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Originally Posted by neotarkilmar
the bot stuck at stats screen with the tooltip "waiting for stats...", same problem in my laptop and desktop vm. after 5min the bot restarts the client and start a new game. testing once more to check.
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was this happening in 1.16? I didn't change anything that had to do with detecting the stats screen so I'm not sure why it works in 1.16 but not in 1.18. However, even if it gets stuck at waiting for stats, it should not start over and do 12 more games. It will still do 11 more games, however it wasted 5 min per game which means an hour extra per account. It might have to do with your screen resolution.
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Originally Posted by idiotDMM
Get this error a lot, wonder if you could make the bot click ok and re enter the pw instead of waiting for the bot to close the game out and reopen it.
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Yes it seems this error is getting more and more common so I think I will try to make a way to detect it and restart when it is detected soon.
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Originally Posted by Keldonv7
why u update it? 1.16 was working greeeeeeeaaat
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Is the new version not working for you?
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Originally Posted by .Nespresso
I can't set vercheck to false. It still updates by itself.
What do i have to do?
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Which version are you trying to keep it at? You are supposed to set vercheck to
True if you want to
stop updating and leave it at
False if you want it to update. The name "vercheck" is actually inappropriate, it should be "skipvercheck" or something like that, sorry about that. However if it still doesn't work I suggest you redownload Release116.rar if you want to keep it at 1.16 and set vercheck to true there.
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Originally Posted by Akatashh
Update to 1.18 reset completed accounts list on one machine.
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Thats impossible... maybe you deleted it or something. There is nowhere in LoLEtal.exe or Updater.exe that tells it to delete/download/save/replace/upload or do anything but
read the completed accounts file.
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Originally Posted by ariekilla1
Now its working fine i got now just 6 vm but every one of them got 1gb ram and 3cores it that ok or too much ?
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I used to give 1gb ram and 1 core to each vm, but now i only give 512gb ram and 1 core because that seems to be enough. Its probably not a good idea to give it more than one core.
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Originally Posted by JimmBoE
.Net Framework 4 seemed to solve my problem.
but in there are many bugs in battletraining
99% of tries he can´t complete the champ selection,
so training doesn´t start
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See I told you, BT was very glitchy before so it will be completely recoded in the future.
EDIT: The
WORST part about all these bugs is that
NOT A SINGLE ONE HAPPENS TO ME! Every version that I released was tested for
at least up to 2 games and it worked fine for me (including the battle training version). I started 6 instances of LoLEtal (4 on my desktop, 2 on my laptop, 5 of them in vms) yesterday at version 1.1.8 and successfully finished 21 accounts by this morning. I don't run the 4 on my desktop all night though, or else it would be 25+ accounts.