DayZ SA Private Injector/Executer

02/07/2015 20:34 jreese94#331
Quote:
Originally Posted by Mr_Delvo View Post
Is there any chance, that you get it to work today?
Just give him some time and play the game forreal till he figures it out.
02/08/2015 09:35 Johnaudi#332
For whoever purchased it while it was unstable (or everyone for that matter), don't worry, I'll add in a week or two to everyone because of the time delay.

Still trying to fix it, found methods and customizing it - trying to make it as safe as possible.
02/08/2015 10:02 Saphranayax#333
Works great in .52 still waiting on the .53 update to work, other then wait times for the updates the injector has worked just fine! +rep
02/08/2015 10:04 Goodfeet#334
I will buy as soon as this gets updated to 0.53.
02/08/2015 18:47 avp4life#335
Quote:
Originally Posted by Johnaudi View Post
For whoever purchased it while it was unstable (or everyone for that matter), don't worry, I'll add in a week or two to everyone because of the time delay.

Still trying to fix it, found methods and customizing it - trying to make it as safe as possible.
Hi, thank you for trying to fix it. I bought this injector 2 days ago while you were trying to fix it. Hopefully you add a week or two to my subscription. If this works out, I will def be buying permanent subscription.
02/08/2015 23:02 MystieHook#336
Yup even if I paid for the older injector, I will buy the new one when it will be 0.53
02/09/2015 10:25 Johnaudi#337
Great progress so far! I'll be implementing a Kernel Manual Map DLL Injection. (The DLL will be purely exclusive to my injector so nobody can steal it =], I have set up small prototypes for testing.)

You'll be able to experience the first internal hack for DayZ SA 0.53 on ePvP in a few days.
Note that I am not replying on Skype due to heavy coding, forgive me if you are still awaiting a reply.

Expect the price of the injector to become higher after the update is released. And because of the long delay, whoever already bought it will have his subscription extended by the time it took updating.
02/09/2015 10:39 theyhatin#338
Quote:
Originally Posted by Johnaudi View Post
Great progress so far! I'll be implementing a Kernel Manual Map DLL Injection. (The DLL will be purely exclusive to my injector so nobody can steal it =], I have set up small prototypes for testing.)

You'll be able to experience the first internal hack for DayZ SA 0.53 on ePvP in a few days.
Note that I am not replying on Skype due to heavy coding, forgive me if you are still awaiting a reply.

Expect the price of the injector to become higher after the update is released. And because of the long delay, whoever already bought it will have his subscription extended by the time it took updating.
Awesome man! Thanks for keeping us up to date. Will definitly buy your injector, price won't matter.

Stupid question, I'm kinda confused with the situation after .53 ...
Will you release a menu/some functions to use it with as well or for a start just the injector?

Could someone help me please... there is not a single menu not banned out there at the moment did I get that right? Or can u still safely use the Necromancy/Jay/Lystic etc. or rather, were they ever safe? Sorry, I only used Maltilones external hack so far, still a noob :)
02/09/2015 11:07 Johnaudi#339
Quote:
Originally Posted by theyhatin View Post
Could someone help me please... there is not a single menu not banned out there at the moment did I get that right? Or can u still safely use the Necromancy/Jay/Lystic etc. or rather, were they ever safe? Sorry, I only used Maltilones external hack so far, still a noob :)
These menus are never safe since they have been released to public, but you can change some variables making it undetectable for now.

Any menu can be used as long as you change most variable names.
02/09/2015 11:15 knuckhead#340
Youre using Xenos driver for manual mapping? I read its working fine, so good idea!
02/09/2015 11:16 theyhatin#341
Quote:
Originally Posted by Johnaudi View Post
These menus are never safe since they have been released to public, but you can change some variables making it undetectable for now.

Any menu can be used as long as you change most variable names.

Hi John

Alright, that's more or less what I picked up so far in the forums then, thanks for clarifying that.

PS: sent you a pm, small question.
02/09/2015 11:31 syic0#342
Quote:
Originally Posted by knuckhead View Post
Youre using Xenos driver for manual mapping? I read its working fine, so good idea!
Nice try dude (BE is watching u :))

@John, god job i hoppe you are successfully. i have the old injector but maybe i buy the new one too, if it realy works!!!
02/09/2015 12:15 Johnaudi#343
Quote:
Originally Posted by knuckhead View Post
Youre using Xenos driver for manual mapping? I read its working fine, so good idea!
Xenos is open source, it sure did help. But I'll be creating a whole new protection system.

I've crashed my computer (and made it un-bootable) at-least 6 times attempting to create the kernel driver, then decided to go with Xenos' WinAPI itself haha.

I will keep the normal method for re-scanning, and add a new "Kernel Inject/Execute" button for 0.53+ (it will work on future versions as well)

On the update protection-wise, the hack will re-obfuscate itself upon launch (yes, literally) as well as all its component (the DLL to be injected will have a unique hash and name everytime)

It will contain dynamic data editing, so I won't be using ReadProcessMemory/WriteProcessMemory in case they're scanning for kernel32.dll and a lot more *secret* stuff to come!
02/09/2015 12:45 Meanmech#344
Quote:
Originally Posted by Johnaudi View Post
Xenos is open source, it sure did help. But I'll be creating a whole new protection system.

I've crashed my computer (and made it un-bootable) at-least 6 times attempting to create the kernel driver, then decided to go with Xenos' WinAPI itself haha.

I will keep the normal method for re-scanning, and add a new "Kernel Inject/Execute" button for 0.53+ (it will work on future versions as well)

On the update protection-wise, the hack will re-obfuscate itself upon launch (yes, literally) as well as all its component (the DLL to be injected will have a unique hash and name everytime)

It will contain dynamic data editing, so I won't be using ReadProcessMemory/WriteProcessMemory in case they're scanning for kernel32.dll and a lot more *secret* stuff to come!

Wow, damn, that sounds amazing. Iam overwhelmed. Cant wait for it.
02/09/2015 15:08 Al Mualim#345
Quote:
Originally Posted by Goodfeet View Post
I will buy as soon as this gets updated to 0.53.
Same, even though I am also waiting on another hack update, this will hopefully give me ability to dupe. Friend has lifetime subscription, I'll wait for him to let me know how it works.