Reality-The Entire Division l Cap 100 l CH Only l Long Term Jobbing l New Features

03/12/2017 18:52 pawbin3#346
Quote:
Originally Posted by Mr_Chocolate View Post
Who wants to make a list of guilds that are joining? These are the ones l know so far

Experts
justHORNY
EIGHT
GameWarriorS
GreatS
Phobia
MysTiquel
Perfection
Shurima
ELITE
FusioN
TheSquad
Quote:
Originally Posted by Carillon View Post
Who? XD
You Father :)
03/12/2017 18:58 Crayon*#347
Server is online, and the rates are increased.
03/12/2017 19:03 jweetogh#348
Which rates? XP or drop rates? And if so, what are the rates now?
03/12/2017 19:34 Mr_Chocolate#349
Quote:
Originally Posted by Crayon* View Post
Server is online, and the rates are increased.
Hey NASA guy, ''what rates''
03/12/2017 19:41 Carillon#350
Quote:
Originally Posted by pawbin3 View Post
You Father :)
Polish dog aka tiltgod XDDD

03/12/2017 19:53 yosiiz123#351
looks good
03/12/2017 19:53 [-.MoneyTalks-.]#352
Quote:
Originally Posted by Crayon* View Post
Server is online, and the rates are increased.
My account stucked in Jangan Cave C15
Cannot even move with char
may you check it up please
IGN:Quiz

Check this
03/12/2017 20:01 L0GiCx#353
Just start all char's at 100 lv, and make a msg system for +7 fb %80 items, it's beta everyone lazy for plv lol. And check your silk items in F10 when try buy get crash dc. or clientless
03/12/2017 20:15 GL_Insanity#354
beta offline?
03/12/2017 20:25 jweetogh#355
A few notes:

- There are way too less mobs. Please increase the spawn rate.
- Please make it easier to lvl up angel/devil spirit. It's way too hard. Make it like Ruby.
- WAY TOOOOO LESSSSS DROPS. The rates are very low. Please fix this. Make it atleast 5x
- Premium is 375s? Thats very much. Why not make it 250/300s?
- Please add a gold dealer NPC so ingame money doesnt lose it's value.
03/12/2017 20:30 Mr_Chocolate#356
Things that might make the life easier for the server and players/testers:

1) GM's want players to test monsters and everything whilst leveling. Therefore they let people start from level 1 with 50X rates. Understandable except the rate itself. Make it 500 so many more people login, go get to level 100 in an hour and start to test everything else too.

=> Leveling is tested
=> More people login & test. = Makes it faster to find out undiscovered bugs in a certain time period = Earlier opening = Less time & cost wasting


2) Even if some people reach level 100 after 2 days of botting. They are not able to test anything else including Alchemy & Skills & Balance as there aren't many people there to do it together.

Solution => Add elixirs to npc for 1 gold OR implement a code to make last tier sets that you get from NPC to have them FB +5 with +61 stats etc.
=> This way people can start to test Alchemy, BA/CTF, FW, PVP, Jobbing/Job Routes.

3) Jewels for Devil Spirit => Now you need 2k silks to make it +3. That's way too much. Removal if it doesn't help the server/players/admins.
Solution => Increase the rate for devil alchemy. Make it medium-hard so everyone can have it +3 = Equality. Admins make them $ = Everyone is happy.

4) Premium plus price is high IF silks prices are not gonna be ''cheap''. I would recommend to have it 290 and keep the silk price on average to let everyone donate ($ for your server) and people don't mimimi about it's price = Everyone is happy.

5) Don't forget about 10D npc item sell prices. This is a sneaky way to get rich so easy. They has to be lowered. Or inflation so quick.

6) Server needs 1 more SOX. A SOX that has value between SOS and SOM.
Why => A valuable item in the server market helps EVERY PLAYER to make money out of it. Also is an other achievement for players before they get SOM items => More fun. Also more $$ for your server as ''some people'' will just go ahead and pay silks for it. => Helps non-donators to get silks. Helps you to get $$ = Everyone is happy

7) Union limit 3. More guilds come together, more help they get from each other. More communication and interaction makes people satisfied & happy. Players are happy => You're happy

8) Trace ''has to be'' allowed. It's a great idea. A really good idea. In 2017, won't work. If you like girl and you want to fuk her so bad, tru, its a good idea but she has a bf. wont work, dont do it

9) Berserk Pots (Correct me if l'm wrong) the cooldown is 3 mins. Originally its 20 minutes which is fine. If it's 3 mins, at job-at uniques you will see everyone zerking 24/7. Lame af

10) Swear filter: I can't say wtf even. Come on

11) INT requirement for first-snow shield. Lazy for calculation, someone do it
03/12/2017 20:44 kingbobby1337#357
silk ride pet causes dc from item mall,

remove devil + jewel and lower devil to 15% same for all otherwise its 100% pay2win
03/12/2017 20:59 GL_Insanity#358
SE BUSCA LATINOS PARA HACER GUILD REQUISITO QUE SEPAN LEER Y HACER CASO PM _LoGoS_
03/12/2017 21:12 Carillon#359
Remove fellow pets, sabakun jewels and reduce silk price for prem(if silks will be expensive)
03/12/2017 21:21 Crayon*#360
Quote:
Originally Posted by Mr_Chocolate View Post
Things that might make the life easier for the server and players/testers:

1) GM's want players to test monsters and everything whilst leveling. Therefore they let people start from level 1 with 50X rates. Understandable except the rate itself. Make it 500 so many more people login, go get to level 100 in an hour and start to test everything else too.

=> Leveling is tested
=> More people login & test. = Makes it faster to find out undiscovered bugs in a certain time period = Earlier opening = Less time & cost wasting


2) Even if some people reach level 100 after 2 days of botting. They are not able to test anything else including Alchemy & Skills & Balance as there aren't many people there to do it together.

Solution => Add elixirs to npc for 1 gold OR implement a code to make last tier sets that you get from NPC to have them FB +5 with +61 stats etc.
=> This way people can start to test Alchemy, BA/CTF, FW, PVP, Jobbing/Job Routes.

3) Jewels for Devil Spirit => Now you need 2k silks to make it +3. That's way too much. Removal if it doesn't help the server/players/admins.
Solution => Increase the rate for devil alchemy. Make it medium-hard so everyone can have it +3 = Equality. Admins make them $ = Everyone is happy.

4) Premium plus price is high IF silks prices are not gonna be ''cheap''. I would recommend to have it 290 and keep the silk price on average to let everyone donate ($ for your server) and people don't mimimi about it's price = Everyone is happy.

5) Don't forget about 10D npc item sell prices. This is a sneaky way to get rich so easy. They has to be lowered. Or inflation so quick.

6) Server needs 1 more SOX. A SOX that has value between SOS and SOM.
Why => A valuable item in the server market helps EVERY PLAYER to make money out of it. Also is an other achievement for players before they get SOM items => More fun. Also more $$ for your server as ''some people'' will just go ahead and pay silks for it. => Helps non-donators to get silks. Helps you to get $$ = Everyone is happy

7) Union limit 3. More guilds come together, more help they get from each other. More communication and interaction makes people satisfied & happy. Players are happy => You're happy

8) Mastery 330. Why do we discuss about this in 2017 *sigh*

9) Trace ''has to be'' allowed. It's a great idea. A really good idea. In 2017, won't work. If you like girl and you want to fuk her so bad, tru, its a good idea but she has a bf. wont work, dont do it

10) Berserk Pots (Correct me if l'm wrong) the cooldown is 3 mins. Originally its 20 minutes which is fine. If it's 3 mins, at job-at uniques you will see everyone zerking 24/7. Lame af

11) Swear filter: I can't say wtf even. Come on

12) INT requirement for first-snow shield. Lazy for calculation, someone do it
About EXP rate. If we set it to 500x, people will level faster. Hence, they will skip monsters, and won't check their drops properly. For example, there was a bugged item dropping at Jangan cave, and it doesn't have a drop rate of 100% P.S: Currently EXP rate is 55~60x

There will be BETA npc which will have elixirs, stones, and alchemy stuff. Also, there will be command available that gives the player full blue/stats items will apply it when it's the time to check skill balance.

DG10 last tier items sell price will be lowered.

Silk prices? Will be discussed with the team.

INT requirements, depends.

Ingame chat-filter should be wiped.

A new SOX? There is SOS already (It's strong enough to sell 'n buy)

Berserk potions delay will be increased (If it's 3 minutes)

I didn't answer to all points, because most of them would need a proper discussion with the team.

Drop rate should be increased as well, please confirm.