View Post
i'm only one who stucks at trees..? or it's a bug which is still not fixed? well..?
Quote:
Originally Posted by exLegit View Post
there seems to be some sort of bug with later versions because i was trying to edit slightly my script in 2.4.11 with the built in script editor and pressing f8 would not record the position(yes i checked that i had ticked the box) so i tried 2.4.9 and 2.4.10 and also it didnt work with these versions.after changing back to 2.4.4 it now works again so if ur having same problem revert back to an earlier version.
Happend to me as well, i just reinstalled AgBot, @ Chaos I never have enable hotkeys ticked, seems to work without it.
09/20/2008 17:35 kn0rretje#3699
i still have that problem with atacking mobs...
it seems the agbot lags like shit but the bot worked before...
09/20/2008 17:48 [Wicked]#3700
Quote:
Originally Posted by theoneofgod View Post
I think it does that even when they arent KD lol.



Why would you have a radius of 1 btw? Go to config >> Monster Select, make sure the mobs you are trying to kill arent in the ignore. I bet they are.




Happend to me as well, i just reinstalled AgBot, @ Chaos I never have enable hotkeys ticked, seems to work without it.
well don't know then :) just :rtfm:
haha ;)
09/20/2008 19:38 I Pk I#3701
I think they are trying to fix it I am waiting for v12 hoping the ignore mob will be fixed not botting till then just wastes cash xD
09/20/2008 19:40 [Wicked]#3702
the "mob ignoring" was fixed at v11 and i'm happy ;)
09/20/2008 19:46 sashaman#3703
hey cha0s,

is it possible in any way to shorten the time til the bot imbues ?
its getting a real problem, since i'm int char and it so often starts atk with petal and thats like never (99,99%) imbued ...
also if the imbue runs out it sometimes takes longer (sometimes it doesnt) til it imbues again ...
i'd be really thankful for "fixing" this issue!

thanks in advance,
sash
09/20/2008 19:50 John Dread#3704
try this: disable "cycle attack skill"
and if that doesnt work try to enable "cast buff high priority"
09/20/2008 20:12 sashaman#3705
thanks john, this helped a little.

since i disabled cycle atk skills it tries to use skills by the same order they are listed in the "skill bot" list.
so i just start with soul spear which takes a lil longer to "load" which helps compensate for the "delay" of the imbue.
it's no real "fix" tho ^^
the buff high priority will only let my char rebuff if the buff runs out, even infight, which isn't what i want.