[Sammelthread] Addys

06/24/2011 19:08 m0ksha#331
they are wrong !
06/24/2011 21:15 Angel-Piece#332
//|*******~SubZerom Addy Logger~*******|
//|***********~Logger Started~*********|
//|**********~Creditz to: Huib~********|
//|**************~NoName~**************|
//|*******~SubZerom Addy Logger~*******|

//|***************POINTER**************|

#define ADR_PLAYERPOINTER 0xD4A730
#define ADR_SERVERPOINTER 0xC46960
#define ADR_BASEPOINTER 0xC7F708
#define ADR_SERVERBASE 0xC47B40
#define ADR_WEAPONBASE 0xC46A04
#define ADR_VEHICLEBASE 0x**Nichts für Angel-Piece**
#define ADR_VEHICLEREMOTE 0xBD9328
#define ADR_TEAMBASE 0xC813DC
#define ADR_ANGELVIEW 0xBD332C

//|***********Weapon Binder************|

#define ADR_SLOTBASE 0x101000
#define ADR_CLASSBASE 0xBB43B8
#define ADR_PLAYERSLOT 0x11B7EC
#define ADR_PLAYERID 0x1CEF0
//|***************MEMORYS**************|

#define ADR_GLASSWALLS 0xBD3320
#define ADR_FullBright1 0xBD3380
#define ADR_FullBright2 0xBD3384
#define ADR_FullBright3 0xBD3388
#define ADR_SUPERNOSPREAD 0xA59E10
#define ADR_SPEED 0xA6743C
#define ADR_UNLAMMO 0xC04DE0
#define ADR_CQCPRONE 0xAEF110
#define ADR_FastLockOn 0xAEF110
#define ADR_VJUMP 0xA56808
#define ADR_PLANTANYWHERE 0xBCD4E0
#define ADR_GMWARN 0xC7125C

#define ADR_NOBOUNDS1 0xBDD910
#define ADR_NOBOUNDS2 0xBDD914
#define ADR_NOBOUNDS3 0xBDD918
#define ADR_QUICKSPAWN1 0xC00758
#define ADR_QUICKSPAWN2 0xC0075C
#define ADR_QUICKSPAWN3 0xC00760
#define ADR_FASTAMMO 0xBD09BC
#define ADR_FASTHEALTH 0xBD09CA
#define ADR_FASTREPAIR 0xBD09CA
#define ADR_FASTFLAG 0xBD09CE
#define ADR_SWIM1 0x**Nichts für Angel-Piece**
#define ADR_SWIM2 0x**Nichts für Angel-Piece**
#define ADR_SWIM3 0x**Nichts für Angel-Piece**
//|***************OFFSETS**************|

#define OFS_INVISIBLE 0x11A2AC
#define OFS_PLAYERSIZE 0x1CF0
#define OFS_X 0x102E0
#define OFS_Y 0x102F0
#define OFS_Z 0x102E8
#define OFS_FALLDAMAGE 0x102C8
#define OFS_NORECOIL1 0xC438
#define OFS_NORECOIL2 0xC43C
#define OFS_NORECOIL3 0xC440
#define OFS_1SLOT 0x1021A0
#define OFS_2SLOT 0x1021A1
#define OFS_3SLOT 0x1021A2
#define OFS_4SLOT 0x1021A3
#define OFS_5SLOT 0x1021A4
#define OFS_6SLOT 0x1021A5
#define OFS_7SLOT 0x1021A6
#define OFS_8SLOT 0x1021A7
#define OFS_PREMIUM 0x57C
#define OFS_PREMIUM2 0x580
#define OFS_MOVEMENT 0x**Nichts für Angel-Piece**
#define OFS_LEANING 0x**Nichts für Angel-Piece**
#define OFS_VIBRATE 0x*******
#define OFS_HEROLIGHT 0x**Nichts für Angel-Piece**
//|**************STAMINA&PX************|

#define ADR_STAMINA1 0xA579BC
#define ADR_STAMINA2 0xA579C0
#define ADR_STAMINA3 0xA579C4
#define ADR_STAMINA4 0xA579C8
#define ADR_STAMINA5 0xA579CC
#define PX_EXTRAAMMO_A 0xBCD4EC
#define PX_EXTRAAMMO_S 0xBCD4ED
#define PX_BANDAGE 0xBCD4F2
//|*****************ASM****************|

#define ADR_STARTROOM 0x**Nichts für Angel-Piece**
#define ADR_EXITROOM 0x**Nichts für Angel-Piece**
#define ASM_Plant 0x5904D4
#define ASM_Defuse 0x58F3E7
#define ASM_WTW 0x8BEED7
#define ASM_NORELOAD 0x**Nichts für Angel-Piece**
#define ASM_NORESTRICTION 0x56C41B
#define ASM_UNLAMMO 0x589E60
#define ASM_AUTOAMMO2 0x582D25
#define ASM_AUTOAMMO1 0x582D94
#define ASM_AUTOMEDIC1 0x582D45
#define ASM_AUTOMEDIC2 0x582EC3
#define ASM_ESCALATOR1 0x8BFD57
#define ASM_ESCALATOR2 0x8BFE94
#define ASM_OXYGEN 0x0
#define ASM_USERAMMO 0x0
#define ASM_USERMEDIC 0xF7
#define ASM_MINEVIEW1 0x0
#define ASM_MINEVIEW2 0x6A
#define ASM_KICKAS 0x**Nichts für Angel-Piece**
#define ASM_FASTAS 0x**Nichts für Angel-Piece**
#define ASM_DAMAGEAS 0x**Nichts für Angel-Piece**
#define ASM_NOROOMFILTER1 0x**Nichts für Angel-Piece**
#define ASM_NOROOMFILTER2 0x**Nichts für Angel-Piece**
#define ASM_NOROOMFILTER3 0x**Nichts für Angel-Piece**

//|*******~SubZerom Addy Logger~*******|
//|***********~Logger finished~********|
//|**********~Creditz to: Huib~********|
//|**************~NoName~**************|
//|*******~SubZerom Addy Logger~*******|



have fun
06/24/2011 23:09 IceVisionzX#333
Code:
//=======================================================================\
//************************IceVersionzX AddyLogger************************\
//*******************************Private*********************************\
//*****************************Start Logging*****************************\
//=======================================================================\
//********************************Pointer********************************\
#define ADR_PTR_PLAYERPOINTER    0x00D4A730//Found at 0x00590AC0 ( WarRock.exe [0x400000] + 0x00190AC0 )
#define ADR_PTR_SERVERPOINTER    0x00C46960//Found at 0x004893CE ( WarRock.exe [0x400000] + 0x000893CE )
#define ADR_PTR_GPUPOINTER       0x00BCC640//Found at 0x00455952 ( WarRock.exe [0x400000] + 0x00055952 )
#define ADR_PTR_BASEPOINTER      0x00C7F708//Found at 0x004BFADE ( WarRock.exe [0x400000] + 0x000BFADE )
#define ADR_PTR_VEHICLEBASE      0x00BDA6C0//Found at 0x00451E9C ( WarRock.exe [0x400000] + 0x00051E9C )
#define ADR_PTR_NAMEBASE         0x00C813DC//Found at 0x00458822 ( WarRock.exe [0x400000] + 0x00058822 )
#define ADR_PTR_REMOTEVEHICLE    0x00BD3328//Found at 0x004C64B3 ( WarRock.exe [0x400000] + 0x000C64B3 )
#define ADR_PTR_VIEWANGELS       0x00BCC63C//Found at 0x004AE688 ( WarRock.exe [0x400000] + 0x000AE688 )
//********************************Memory*********************************\
#define ADR_MEM_SUPERNOSPREAD    0x00A59E10//Found at 0x00458F0B ( WarRock.exe [0x400000] + 0x00058F0B )
#define ADR_MEM_BONESHOT         0x00000000//Removed for epvp kids :) | It is a memory variant of the boneshot no bypass needed
#define ADR_MEM_UNLAMMO          0x00C04DE0//Found at 0x00533E19 ( WarRock.exe [0x400000] + 0x00133E19 )
#define ADR_MEM_CQCPRONE         0x00AEF110//Found at 0x004BBEDC ( WarRock.exe [0x400000] + 0x000BBEDC )
#define ADR_MEM_FULLBRIGHT       0x00BD3380//Found at 0x005282D0 ( WarRock.exe [0x400000] + 0x001282D0 )
//*******************************Offset*********************************\
#define ADR_OFS_INVISIBLE        0x0011A2AC//Found at 0x00489291 ( WarRock.exe [0x400000] + 0x00089291 )
#define ADR_OFS_SPECTATE         0x0011B868//Found at 0x005F42A4 ( WarRock.exe [0x400000] + 0x001F42A4 )
#define ADR_OFS_ROOMNUMBER       0x0011B7E4//Found at 0x006409E4 ( WarRock.exe [0x400000] + 0x002409E4 )
#define ADR_OFS_PLAYERNUMBER     0x0011B7E8//Found at 0x006409CC ( WarRock.exe [0x400000] + 0x002409CC )
#define ADR_OFS_POS_X            0x000102E0//Found at 0x004D0778 ( WarRock.exe [0x400000] + 0x000D0778 )
//*********************************Asm**********************************\
#define ADR_ASM_ENGINETEXTINGAME 0x005A25B0//Found at 0x005A25B0 ( WarRock.exe [0x400000] + 0x001A25B0 )
#define ADR_ASM_MOVETOLOBBY      0x0054ECA0//Found at 0x0054ECA0 ( WarRock.exe [0x400000] + 0x0014ECA0 )
#define ADR_ASM_GMWARNING        0x00C7125C//Found at 0x00C7125C ( WarRock.exe [0x400000] + 0x0087125C )
#define ADR_ASM_FASTAS           0x005816E3//Found at 0x005816E3 ( WarRock.exe [0x400000] + 0x001816E3 )
#define ADR_ASM_QUICKPLANT       0x005904D4//Found at 0x005904D4 ( WarRock.exe [0x400000] + 0x001904D4 )
#define ADR_ASM_QUICKDEFUSE      0x0058F994//Found at 0x0058F994 ( WarRock.exe [0x400000] + 0x0018F994 )
#define ADR_ASM_RADARGPS         0x0062E3A2//Found at 0x0062E3A2 ( WarRock.exe [0x400000] + 0x0022E3A2 )
#define ADR_ASM_RADARGPSFFA      0x0062E3C5//Found at 0x0062E3C5 ( WarRock.exe [0x400000] + 0x0022E3C5 )
#define ADR_ASM_ALLSERVER        0x00557FFB//Found at 0x00557FFB ( WarRock.exe [0x400000] + 0x00157FFB )
#define ADR_ASM_KICKERFAKE       0x0061BB53//Found at 0x0061BB53 ( WarRock.exe [0x400000] + 0x0021BB53 )
#define ADR_ASM_CROSSHAIR        0x005FDD35//Found at 0x005FDD35 ( WarRock.exe [0x400000] + 0x001FDD35 )
//=======================================================================\
//************************IceVersionzX AddyLogger************************\
//*******************************Private*********************************\
//******************************End Logging******************************\
//********************************Pointer********************************\
//Logged:[29]
//Errors:[0]
//Time:[23:08:05]
//Date:[24.6.2011]
06/25/2011 00:58 Büny :)#334
Habe auch mal angefangen wieder nen neuen Addylogger zu machen ;)
@ IceVisionzX hoffe macht dir nix aus das ich deinen bisschen nachgemacht hab ^^


Also ich werd diesen Addylogger nicht public stellen, aber die Addys werde ich hier immer posten :)

Code:
/*================================================================*\
/*========================Büny™ Addylogger========================*\
/*=============================Private============================*\
/*================================================================*\
/*==========================Start Logging=========================*\
/*================================================================*\
/*============================Pointers============================*\
#define ADR_PTR_PLAYERPOINTER	0xD4A730 // Found at 0x428CCC ( WarRock.exe [0x400000] + 0x28CCC )
#define ADR_PTR_SERVERPOINTER	0xC46960 // Found at 0x41F9EE ( WarRock.exe [0x400000] + 0x1F9EE )
#define ADR_PTR_BASEPOINTER	0xC7F708 // Found at 0x4BFA82 ( WarRock.exe [0x400000] + 0xBFA82 )
#define ADR_PTR_GPUPOINTER	0xBCC640 // Found at 0x42831D ( WarRock.exe [0x400000] + 0x2831D )
#define ADR_PTR_VEHICLEBASE	0xBDA6C0 // Found at 0x451E9C ( WarRock.exe [0x400000] + 0x51E9C )
#define ADR_PTR_REMOTEVEHICLE	0xBD3328 // Found at 0x4C64B3 ( WarRock.exe [0x400000] + 0xC64B3 )
#define ADR_PTR_NAMEBASE	0xC813DC // Found at 0x458822 ( WarRock.exe [0x400000] + 0x58822 )
#define ADR_PTR_VIEWANGELS	0xBCC63C // Found at 0x4AE688 ( WarRock.exe [0x400000] + 0xAE688 )
#define ADR_PTR_WEAPONBASE	0xC46A04 // Found at 0x5A4644 ( WarRock.exe [0x400000] + 0x1A4644 )
#define ADR_PTR_SLOTBASE	0x101000 // Found at 0x563680 ( WarRock.exe [0x400000] + 0x163680 )
#define ADR_PTR_TEAMBASE	0x001CD4 // Found at 0x4C6F1E ( WarRock.exe [0x400000] + 0xC6F1E )
/*=============================Memory=============================*\
#define ADR_MEM_GLASSWALLS	0xBD3320 // Found at 0x49FEA3 ( WarRock.exe [0x400000] + 0x9FEA3 )
#define ADR_MEM_FULLBRIGHT1	0xBD3380 // Found at 0x45C468 ( WarRock.exe [0x400000] + 0x5C468 )
#define ADR_MEM_FULLBRIGHT2	0xBD3384 // Found at 0x45C462 ( WarRock.exe [0x400000] + 0x5C462 )
#define ADR_MEM_FULLBRIGHT3	0xBD3388 // Found at 0x45C45C ( WarRock.exe [0x400000] + 0x5C45C )
#define ADR_MEM_PLANTANYWHERE	0xBCD4E0 // Found at 0x4C23E8 ( WarRock.exe [0x400000] + 0xC23E8 )
#define ADR_MEM_GMWARN		0xC7125C // Found at 0x560977 ( WarRock.exe [0x400000] + 0x87164C )
#define ADR_MEM_SPEED		0xA6743C // Found at 0x59D6B1 ( WarRock.exe [0x400000] + 0x19D6B1 )
#define ADR_MEM_UNLAMMO		0xC04DE0 // Found at 0x533CF0 ( WarRock.exe [0x400000] + 0x133CF0 )
#define ADR_MEM_NOSPREAD	0xD6972C // Found at 0x409841 ( WarRock.exe [0x400000] + 0x9841 )
#define ADR_MEM_SUPERNOSPREAD	0xA59E10 // Found at 0x58D36D ( WarRock.exe [0x400000] + 0x18D36D )
#define ADR_MEM_CQCPRONE	0xAEF110 // Found at 0x58C701 ( WarRock.exe [0x400000] + 0x18C701 )
#define ADR_MEM_FASTAMMO	0xBD09BC // Found at 0x452606 ( WarRock.exe [0x400000] + 0x52606 )
#define ADR_MEM_FASTHEALTH	0xBD09C4 // Found at 0x45260E ( WarRock.exe [0x400000] + 0x5260E )
#define ADR_MEM_FASTFLAG	0xBD09CE // Found at 0x452618 ( WarRock.exe [0x400000] + 0x52618 )
#define ADR_MEM_STAMINA1	0xA56808 // Found at 0x411120 ( WarRock.exe [0x400000] + 0x11120 )
#define ADR_MEM_STAMINA2	0xA579C0 // Found at 0x4279AA ( WarRock.exe [0x400000] + 0x279AA )
#define ADR_MEM_STAMINA3	0xA579C4 // Found at 0x4279D5 ( WarRock.exe [0x400000] + 0x279D5 )
#define ADR_MEM_STAMINA4	0xA9D6D4 // Found at 0x4085E8 ( WarRock.exe [0x400000] + 0x85E8 )
#define ADR_MEM_STAMINA5	0xA5695C // Found at 0x41429F ( WarRock.exe [0x400000] + 0x1429F )
#define ADR_MEM_QUICKSPAWN1	0xC00758 // Found at 0x4C1441 ( WarRock.exe [0x400000] + 0xC1441 )
#define ADR_MEM_QUICKSPAWN2	0xC0075C // Found at 0x4C129B ( WarRock.exe [0x400000] + 0xC129B )
#define ADR_MEM_QUICKSPAWN3	0xC00760 // Found at 0x4C1290 ( WarRock.exe [0x400000] + 0xC1290 )
#define ADR_MEM_NOBOUNDS1	0xBDD910 // Found at 0x479D4F ( WarRock.exe [0x400000] + 0x79D4F )
#define ADR_MEM_NOBOUNDS2	0xBDD914 // Found at 0x47951D ( WarRock.exe [0x400000] + 0x7951D )
#define ADR_MEM_NOBOUNDS3	0xBDD918 // Found at 0x479D5A ( WarRock.exe [0x400000] + 0x79D5A )
#define ADR_MEM_SWIM1		0x****** // Found at 0x****** ( WarRock.exe [0x400000] + 0x****** )
#define ADR_MEM_SWIM2		0x****** // Found at 0x****** ( WarRock.exe [0x400000] + 0x****** )
#define ADR_MEM_SWIM3		0x****** // Found at 0x****** ( WarRock.exe [0x400000] + 0x****** )
#define ADR_MEM_FORCEKICK	0x0F99B8 // Found at 0x420F65 ( WarRock.exe [0x400000] + 0x20F65 )
#define ADR_MEM_VIRTUALJUMP	0xA56808 // Found at 0x411120 ( WarRock.exe [0x400000] + 0x11120 )
#define ADR_MEM_ANTIAFK		0xD586A0 // Found at 0x6841F9 ( WarRock.exe [0x400000] + 0x2841F9 )
/*=============================Offsets============================*\
#define ADR_OFS_PLAYERSIZE	0x001CF0 // Found at 0x4ACADD ( WarRock.exe [0x400000] + 0xACADD )
#define ADR_OFS_PLAYERSLOT	0x11B7EC // Found at 0x5EDE83 ( WarRock.exe [0x400000] + 0x1EDE83 )
#define ADR_OFS_INVISIBLE	0x11A2AC // Found at 0x489291 ( WarRock.exe [0x400000] + 0x89291 )
#define ADR_OFS_X		0x0102E0 // Found at 0x41F571 ( WarRock.exe [0x400000] + 0x1F571 )
#define ADR_OFS_Y		0x0102F0 // Found at 0x41F553 ( WarRock.exe [0x400000] + 0x1F553 )
#define ADR_OFS_Z		0x0102E8 // Found at 0x41F56B ( WarRock.exe [0x400000] + 0x1F56B )
#define ADR_OFS_NFD		0x0102C8 // Found at 0x574C03 ( WarRock.exe [0x400000] + 0x174C03 )
#define ADR_OFS_NORECOIL1	0x00C438 // Found at 0x572E21 ( WarRock.exe [0x400000] + 0x172E21 )
/*================================================================*\
/*===========================End Logging==========================*\
/*================================================================*\

//Addys Logged:	[51]
//Time:		[25.6.2011] - [11:38:01]
06/25/2011 13:41 SubZerom_#335
Langeweile xDDD
Angel, habe was mehr frei getutet :D
//|*******~SubZerom Addy Logger~*******|
//|***********~Logger Started~*********|
//|**********~Creditz to: Huib~********|
//|**************~NoName~**************|
//|*******~SubZerom Addy Logger~*******|

//|***************POINTER**************|

#define ADR_PLAYERPOINTER 0xD4A730
#define ADR_SERVERPOINTER 0xC46960
#define ADR_BASEPOINTER 0xC7F708
#define ADR_SERVERBASE 0xC47B40
#define ADR_WEAPONBASE 0xC46A04
#define ADR_VEHICLEBASE 0x**Nichts für Angel-Piece**
#define ADR_VEHICLEREMOTE 0xBD9328
#define ADR_TEAMBASE 0xC813DC
#define ADR_ANGELVIEW 0xBD332C

//|***********Weapon Binder************|

#define ADR_SLOTBASE 0x101000
#define ADR_CLASSBASE 0xBB43B8
#define ADR_PLAYERSLOT 0x11B7EC
#define ADR_PLAYERID 0x1CEF0
//|***************MEMORYS**************|

#define ADR_GLASSWALLS 0xBD3320
#define ADR_FullBright1 0xBD3380
#define ADR_FullBright2 0xBD3384
#define ADR_FullBright3 0xBD3388
#define ADR_SUPERNOSPREAD 0xA59E10
#define ADR_SPEED 0xA6743C
#define ADR_UNLAMMO 0xC04DE0
#define ADR_CQCPRONE 0xAEF110
#define ADR_FastLockOn 0xAEF110
#define ADR_VJUMP 0xA56808
#define ADR_PLANTANYWHERE 0xBCD4E0
#define ADR_GMWARN 0xC7125C

#define ADR_NOBOUNDS1 0xBDD910
#define ADR_NOBOUNDS2 0xBDD914
#define ADR_NOBOUNDS3 0xBDD918
#define ADR_QUICKSPAWN1 0xC00758
#define ADR_QUICKSPAWN2 0xC0075C
#define ADR_QUICKSPAWN3 0xC00760
#define ADR_FASTAMMO 0xBD09BC
#define ADR_FASTHEALTH 0xBD09CA
#define ADR_FASTREPAIR 0xBD09CA
#define ADR_FASTFLAG 0xBD09CE
#define ADR_SWIM1 0x**Nichts für Angel-Piece**
#define ADR_SWIM2 0x**Nichts für Angel-Piece**
#define ADR_SWIM3 0x**Nichts für Angel-Piece**
//|***************OFFSETS**************|

#define OFS_INVISIBLE 0x11A2AC
#define OFS_PLAYERSIZE 0x1CF0
#define OFS_X 0x102E0
#define OFS_Y 0x102F0
#define OFS_Z 0x102E8
#define OFS_FALLDAMAGE 0x102C8
#define OFS_NORECOIL1 0xC438
#define OFS_NORECOIL2 0xC43C
#define OFS_NORECOIL3 0xC440
#define OFS_1SLOT 0x1021A0
#define OFS_2SLOT 0x1021A1
#define OFS_3SLOT 0x1021A2
#define OFS_4SLOT 0x1021A3
#define OFS_5SLOT 0x1021A4
#define OFS_6SLOT 0x1021A5
#define OFS_7SLOT 0x1021A6
#define OFS_8SLOT 0x1021A7
#define OFS_PREMIUM 0x57C
#define OFS_PREMIUM2 0x580
#define OFS_MOVEMENT 0x**Nichts für Angel-Piece**
#define OFS_LEANING 0x**Nichts für Angel-Piece**
#define OFS_VIBRATE 0x*******
#define OFS_HEROLIGHT 0x**Nichts für Angel-Piece**
//|**************STAMINA&PX************|

#define ADR_STAMINA1 0xA579BC
#define ADR_STAMINA2 0xA579C0
#define ADR_STAMINA3 0xA579C4
#define ADR_STAMINA4 0xA579C8
#define ADR_STAMINA5 0xA579CC
#define PX_EXTRAAMMO_A 0xBCD4EC
#define PX_EXTRAAMMO_S 0xBCD4ED
#define PX_BANDAGE 0xBCD4F2
//|*****************ASM****************|

#define ADR_STARTROOM 0x**Nichts für Angel-Piece**
#define ADR_EXITROOM 0x**Nichts für Angel-Piece**
#define ASM_Plant 0x5904D4
#define ASM_Defuse 0x58F3E7
#define ASM_WTW 0x8BEED7
#define ASM_NORELOAD 0x5328C4
#define ASM_NORESTRICTION 0x56C41B
#define ASM_UNLAMMO 0x589E60
#define ASM_AUTOAMMO2 0x582D25
#define ASM_AUTOAMMO1 0x582D94
#define ASM_AUTOMEDIC1 0x582D45
#define ASM_AUTOMEDIC2 0x582EC3
#define ASM_ESCALATOR1 0x8BFD57
#define ASM_ESCALATOR2 0x8BFE94
#define ASM_OXYGEN 0x0
#define ASM_USERAMMO 0x0
#define ASM_USERMEDIC 0xF7
#define ASM_MINEVIEW1 0x0
#define ASM_MINEVIEW2 0x6A
#define ASM_KICKAS 0x**Nichts für Angel-Piece**
#define ASM_FASTAS 0x**Nichts für Angel-Piece**
#define ASM_DAMAGEAS 0x**Nichts für Angel-Piece**
#define ASM_NOROOMFILTER1 0x**Nichts für Angel-Piece**
#define ASM_NOROOMFILTER2 0x**Nichts für Angel-Piece**
#define ASM_NOROOMFILTER3 0x5C0B16

//|*******~SubZerom Addy Logger~*******|
//|***********~Logger finished~********|
//|**********~Creditz to: Huib~********|
//|**************~NoName~**************|
//|*******~SubZerom Addy Logger~*******|
06/25/2011 14:08 ☞☢Atomic☢☜#336
Wie geht das ?

#define ADR_CQCPRONE 0xAEF110
#define ADR_FastLockOn 0xAEF110

2x das Gleiche
06/25/2011 14:17 ,_TradEmArk_˜#337
#define ADR_CQCPRONE_MEM 0x00BF7AC0

So kann das sein lulz
06/25/2011 14:19 ☞☢Atomic☢☜#338
Quote:
Originally Posted by ,_TradEmArk_˜ View Post
#define ADR_CQCPRONE_MEM 0x00BF7AC0

So kann das sein lulz
Wrong Addy : #define ADR_CQCPRONE_MEM 0x00BF7AC0
06/25/2011 14:28 .Tiq3reye™#339
Code:
#define ADR_PLAYERPOINTER 0x00D4A730
#define ADR_SERVERBASE 0x00C46960
#define ADR_BASEPOINTER 0x00C7F708
#define ADR_VEHILCEBASE 0x00BDA6C0
#define ADR_WEAPONBASE 0x00C46A04
#define ADR_REMOTEVEH 0x00BD3328
#define ADR_GPUPOINTER 0x00BCC640
#define ADR_TEAMBASE 0x001CD4
#define ADR_ANGLES 0x00BCC63C
#define OFS_WEAPONSIZE 0x00001568
#define OFS_SERSLOTBASE 0x00101000
#define OFS_SLOTBASE 0x000FFE30
#define OFS_STRUCT_SIZE 0x00001CF0
#define OFS_FORCEKICK 0x000F99B8
#define ADR_MOVETOLOBBY 0x0054ECA0
#define ADR_STARTROOM 0x0044EEA0
#define ADR_SERVERCOUNT 0x00C66A58
#define ADR_ALLSERVERS 0x00557FFB
#define ADR_ENGINETEXT 0x005A25B0
#define ADR_STAMINAHACK 0x00A579BC
#define ADR_NOGRAVWEAP 0x00A59D58
#define ADR_BACKTOLOBBY 0x0054E4B0
#define ADR_QUICKPLANT 0x005904D4
#define ADR_QUICKDEFUSE 0x00527864
#define ADR_OXIGEN 0x0058227D
#define ADR_QUICKSPAWN1 0x00C0075C
#define ADR_QUICKSPAWN2 0x00C00760
#define ADR_RADARGPS 0x0062E3A2
#define ADR_FFAGPS 0x0062E3C5
#define ADR_VEHRADARGPS 0x0062E861
#define ADR_VEHRADARCOLOR 0x0062E8CB
#define ADR_NOWATER 0x00BD3430
#define ADR_NOWATER2 0x00BD3434
#define ADR_SNOSPREAD 0x0058D36D
#define ADR_NOSPREAD 0x00A59E10
#define ADR_BULLETS 0x0058D617
#define ADR_NOBOUNDS1 0x00BF7ACC
#define ADR_NOBOUNDS2 0x00BF7AC8
#define ADR_SCOPE 0x00AEF120
#define ADR_SCOPESIZE 0x00AEF128
#define ADR_CROSSMEM 0x00BD09E0
#define ADR_CROSSASM 0x005FDD35
#define ADR_TRIGGER 0x005FDD85
#define ADR_MESPNAMES 0x006050B6
#define ADR_MESPHEALTH 0x0060311C
#define ADR_NORELOAD 0x0059CDFC
#define ADR_SPEED 0x00A6743C
#define ADR_NOAFK 0x00BF7AC0
#define ADR_AUTOAMMO 0x00582D25
#define ADR_AUTOAMMO2 0x00582DC0
#define ADR_AUTOMEDIC 0x00582D59
#define ADR_AUTOMEDIC2 0x00582F29
#define ADR_WTW 0x008BEF10
#define ADR_STW 0x006D5746
#define ADR_WUW 0x005821EA
#define ADR_ROOMNAMERES 0x0061BA7A
#define ADR_NORESTRIC 0x0056C467
#define ADR_UNLAMMO 0x00589E60
#define ADR_PRONECQC 0x00AEF110
#define ADR_UAMMO 0x00BDCF5C
#define ADR_FASTLOCKON 0x00BCD50C
#define ADR_IMDRUNK 0x00BFC8E0
#define ADR_STAMINAUP1 0x00426479
#define ADR_STAMINAUP2 0x004264D9
#define ADR_ASMBANDAGES 0x004977AC
#define ADR_ASMASSZOOM 0x004977EC
#define ADR_ASMSNIZOOM 0x00497813
#define ADR_ASSAULT2XPX 0x00BCD4EE
#define ADR_SNIPER2XPX 0x00BCD4F0
#define ADR_SNIPER1 0x004977C8
#define ADR_EXTRAAMMO 0x0044E55A
#define ADR_EXTRASAMMO 0x0044E570
#define ADR_FASTAMMO 0x00BD09BC
#define ADR_FASTHEALTH 0x00BD09C4
#define ADR_FASTFLAG 0x00BD09CC
#define ADR_PREMCHAIRCHECK 0x005FDC0E
#define ADR_PREMCHAIR1 0x005FDC1E
#define ADR_PREMCHAIR2 0x005FDC1E
#define ADR_PREMCHAIR3 0x005FDC1E
#define ADR_PREMCHAIR4 0x005FDC1E
#define ADR_PLANTANYWHERE 0x00BCD4E0
#define ADR_CLIPASSAULT 0x00BCD4EC
#define ADR_CLIPSNIPER 0x00BCD4EC
#define ADR_BANDAGEPX 0x00BCD4F4
#define ADR_KICKERFAKE 0x0061BB53
#define ADR_TAKEBASE1 0x0058104A
#define ADR_TAKEBASE3 0x00581058
#define ADR_TAKEBASE2 0x00AEF130
#define ADR_GMWARNING 0x00C7164
#define ADR_VEHICLENFD 0x00450F90
#define ADR_AUTOREPAIR 0x0045267E
#define ADR_AUTOREPAIR2 0x004526B2
#define ADR_AUTOREPAIRSOUND 0x00452736
#define ADR_SUPERCAR 0x00452604
#define ADR_SUPERCAR2 0x00452636
#define ADR_SUPERCARSOUND 0x00452662
#define ADR_OMGCAR1 0x00458048
#define ADR_OMGCAR2 0x00458050
#define ADR_VEH_JUMP1 0x004ADED5
#define ADR_VEH_JUMP2 0x0085D440
#define ADR_VEH_JUMP3 0x0085D440
#define ADR_VEH_JUMP4 0x0085D440
#define ADR_USERFIND 0x0009C4
#define ADR_ESCLATOR1 0x008BFD37
#define ADR_ESCLATOR2 0x008BFE31
#define ADR_FASTAS 0x005816E3
#define ADR_DAMAGEAS 0x0058BC2B
#define ADR_ARTILL1 0x0056C8A0
#define ADR_ARTILL2 0x0056CCE0
#define ADR_ARTILL3 0x006244A5
#define ADR_ARTILL4 0x0062450F
#define ADR_ARTILL5 0x0062421A
#define ADR_ARTILL6 0x005FE6D1
#define ADR_ARTILL7 0x00624400
#define ADR_ARTILL8 0x00624558
#define ADR_MINEVIEW1 0x0048F766
#define ADR_MINEVIEW2 0x00485C42
#define ADR_ANTIMINES 0x0063E857
#define ADR_ANTIM14MINE 0x0063E574
#define ADR_ANTIFLASH 0x0063E72D
#define ADR_USERMEDIC 0x00582FE5
#define ADR_USERAMMO 0x00582EBC
Credits: UnknownPK
06/25/2011 14:41 bananegel#340
Quote:
Originally Posted by .Tiq3reye™ View Post
Code:
#define ADR_PLAYERPOINTER 0x00D4A730
#define ADR_SERVERBASE 0x00C46960
#define ADR_BASEPOINTER 0x00C7F708
#define ADR_VEHILCEBASE 0x00BDA6C0
#define ADR_WEAPONBASE 0x00C46A04
#define ADR_REMOTEVEH 0x00BD3328
#define ADR_GPUPOINTER 0x00BCC640
#define ADR_TEAMBASE 0x001CD4
#define ADR_ANGLES 0x00BCC63C
#define OFS_WEAPONSIZE 0x00001568
#define OFS_SERSLOTBASE 0x00101000
#define OFS_SLOTBASE 0x000FFE30
#define OFS_STRUCT_SIZE 0x00001CF0
#define OFS_FORCEKICK 0x000F99B8
#define ADR_MOVETOLOBBY 0x0054ECA0
#define ADR_STARTROOM 0x0044EEA0
#define ADR_SERVERCOUNT 0x00C66A58
#define ADR_ALLSERVERS 0x00557FFB
#define ADR_ENGINETEXT 0x005A25B0
#define ADR_STAMINAHACK 0x00A579BC
#define ADR_NOGRAVWEAP 0x00A59D58
#define ADR_BACKTOLOBBY 0x0054E4B0
#define ADR_QUICKPLANT 0x005904D4
#define ADR_QUICKDEFUSE 0x00527864
#define ADR_OXIGEN 0x0058227D
#define ADR_QUICKSPAWN1 0x00C0075C
#define ADR_QUICKSPAWN2 0x00C00760
#define ADR_RADARGPS 0x0062E3A2
#define ADR_FFAGPS 0x0062E3C5
#define ADR_VEHRADARGPS 0x0062E861
#define ADR_VEHRADARCOLOR 0x0062E8CB
#define ADR_NOWATER 0x00BD3430
#define ADR_NOWATER2 0x00BD3434
#define ADR_SNOSPREAD 0x0058D36D
#define ADR_NOSPREAD 0x00A59E10
#define ADR_BULLETS 0x0058D617
#define ADR_NOBOUNDS1 0x00BF7ACC
#define ADR_NOBOUNDS2 0x00BF7AC8
#define ADR_SCOPE 0x00AEF120
#define ADR_SCOPESIZE 0x00AEF128
#define ADR_CROSSMEM 0x00BD09E0
#define ADR_CROSSASM 0x005FDD35
#define ADR_TRIGGER 0x005FDD85
#define ADR_MESPNAMES 0x006050B6
#define ADR_MESPHEALTH 0x0060311C
#define ADR_NORELOAD 0x0059CDFC
#define ADR_SPEED 0x00A6743C
#define ADR_NOAFK 0x00BF7AC0
#define ADR_AUTOAMMO 0x00582D25
#define ADR_AUTOAMMO2 0x00582DC0
#define ADR_AUTOMEDIC 0x00582D59
#define ADR_AUTOMEDIC2 0x00582F29
#define ADR_WTW 0x008BEF10
#define ADR_STW 0x006D5746
#define ADR_WUW 0x005821EA
#define ADR_ROOMNAMERES 0x0061BA7A
#define ADR_NORESTRIC 0x0056C467
#define ADR_UNLAMMO 0x00589E60
#define ADR_PRONECQC 0x00AEF110
#define ADR_UAMMO 0x00BDCF5C
#define ADR_FASTLOCKON 0x00BCD50C
#define ADR_IMDRUNK 0x00BFC8E0
#define ADR_STAMINAUP1 0x00426479
#define ADR_STAMINAUP2 0x004264D9
#define ADR_ASMBANDAGES 0x004977AC
#define ADR_ASMASSZOOM 0x004977EC
#define ADR_ASMSNIZOOM 0x00497813
#define ADR_ASSAULT2XPX 0x00BCD4EE
#define ADR_SNIPER2XPX 0x00BCD4F0
#define ADR_SNIPER1 0x004977C8
#define ADR_EXTRAAMMO 0x0044E55A
#define ADR_EXTRASAMMO 0x0044E570
#define ADR_FASTAMMO 0x00BD09BC
#define ADR_FASTHEALTH 0x00BD09C4
#define ADR_FASTFLAG 0x00BD09CC
#define ADR_PREMCHAIRCHECK 0x005FDC0E
#define ADR_PREMCHAIR1 0x005FDC1E
#define ADR_PREMCHAIR2 0x005FDC1E
#define ADR_PREMCHAIR3 0x005FDC1E
#define ADR_PREMCHAIR4 0x005FDC1E
#define ADR_PLANTANYWHERE 0x00BCD4E0
#define ADR_CLIPASSAULT 0x00BCD4EC
#define ADR_CLIPSNIPER 0x00BCD4EC
#define ADR_BANDAGEPX 0x00BCD4F4
#define ADR_KICKERFAKE 0x0061BB53
#define ADR_TAKEBASE1 0x0058104A
#define ADR_TAKEBASE3 0x00581058
#define ADR_TAKEBASE2 0x00AEF130
#define ADR_GMWARNING 0x00C7164
#define ADR_VEHICLENFD 0x00450F90
#define ADR_AUTOREPAIR 0x0045267E
#define ADR_AUTOREPAIR2 0x004526B2
#define ADR_AUTOREPAIRSOUND 0x00452736
#define ADR_SUPERCAR 0x00452604
#define ADR_SUPERCAR2 0x00452636
#define ADR_SUPERCARSOUND 0x00452662
#define ADR_OMGCAR1 0x00458048
#define ADR_OMGCAR2 0x00458050
#define ADR_VEH_JUMP1 0x004ADED5
#define ADR_VEH_JUMP2 0x0085D440
#define ADR_VEH_JUMP3 0x0085D440
#define ADR_VEH_JUMP4 0x0085D440
#define ADR_USERFIND 0x0009C4
#define ADR_ESCLATOR1 0x008BFD37
#define ADR_ESCLATOR2 0x008BFE31
#define ADR_FASTAS 0x005816E3
#define ADR_DAMAGEAS 0x0058BC2B
#define ADR_ARTILL1 0x0056C8A0
#define ADR_ARTILL2 0x0056CCE0
#define ADR_ARTILL3 0x006244A5
#define ADR_ARTILL4 0x0062450F
#define ADR_ARTILL5 0x0062421A
#define ADR_ARTILL6 0x005FE6D1
#define ADR_ARTILL7 0x00624400
#define ADR_ARTILL8 0x00624558
#define ADR_MINEVIEW1 0x0048F766
#define ADR_MINEVIEW2 0x00485C42
#define ADR_ANTIMINES 0x0063E857
#define ADR_ANTIM14MINE 0x0063E574
#define ADR_ANTIFLASH 0x0063E72D
#define ADR_USERMEDIC 0x00582FE5
#define ADR_USERAMMO 0x00582EBC
credits to UnknownPK!
06/25/2011 15:25 IceVisionzX#341
Samal bekommt ihr alle die Regeln nicht mit?
-Addys nicht Posten die schon gepostet sind!
Das heißt wenn einer eine List von Addys Postet mit meinet wegen OFS_NFD 0x00102CC braucht man kein neuen Post machen wo man ein Kommentar abgibt und unten eine Adresse schreibt "AntiSpam: OFS_NFD 0x00102CC"!!!
-Genauso ist es untersagt überhaupt Kommentare zu schreiben!
~Das Thread ist einfach nur gespame leider!
Ihr habt jetzt locker 5 mal UnknowPk seine Addys gepostet mal als #define mal als const dword.......mal mit Credits mal ohne!
Frage mich echt was das soll!!!

So jetzt mach ich es wie ihr!
AntiSpam:

OFS_NFD 0x00102CC
OFS_ALLSLOTS 0x00102A0 //Wurde nicht gepostet = Kein Spam!
On Value OFS_ALLSLOTS INT 1111111111
06/25/2011 16:09 ☞☢Atomic☢☜#342
Quote:
Originally Posted by IceVisionzX View Post
Samal bekommt ihr alle die Regeln nicht mit?
-Addys nicht Posten die schon gepostet sind!
Das heißt wenn einer eine List von Addys Postet mit meinet wegen OFS_NFD 0x00102CC braucht man kein neuen Post machen wo man ein Kommentar abgibt und unten eine Adresse schreibt "AntiSpam: OFS_NFD 0x00102CC"!!!
-Genauso ist es untersagt überhaupt Kommentare zu schreiben!
~Das Thread ist einfach nur gespame leider!
Ihr habt jetzt locker 5 mal UnknowPk seine Addys gepostet mal als #define mal als const dword.......mal mit Credits mal ohne!
Frage mich echt was das soll!!!

So jetzt mach ich es wie ihr!
AntiSpam:

OFS_NFD 0x00102CC
OFS_ALLSLOTS 0x00102A0 //Wurde nicht gepostet = Kein Spam!
On Value OFS_ALLSLOTS INT 1111111111
Gutes Deutsch , Spammen ich werde nichtmehr :P

AntiSpam:

OFS_NFD 0x00102CC
OFS_ALLSLOTS 0x00102A0
On Value OFS_ALLSLOTS INT 1111111111

xD
06/25/2011 16:54 jonas0984#343
was ist mit dem code superjump finde den nicht-.-
06/25/2011 18:09 Rel0ad3dx3#344
Quote:
Originally Posted by jonas0984 View Post
was ist mit dem code superjump finde den nicht-.-
#define OFS_Z 0x102E8
06/25/2011 18:40 jonas0984#345
Danke:)

und wa sist code für no fog finde den nicht^.^ ?