Well I think the log would be best suited for this, if you finish a game a result entry will be created, see below.Quote:
if you have a reliable method for getting the accounts level by all means share it please pixel detection for it dosent work or i cant make it as anything that can trip on one level will trip for the others and idk how to make it read the text there indicating the level
Code:
7/29/2011 18:40:54.703 [DEBUG] com.riotgames.platform.common.utils.RemoteObjectGenerator Got async message: (mx.messaging.messages::AsyncMessageExt)#0
body = (com.riotgames.platform.gameclient.domain::EndOfGameStats)#1
basePoints = 28
boostIpEarned = 7
boostXpEarned = 0
completionBonusPoints = 10
difficulty = (null)
elo = 0
eloChange = 0
experienceEarned = 35
[COLOR="Red"][B] experienceTotal = 66[/B][/COLOR]
expPointsToNextLevel = 0
firstWinBonus = 0
gameId = #######
gameLength = 1202
gameMode = "CLASSIC"
gameType = "PRACTICE_GAME"
imbalancedTeamsNoPoints = false
invalid = false
ipEarned = 35
ipTotal = 65
[B][COLOR="Red"] leveledUp = false[/COLOR][/B]
newSpells = (mx.collections::ArrayCollection)#2
filterFunction = (null)
length = 0
list = (mx.collections::ArrayList)#3
length = 0
source = (Array)#4
uid = "FEC7B7E7-7667-F4BC-57DB-76C51C#######"
sort = (null)
source = (Array)#4
odinBonusIp = 0
otherTeamPlayerParticipantStats = (mx.collections::ArrayCollection)#5
filterFunction = (null)
length = 0
list = (mx.collections::ArrayList)#6
length = 0
source = (Array)#7
uid = "CFD3F506-1E9C-478B-F347-76C51C#######B"
sort = (null)
source = (Array)#7
pointsPenalties = (mx.collections::ArrayCollection)#8
filterFunction = (null)
length = 0
list = (mx.collections::ArrayList)#9
length = 0
source = (Array)#10
uid = "6BFC18C3-7CF1-0B62-D93B-76C51C#######B"
sort = (null)
source = (Array)#10
practiceMinutesLeftToday = -1
practiceMinutesPlayedToday = NaN
practiceMsecsUntilReset = #######
queueBonusEarned = 0
queueType = "NONE"
ranked = false
skinIndex = 0
skinName = (null)
talentPointsGained = 0
teamPlayerParticipantStats = (mx.collections::ArrayCollection)#11
filterFunction = (null)
length = 1
list = (mx.collections::ArrayList)#12
length = 1
source = (Array)#13
[0] (com.riotgames.platform.gameclient.domain::PlayerParticipantStatsSummary)#14
_profileIconId = 12
_summonerName = "removed"
botPlayer = false
elo = 0
eloChange = 0
gameId = #######
gameItems = (null)
inChat = false
isMe = false
leaver = false
leaves = 0
[COLOR="Red"][B] level = 1[/B][/COLOR]
losses = 0
profileIconId = 12
skinName = "Veigar"
spell1Id = 3
spell2Id = 6
statistics = (mx.collections::ArrayCollection)#15
filterFunction = (null)
or
rely on the leveledup = true message
or (assuming thats not the ingame level) use the
level = n part
hth