NFS World - Offline Server

07/21/2015 04:28 N/A#3301
Quote:
Originally Posted by tstdmy View Post
Seems this was only available during the betas. Wikia doesn't have a listing for the race version.
The race spec was only available "publicly" in the early betas. (CB1 -> 3)
Afterwards, it was only available by hacking the process. Then became forgotten entirely. (T4 car... lol,thanks for reminding me Bxx88)
Hence it doesn't show on Wikia for that reason. (I guess)
07/21/2015 05:28 geonfsmw#3302
Quote:
Originally Posted by tstdmy View Post
Seems this was only available during the betas. Wikia doesn't have a listing for the race version. There was a Most Wanted version for a short while in June, 2013, but it doesn't appear to have the body kit that the early beta version did. Even if you had the car data, it's possible that the format of the data was changed between the beta's, version 4, and possibly version 5.

Another issue is that EA made some type of change to the BMW that resulted in it's car id changing from it's original number to some number above 4 million. The car id is related to the order that cars were purchased from the dealer. Most of the first cars purchased by pre-order players have car id's less than 10,000. For players that bought the BMW early, it's car id would be around 100,000, not the 4,000,000+ that EA later changed it to.
Oh man, did you see these video?
07/21/2015 07:09 Zale Gaming#3303
v 1.6 keeps telling me the servers are down. my game is still trying to connect to the real servers. help? not sure if i set up wrong or whatever but plz help
07/21/2015 07:36 Bambieee#3304
to add a new car - need attributes.bin with perfomance stat + commerce.bin - for hashes cardealer and garage + GlobalC.zlc for index CarModels

I added to the game 918 and 2013 SRT - i copy old files (attributes.bin and GlobalC.zlc)
physics work and cars visible, but crash in cardealer\garage
07/21/2015 07:39 junniorboy#3305
07/21/2015 07:40 InnZumNiaK#3306
Quote:
Originally Posted by Zale Gaming View Post
v 1.6 keeps telling me the servers are down. my game is still trying to connect to the real servers. help? not sure if i set up wrong or whatever but plz help
i think that you tell servereditor that the game exe is the Gamelauncher.exe, but you must indicate servereditor that the game file is nfsw.exe
07/21/2015 08:32 junniorboy#3307
NEWS !!!


Edited 43MAPS !!!
ONLY REPLACE THE FILE AND GOOD GAME :mofo::pimp:
TUTORIAL BELOW CAREFULLY READ

1-OO FILE COPY FOR THIS FOLDER C: \ ProgramData \ Electronic Arts \ Need For Speed World \ Data \ Media

2-EXTRACT THE FILES IN THE FOLDER [map_textures] YOU MUST RENAME TO [worldmap_texture_mapgadget] TO WORK !!
download

[Only registered and activated users can see links. Click Here To Register...]



[Only registered and activated users can see links. Click Here To Register...]

[Only registered and activated users can see links. Click Here To Register...]
07/21/2015 08:36 berkay2578#3308
Quote:
Originally Posted by Widow420 View Post
Well don't know what you did, but now some of us who never got "out of memory" error. are now getting it.. I'm clueless as how to open the damn game now.. I give up on this whole offline idea.. its overly sloppy. Ill wait for the NFS Edge ffs.
Go ahead, I don't even care.
07/21/2015 09:00 Gangsta256#3309
Quote:
Originally Posted by Bambieee View Post
to add a new car - need attributes.bin with perfomance stat + commerce.bin - for hashes cardealer and garage + GlobalC.zlc for index CarModels

I added to the game 918 and 2013 SRT - i copy old files (attributes.bin and GlobalC.zlc)
physics work and cars visible, but crash in cardealer\garage
What happens if you try to replace the commece.bin (in case you have the full game)?
Also, isn't the nfsw.exe related to this crash problem? I mean, it might have something to do with the cars folders.

As for the 2011 deleted cars (911TURBO, BMWM3, BMWM3GTRE46, EXIGE08, MEGANE), seems that moving only GlobalB.lzc doesn't work (at least with the version I downloaded - I'm currently downloading other versions from 2011). Attributes.bin isn't needed, since the cars entries are already included in the current version with the right offsets.
07/21/2015 09:44 geonfsmw#3310
Quote:
Originally Posted by Bambieee View Post
to add a new car - need attributes.bin with perfomance stat + commerce.bin - for hashes cardealer and garage + GlobalC.zlc for index CarModels

I added to the game 918 and 2013 SRT - i copy old files (attributes.bin and GlobalC.zlc)
physics work and cars visible, but crash in cardealer\garage
Hi Bambieee, i have one ideea and i think that be great.

Can you make this Swap body, edit in attributes file or something, like this [Only registered and activated users can see links. Click Here To Register...]

For example change body from Porsche Boxter with 918 RSR, for Dodge with SRT 2012. I think can work with BMW M3 GTR E46, you say have old files and that it's good for using swap body, because you say the car are visible with old files. Can you test this medhod. Maybe works. If work, performance can be change. So doesn't matter performance.
07/21/2015 10:24 Nighthawk0911#3311
Quote:
Originally Posted by geonfsmw View Post
You can put the BMWM3GTRE46 from the older version of NFS World, i have the old version between 2010-2011 with this BMW in CARS folder, i send you this car?[Only registered and activated users can see links. Click Here To Register...]

EDIT: BMW file in Attachments!
Hi, i replace the files but is not working for me. It's strange do you have a idea? :confused:
07/21/2015 10:30 Paul909#3312
BMWM3GTRE46 .....Once I changed all cars ID
in 2011, from what I remember
if I'm wrong I apologize, but I'm convinced 90%
EA wanted in this way to block carchanger.

Quote:
Originally Posted by tstdmy View Post
Seems this was only available during the betas. Wikia doesn't have a listing for the race version. There was a Most Wanted version for a short while in June, 2013, but it doesn't appear to have the body kit that the early beta version did. Even if you had the car data, it's possible that the format of the data was changed between the beta's, version 4, and possibly version 5.

Another issue is that EA made some type of change to the BMW that resulted in it's car id changing from it's original number to some number above 4 million. The car id is related to the order that cars were purchased from the dealer. Most of the first cars purchased by pre-order players have car id's less than 10,000. For players that bought the BMW early, it's car id would be around 100,000, not the 4,000,000+ that EA later changed it to.
yes. ea changed ID cars 2010-2011 +/-
07/21/2015 10:36 Nighthawk0911#3313
i think This car was even available in the Beta...
07/21/2015 10:38 Paul909#3314
Quote:
Originally Posted by Gangsta256 View Post
I would like to ask if anyone got the hands in one of the builds that the game have the Porsche 918 and Dodge Charger 2012?
I'm asking that because I can't find any download that have these cars and no, I don't want the car models. I would like to check other files such as attributes.bin, commerce.bin and so on.
I have ;) ( old laptop ) I turn on 20 hours ago, and what is interesting works perfectly with the server version 1.6 beta

Quote:
Originally Posted by Nighthawk0911 View Post
i think This car was even available in the Beta...
BMW M3 GTRE46? yes
07/21/2015 10:41 Nighthawk0911#3315
it's a shame I would have liked to play with.