it means how many times you will do the skill , to many you get disconnected
each hit 1200 dmg x2 and x70Quote:
CurHex := GetBufferAsHex(buf, len);
if (pos('7200',CurHex) <> 0) and (pos('002E00',CurHex) <> 0) then
begin
@Send_Callback := pSendWs1;
for i := 0 to 70 do // the number how often this packet should be send
begin
sleep(27); // delay you can chhose however you like (time in ms)
SendPacket(s,CurHex);
RPE does not work in some servers like BlackOut RO and other servers. I tried it myself and it seems that the packets that are being sent are constantly changing. We need packet uniformity to use packet sending tools such as RPE or WPE. I believe that is the same reason why regular bots won't work on some servers.Quote:
i followed everything and i'm pretty sure i'm doing it correctly, but why is it not working? i mean, after activating the custom folder in the main window and i get back to my RO client and start DS to a monster, it still won't spam the skill.. and i don't get disconnected.. can anyone tell me what the problem is?
laggy because you have set a long delayQuote:
why so laggy when i use Double Strafe >_>
and i have eror
"""Fatal: Could not create output file 'rPE_ex.dll'"""
help pls.. advance thx
andQuote:
sleep(40); // delay you can choose however you like (time in ms)
is because you already have one in your rPE folder with working and loaded filter , just delete rPE_ex.dll before starting rPE to load a new filterQuote:
Could not create output file 'rPE_ex.dll