Last entry from the cap 130 development diary. You can see the whole thread
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This weekend I will spend it doing the outside spawn (Arabian Coast).
The base spawn is easy to make, thanks to the quests I was able to figure out where most of the spawns should be (the zones, not the specific coords), so I just went running arround the map saving the coordinates, assigning them to the right monsters and tweaking the spawns depending of the monster. This part I mentioned above is done.
The hard and boring part comes now, I have to check all the spawns and fill empty spots I left (the map is huge, I left many empty spots), and also increase the spawn on zones where the spawn ended being lower.
Anyway, some pics:
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