Quote:
Originally Posted by mano79
Portal ID
Where can I find the portal IDs for Galaxy Gates?
For example, the alpha gate
<map id = "51" name = "GG Alpha
But I can't find where the portal ID for the alpha gate is `map id 51`
Portal id = ????
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<assets>
<template id="abstract_portal">
<miniMapIcon srcKey="minimap" resKey="mapIcon_portal" />
<click_icon srcKey="clickBubbles" resKey="buttonGate" radius="50" />
<decorator type="portal" displayTextKey="" />
<display2D>
<pivot id="click_icon" y="-120" />
<mapAssetView id="portalView">
<textureAtlas id="spawn_effect" textureKey="spawn_animation_texture" atlasKey="spawn_animation_atlas" />
<animation autoPlay="true" loop="true">
<tween viewId="highlight" time="2" alpha="1" />
<tween viewId="highlight" time="2" alpha="0" />
</animation>
<animation id="jumpOn" autoPlay="false" loop="false">
<animation parallel="true">
<tween time="1" viewId="active" autoAlpha="1" />
<tween time="1" viewId="jump" autoAlpha="1" />
</animation>
</animation>
<animation id="jumpOff" autoPlay="false" loop="false">
<animation parallel="true">
<tween time="1" viewId="active" autoAlpha="0" />
<tween time="1" viewId="jump" autoAlpha="0" />
</animation>
</animation>
<animation id="spawn_animation" autoPlay="false" loop="false"
parallel="false">
<tween time="0" viewId="base" autoAlpha="0"
transformAroundCenterIDisplayObject='{"scale":0.3} ' />
<tween time="0" viewId="animated_base" autoAlpha="0"
transformAroundCenterIDisplayObject='{"scale":0.3} ' />
<tween time="0" viewId="highlight" visible="false" />
<tween time="0" viewId="map_preview" autoAlpha="0" />
<animation parallel="true">
<tween time="3" viewId="spawn_effect" delay="0.5" autoAlpha="0" />
<tween time="1" delay="0.5" viewId="base" autoAlpha="1"
transformAroundCenterIDisplayObject='{"scale":1}' />
<tween time="1" delay="0.5" viewId="animated_base"
autoAlpha="1" transformAroundCenterIDisplayObject='{"scale":1}' />
<tween time="4" viewId="highlight" visible="true" />
<tween time="1" delay="1.5" viewId="map_preview" autoAlpha="1" />
</animation>
</animation>
<animation id="spawn_no_animation" autoPlay="false" loop="false">
<animation parallel="true">
<tween time="0" viewId="spawn_effect" autoAlpha="0" />
<tween time="0" viewId="base" autoAlpha="1" />
</animation>
</animation>
</mapAssetView>
</display2D>
<!--display3D rotationX="30" rotationY="35" >
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" x="5" y="115"/>
<mesh id="gate" geometry="" tex_settings="building" rotationY="90" />
<container id="jumpEffect" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D-->
</template>
<asset id="1" comment="Standard portal">
<reference selector="template WHERE id==abstract_portal" children="true">
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_standard_texture" atlasKey="portal_standard_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-152" y="-152" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-152" y="-152" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-152" y="-152" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="20" rotationY="35" rotationZ="10">
<floating rotationX="3" rotationY="3" rotationZ="3" />
<pivot id="click_icon" z="-10" y="100"/>
<mesh id="gate" geometry="jumpgate-regular" texture="jumpgate-regular" tex_settings="building" rotationY="90" scale="0.6" />
<container id="jumpEffect" scale="0.6" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_jump.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="2" comment="GG Alpha">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-180" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_gg1_texture" atlasKey="portal_gg1_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-224" y="-237" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-224" y="-237" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-224" y="-237" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="20" rotationY="35" rotationZ="10">
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" x="0" y="75"/>
<mesh id="gate" geometry="galaxygate-alfa" tex_settings="building" rotationY="90" scale="0.65" />
<container id="jumpEffect" scale="0.5" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="3" comment="GG Beta">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_gg2_texture" atlasKey="portal_gg2_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-196" y="-235" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-196" y="-235" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-196" y="-235" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="30" rotationY="25" rotationZ="10">
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" x="0" y="75"/>
<mesh id="gate" geometry="galaxygate-beta" tex_settings="building" rotationY="90" scale="0.7" />
<container id="jumpEffect" scale="0.5" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="4" comment="GG Gamma">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-140" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_gg3_texture" atlasKey="portal_gg3_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-168" y="-190" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-168" y="-190" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-168" y="-190" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="20" rotationY="25" rotationZ="10">
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" x="0" y="75"/>
<mesh id="gate" geometry="galaxygate-gamma" tex_settings="building" rotationY="90" scale="0.65" y="-15"/>
<container id="jumpEffect" scale="0.5" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="5" comment="GG Delta">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="-10,-200" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_gg4_texture" atlasKey="portal_gg4_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-195" y="-270" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-195" y="-270" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-195" y="-270" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="30" rotationY="25" rotationZ="10">
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" x="0" y="90"/>
<mesh id="gate" geometry="galaxygate-delta" tex_settings="building" rotationY="90" scale="0.8" y="-10"/>
<container id="jumpEffect" scale="0.5" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="11" comment="Birthday">
<reference selector="template WHERE id==abstract_portal" children="true">
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_birthday_texture"
atlasKey="portal_birthday_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture"
atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-156" y="-149" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal"
texture="highlight" alpha="0" x="-156" y="-149" />
<asset id="active" atlas="portal" texture="active" alpha="0"
visible="false" x="-156" y="-149" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119"
alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170"
y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="20" rotationY="0" >
<pivot id="click_icon" x="" y="70"/>
<mesh id="gate" geometry="eventgate-birthday" tex_settings="building" rotationY="110" scale="0.8" y="-10" />
<container id="jumpEffect" scale="0.6" />
<animation autoPlay="true">
<glow duration="5" minValue="0.6" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<!--asset id="12" comment="Orbster">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_orbster_texture"
atlasKey="portal_orbster_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture"
atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-186" y="-186" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal"
texture="highlight" alpha="0" x="-186" y="-186" />
<asset id="active" atlas="portal" texture="active" alpha="0"
visible="false" x="-186" y="-186" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119"
alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170"
y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
</asset-->
<asset id="14" comment="Highscore">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="-80,-70" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_highscore_texture" atlasKey="portal_highscore_atlas" />
<assets>
<asset id="jump" atlas="portal" texture="jump" x="-152" y="-132"
alpha="0" visible="0" />
<asset atlas="portal" texture="holo" x="-81" y="-184" />
<asset id="base" atlas="portal" texture="normal" x="-143" y="-137" />
<asset id="animated_base" atlas="portal" texture="highlight"
x="-145" y="-177" fps="2" /> <!-- underscore to prevent from fading in/out animation -->
<asset id="active" atlas="portal" texture="active" alpha="0"
visible="false" x="-112" y="-109" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170"
y="-170" scaleX="1.5" scaleY="1.5" />
<textfield id="labelF" x="27" y="-142" fontSize="15"
font="EurostileHeaFl" color="914122" width="200" align="center"
alpha="0.7" />
</assets>
</append>
</reference>
<display3D rotationX="40" rotationY="35" >
<pivot id="click_icon" y="65" z="-20"/>
<mesh id="gate" geometry="eventgate-highscore" tex_settings="building" rotationY="90" z="250" scale="0.9" />
<container id="jumpEffect" scale="0.5" z="-90" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_highscore.zip"/>
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="15" comment="6th birthday">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="decorator WHERE type==portal" attributes="displayTextKey" values="gate_billboard_birthday_6" />
<replace selector="display2D>pivot" attributes="x,y" values="-50,-35" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_6birthday_texture" atlasKey="portal_6birthday_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-151" y="-118" />
<asset atlas="portal" texture="holo" x="-64" y="-204" />
<asset id="animated_base" atlas="portal" texture="highlight" x="-148" y="-118" fps="2" /> <!-- underscore to prevent from fading in/out animation -->
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-151" y="-118" />
<asset id="jump" atlas="portal" texture="jump" x="-151" y="-118" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
<textfield id="labelF" x="-60" y="-230" fontSize="18" font="EurostileHeaFl" color="914122" width="220" align="center" alpha="0.7" />
</assets>
</append>
</reference>
<display3D rotationX="20" rotationY="0" >
<pivot id="click_icon" x="" y="70"/>
<mesh id="gate" geometry="eventgate-birthday" tex_settings="building" rotationY="110" scale="0.8" y="-10" />
<container id="jumpEffect" scale="0.6" />
<animation autoPlay="true">
<glow duration="5" minValue="0.6" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<!-- invisible gate -->
<asset id="18" comment="Invisible">
<reference selector="template WHERE id==abstract_portal" children="true" />
<display3D />
</asset>
<asset id="22" comment="Breach">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="-80,-70" />
<append selector="display2D>mapAssetView">
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<textureAtlas id="base" textureKey="breach_portal_texture" atlasKey="breach_portal_atlas" />
<assets>
<asset atlas="base" texture="Black_hole_" x="-250" y="-196" />
<asset id="jump" atlas="jump" texture="" x="-200" y="-85" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-130" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D>
<pivot id="click_icon" x="-30" y="30" z="30"/>
<particles url="gate_space_time_rift.zip" rotationX="-60" />
</display3D>
</asset>
<asset id="34" comment="Group gate 1">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_group1_texture"
atlasKey="portal_group1_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture"
atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-186" y="-200" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal"
texture="highlight" alpha="0" x="-186" y="-200" />
<asset id="active" atlas="portal" texture="active" alpha="0"
visible="false" x="-186" y="-200" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119"
alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170"
y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="40" rotationY="0" >
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" x="" y="75"/>
<mesh id="gate" geometry="jumpgate-pirate" tex_settings="building" rotationY="90" scale="0.7" />
<container id="jumpEffect" scale="0.7" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="41" comment="Invasion 1">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_invasion1_texture" atlasKey="portal_invasion1_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-172" y="-170" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-172" y="-170" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-172" y="-170" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
<!-- highlight fade in/out -->
<animation autoPlay="true" loop="true">
<tween viewId="highlight" time="2" alpha="1" />
<tween viewId="highlight" time="2" alpha="0" />
</animation>
</append>
</reference>
<display3D rotationX="40" rotationY="0" >
<pivot id="click_icon" x="" y="75"/>
<mesh id="gate" geometry="eventgate-invasion-1" texture="eventgate-invasion" tex_settings="building" rotationY="90" scale="0.6" />
<container id="jumpEffect" scale="0.4" y="20" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="42" comment="Invasion 2">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_invasion2_texture" atlasKey="portal_invasion2_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-172" y="-170" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal"
texture="highlight" alpha="0" x="-172" y="-170" />
<asset id="active" atlas="portal" texture="active" alpha="0"
visible="false" x="-172" y="-170" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119"
alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170"
y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="40" rotationY="0" >
<pivot id="click_icon" x="" y="75"/>
<mesh id="gate" geometry="eventgate-invasion-2" texture="eventgate-invasion" tex_settings="building" rotationY="90" scale="0.6" />
<container id="jumpEffect" scale="0.4" y="20" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="43" comment="Invasion 3">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_invasion3_texture"
atlasKey="portal_invasion3_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture"
atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-166" y="-172" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal"
texture="highlight" alpha="0" x="-166" y="-172" />
<asset id="active" atlas="portal" texture="active" alpha="0"
visible="false" x="-166" y="-172" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119"
alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170"
y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="40" rotationY="0" >
<pivot id="click_icon" x="" y="75"/>
<mesh id="gate" geometry="eventgate-invasion-3" texture="eventgate-invasion" tex_settings="building" rotationY="90" scale="0.6" />
<container id="jumpEffect" scale="0.4" y="20" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="51" comment="pirate portal">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_pirate_texture" atlasKey="portal_pirate_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-178" y="-197" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-178" y="-197" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-178" y="-197" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="20" rotationY="-35" >
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" z="-20" y="85"/>
<mesh id="gate" geometry="jumpgate-pirate" tex_settings="building" rotationY="90" scale="0.65" />
<container id="jumpEffect" scale="0.6" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="52" comment="pirate broken gate">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_pirate_texture" atlasKey="portal_pirate_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-178" y="-197" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-178" y="-197" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-178" y="-197" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="20" rotationY="-35" >
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" z="-20" y="85"/>
<mesh id="gate" geometry="jumpgate-crushed" tex_settings="building" rotationY="90" scale="0.75" />
<container id="jumpEffect" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="53" comment="GG Epsilon">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_epsilon_texture" atlasKey="portal_epsilon_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-187" y="-232" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-187" y="-232" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-187" y="-232" />
<asset id="jump" atlas="portal" texture="jump" x="-120" y="-120" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="20" rotationY="-35" >
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" z="-20" y="85"/>
<mesh id="gate" geometry="galaxygate-epsilon" tex_settings="building" rotationY="90" scale="0.7" />
<container id="jumpEffect" scale="1.2" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_epsilon.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="54" comment="GG Zeta">
<reference selector="template WHERE id==abstract_portal" children="true">
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_zeta_texture" atlasKey="portal_zeta_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-231" y="-247" />
<asset id="jump" atlas="portal" texture="effect" x="-132" y="-154" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationY="25" >
<pivot id="click_icon" x="0" y="60" z="30"/>
<floating rotationX="1" rotationY="1" rotationZ="1" />
<mesh id="gate" geometry="galaxygate-zeta" tex_settings="building" rotationY="90" scale="0.8" />
<container id="jumpEffect" scale="2" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="0.5" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_zeta_jump.zip" />
<tween target="gate" delay="0.5" duration="0.5" glow="2" />
</animation>
</display3D>
</asset>
<asset id="55" comment="Tutorial">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_tutorial_texture"
atlasKey="portal_tutorial_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture"
atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-183" y="-198" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal"
texture="highlight" alpha="0" x="-183" y="-198" />
<asset id="active" atlas="portal" texture="active" alpha="0"
visible="false" x="-183" y="-198" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119"
alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170"
y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="10">
<pivot id="click_icon" x="0" y="85" z="5"/>
<floating rotationX="1" rotationY="1" rotationZ="1" />
<container rotationY="120" rotationZ="-30" >
<mesh id="gate" geometry="eventgate-team" scale="1" tex_settings="building" />
<container id="jumpEffect" scale="0.6" rotationY="-90" />
</container>
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="0.5" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" delay="0.5" duration="0.5" glow="2"/>
</animation>
</display3D>
</asset>
<asset id="61" comment="Soccer left">
<reference selector="template WHERE id==abstract_portal" children="true">
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_soccerleft_texture"
atlasKey="portal_soccerleft_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal_01" x="-200"
y="-186" visible="false" />
<asset id="animated_base" atlas="portal" texture="normal" x="-200"
y="-186" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal"
texture="highlight" alpha="0" x="-200" y="-186" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170"
y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="10">
<pivot id="click_icon" x="0" y="20" z="15"/>
<floating rotationX="1" rotationY="1" rotationZ="1" />
<container rotationY="120" y="-70">
<mesh id="gate" geometry="eventgate-soccer" scale="2" tex_settings="building" />
<container id="jumpEffect" scale="0.6" rotationY="-90" y="70" x="30" />
</container>
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="0.5" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_soccer.zip" />
<tween target="gate" delay="0.5" duration="0.5" glow="2"/>
</animation>
</display3D>
</asset>
<asset id="62" comment="Soccer right">
<reference selector="template WHERE id==abstract_portal" children="true">
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_soccerright_texture"
atlasKey="portal_soccerright_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal_01" x="-200"
y="-186" visible="false" />
<asset id="animated_base" atlas="portal" texture="normal" x="-200"
y="-186" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal"
texture="highlight" alpha="0" x="-200" y="-186" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170"
y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="10">
<pivot id="click_icon" x="0" y="20" z="15"/>
<floating rotationX="1" rotationY="1" rotationZ="1" />
<container rotationY="45" y="-70">
<mesh id="gate" geometry="eventgate-soccer" scale="2" tex_settings="building" />
<container id="jumpEffect" scale="0.6" rotationY="-90" y="70" x="30" />
</container>
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="0.5" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_soccer.zip" />
<tween2 target="gate" delay="0.5" duration="0.5" glow="0.8" />
</animation>
</display3D>
</asset>
<asset id="70" comment="GG Kappa">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-170" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_kappa_texture" atlasKey="portal_kappa_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-190" y="-215" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-190" y="-215" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-190" y="-215" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="40" rotationY="" >
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" x="" y="80"/>
<mesh id="gate" geometry="galaxygate-kappa" tex_settings="building" rotationY="120" scale="0.7"/>
<container id="jumpEffect" scale="0.5" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="71" comment="GG Lambda">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="0,-160" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_lambda_texture" atlasKey="portal_lambda_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-190" y="-215" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-190" y="-215" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-190" y="-215" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="75" rotationY="0" y="-90">
<pivot id="click_icon" x="" y="80"/>
<mesh id="gate" geometry="galaxygate-lambda" tex_settings="building" rotationY="90" scale="0.65" />
<container id="jumpEffect" scale="0.65" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="72" comment="GG Kronos">
<reference selector="template WHERE id==abstract_portal" children="true">
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_kronos_texture" atlasKey="portal_kronos_atlas" />
<assets>
<asset id="base" atlas="portal" texture="base" x="-203" y="-185" />
<!--asset id="static_map_preview" x="-80" y="-77" atlas="portal" texture="static_map_preview"
/ -->
<asset id="map_preview" x="-80" y="-77" />
<asset id="animated_base" atlas="portal" texture="idle" x="-203" y="-185" fps="12" />
<asset id="jump" atlas="portal" texture="jump" x="-203" y="-185" alpha="0" visible="0" fps="12" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationZ="30" >
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" y="100"/>
<mesh id="gate" geometry="galaxygate-cronos" texture="galaxygate-cronos" tex_settings="building" z="30" rotationY="90" scale="0.7" />
<particles url="gate_kronos.zip" scale="3.5"/>
<container id="jumpEffect" />
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_kronos_jump.zip" />
<tween target="gate" duration="0.5" glow="3" />
</animation>
</display3D>
</asset>
<asset id="74" comment="GG Hades">
<reference selector="template WHERE id==abstract_portal" children="true">
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_hades_texture" atlasKey="portal_hades_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="normal" x="-204" y="-196" />
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="highlight" alpha="0" x="-204" y="-196" />
<asset id="active" atlas="portal" texture="active" alpha="0" visible="false" x="-204" y="-196" />
<asset id="jump" atlas="jump" texture="" x="-156" y="-119" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-170" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="40">
<floating rotationX="1" rotationY="1" rotationZ="1" />
<pivot id="click_icon" z="-40" y="70"/>
<mesh id="gate" geometry="galaxygate-hades" tex_settings="building" rotationY="135" scale="0.65" />
<container id="jumpEffect" scale="1.2" rotationY="45" z="-35" x="-35"/>
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="1" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_hades.zip" />
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="75" comment="GG Domination">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="display2D>pivot" attributes="x,y" values="-10,-170" />
<append selector="display2D>mapAssetView">
<textureAtlas id="portal" textureKey="portal_domination_texture" atlasKey="portal_domination_atlas" />
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="base" atlas="portal" texture="gate" x="-250" y="-196" />
<asset id="animated_base" atlas="portal" texture="highlight" x="-250" y="-196" fps="2" /> <!-- underscore to prevent from fading in/out animation -->
<asset id="highlight" maxReductionThreshold="3" atlas="portal" texture="activ" alpha="0" x="-250" y="-196" />
<asset id="active" atlas="portal" texture="activ" alpha="0" visible="false" x="-250" y="-196" />
<asset id="jump" atlas="jump" texture="" x="-165" y="-65" alpha="0" visible="0" />
<asset id="spawn_effect" atlas="spawn_effect" texture="" x="-170" y="-130" scaleX="1.5" scaleY="1.5" />
</assets>
</append>
</reference>
<display3D rotationX="40" rotationY="0" >
<pivot id="click_icon" z="-20" y="85"/>
<mesh id="gate" geometry="eventgate-domination" tex_settings="building" rotationY="90" scale="0.9" />
<container id="jumpEffect" scale="0.7"/>
<animation autoPlay="true">
<glow duration="5" minValue="0" maxValue="2" />
</animation>
<animation id="jump" autoPlay="false" dispatchCompleteEvent="false">
<particles parent="jumpEffect" url="gate_galaxy.zip"/>
<tween target="gate" duration="2" glow="3" />
</animation>
</display3D>
</asset>
<asset id="77" comment="low left">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="click_icon" attributes="resKey" values="buttonLowGateLeft" />
<replace selector="display2D>pivot" attributes="x,y" values="-78,-104" />
<append selector="display2D>mapAssetView">
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="jump" atlas="jump" texture="" x="-50" y="-80" alpha="0" visible="0" />
</assets>
</append>
</reference>
<display3D />
</asset>
<asset id="78" comment="high right">
<reference selector="template WHERE id==abstract_portal" children="true">
<replace selector="click_icon" attributes="resKey" values="buttonHighGateRight" />
<replace selector="display2D>pivot" attributes="x,y" values="128,-104" />
<append selector="display2D>mapAssetView">
<textureAtlas id="jump" textureKey="portal_jump_texture" atlasKey="portal_jump_atlas" />
<assets>
<asset id="jump" atlas="jump" texture="" x="-140" y="-80" alpha="0" visible="0" />
</assets>
</append>
</reference>
<display3D />
</asset>
</assets>