das problem kannst du beheben indem du mit autoit einen 2ten bot laufen lässt der die aktivität des gw fensters prüft und bei inaktivität es sofort wieder aktiviert
#Region ;**** Directives created by AutoIt3Wrapper_GUI ****
#AutoIt3Wrapper_icon=..\BoneBot v2.0\Data\icon\favicon(3).ico
#EndRegion ;**** Directives created by AutoIt3Wrapper_GUI ****
#cs################################################################################################
- Autor: BlackWorkX -
- Project Name: GuildWars FarmBots - BoneBot version2b -
- Edit: 02.06.2008 Berlin / Germany -
- Copyrigth: (c)BlackWorkX 2007 GuildWars Tools -
Warning do not delet the copyrigths or the header of this Bot!
#ce################################################################################################
TrayTip("GuildWars - FarmBots", "Regelmäßige Updates für die FarmBots" & @CRLF & "Kostengünstige Update gebühr auf neuere Versionen" & @CRLF & "Sehr gute Anti- Detection in GuildWars" & @CRLF & "" & @CRLF & "Für mehr Infos zum Bot [Only registered and activated users can see links. Click Here To Register...])", 11, 1)
SplashImageOn("1", @ScriptDir & "\data\laden1.jpg", 200, 200, -1, -1, 17)
sleep(300)
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", WinGetHandle("1"), "int", 900, "long", 0x00090000);fade-out
SplashOff()
SplashImageOn("2", @ScriptDir & "\data\laden2.jpg", 200, 200, -1, -1, 17)
sleep(300)
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", WinGetHandle("2"), "int", 900, "long", 0x00090000);fade-out
SplashOff()
SplashImageOn("Splash Screen", @ScriptDir & "\data\laden3.jpg", 200, 200, -1, -1, 17)
Sleep(2500)
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", WinGetHandle("Splash Screen"), "int", 2000, "long", 0x00090000);fade-out
SplashOff();>Start Up Loading Screen
#include <GUIConstants.au3>
#Region ### START Koda GUI section ### Form=C:\Dokumente und Einstellungen\BlackSun\Desktop\Form3.kxf
$Form3 = GUICreate("Guild Wars FarmBots - BoneBot v2b", 578, 520, -1, -1)
GUISetFont(8, 400, 0, "Verdana")
GUISetBkColor(0xFFFFFF)
$Group1 = GUICtrlCreateGroup("Bot Funktionen", 8, 0, 313, 201)
$Radio1 = GUICtrlCreateRadio("Farmen in Thermalquellen von Bergen", 32, 16, 257, 17)
GUICtrlSetState(-1, $GUI_CHECKED)
$Checkbox1 = GUICtrlCreateCheckbox("Automatisch Hardmode Check", 32, 48, 209, 17)
GUICtrlSetState(-1, $GUI_CHECKED)
$Checkbox2 = GUICtrlCreateCheckbox("Identifizieren und Verkaufen", 32, 72, 201, 17)
GUICtrlSetState(-1, $GUI_CHECKED)
$Checkbox3 = GUICtrlCreateCheckbox("Keine Goldenen Items Identifizieren", 32, 96, 241, 17)
$Checkbox4 = GUICtrlCreateCheckbox("Pause in der Gildenhalle", 32, 128, 153, 17)
$Checkbox5 = GUICtrlCreateCheckbox("Pause in Löwenstein", 32, 152, 137, 17)
$Checkbox6 = GUICtrlCreateCheckbox("Pausen mit Emotion", 32, 176, 145, 17)
$Label4 = GUICtrlCreateLabel("Runden", 240, 144, 47, 17)
$Input4 = GUICtrlCreateInput("14", 232, 168, 65, 21)
GUICtrlCreateGroup("", -99, -99, 1, 1)
$Group2 = GUICtrlCreateGroup("Automatischer Account Login", 8, 208, 313, 161)
$Checkbox7 = GUICtrlCreateCheckbox("Auto Account Login", 32, 240, 161, 17)
$Input1 = GUICtrlCreateInput("[Only registered and activated users can see links. Click Here To Register...]", 112, 272, 169, 21)
$Label1 = GUICtrlCreateLabel("Login eM@il", 32, 280, 70, 17)
$Input2 = GUICtrlCreateInput("passwort", 112, 304, 169, 21, BitOR($ES_PASSWORD,$ES_AUTOHSCROLL))
$Label2 = GUICtrlCreateLabel("Passwort", 32, 312, 55, 17)
$Input3 = GUICtrlCreateInput("C:\Programme\GUILD WARS\Gw.exe", 112, 336, 185, 22)
GUICtrlSetFont(-1, 8, 400, 0, "Arial")
$Label3 = GUICtrlCreateLabel("Gw.exe Pfad", 32, 344, 76, 17)
GUICtrlCreateGroup("", -99, -99, 1, 1)
$Group3 = GUICtrlCreateGroup("Extra Einstellungen", 8, 376, 313, 113)
$Label5 = GUICtrlCreateLabel("Login Zeit", 192, 400, 60, 17)
$Input5 = GUICtrlCreateInput("20000", 256, 392, 57, 21)
$Input6 = GUICtrlCreateInput("12000", 256, 424, 57, 21)
$Label6 = GUICtrlCreateLabel("Lade Zeit", 192, 432, 57, 17)
$Label7 = GUICtrlCreateLabel("Emotion1", 16, 400, 57, 17)
$Input7 = GUICtrlCreateInput("/dance", 88, 392, 65, 21)
$Label8 = GUICtrlCreateLabel("Emotion2", 16, 432, 57, 17)
$Input8 = GUICtrlCreateInput("/laugh", 88, 424, 65, 21)
$Label9 = GUICtrlCreateLabel("Emotion3", 16, 464, 57, 17)
$Input9 = GUICtrlCreateInput("/sit", 88, 456, 65, 21)
$Label18 = GUICtrlCreateLabel("Pause Zeit", 192, 464, 64, 17)
$Input17 = GUICtrlCreateInput("110000", 256, 456, 57, 21)
GUICtrlCreateGroup("", -99, -99, 1, 1)
$Group4 = GUICtrlCreateGroup("Koordinaten X/Y", 328, 128, 241, 249)
$Label10 = GUICtrlCreateLabel("Hardmode Button", 344, 152, 104, 17)
$Input10 = GUICtrlCreateInput("777, 64", 496, 144, 57, 21)
$Label11 = GUICtrlCreateLabel("Gildenhallen Button", 344, 184, 115, 17)
$Input11 = GUICtrlCreateInput("897, 86", 496, 176, 57, 21)
$Label12 = GUICtrlCreateLabel("Verkaufen -Oben- Button", 344, 216, 148, 17)
$Input12 = GUICtrlCreateInput("797, 711", 496, 208, 57, 21)
$Label13 = GUICtrlCreateLabel("Verkaufen -Unten- Button", 344, 248, 151, 17)
$Input13 = GUICtrlCreateInput("585, 57", 496, 240, 57, 21)
$Label15 = GUICtrlCreateLabel("GiveUp Button", 344, 280, 90, 17)
$Input14 = GUICtrlCreateInput("512, 413", 496, 272, 57, 21)
$Label16 = GUICtrlCreateLabel("Truhen Slot 1", 344, 312, 81, 17)
$Label17 = GUICtrlCreateLabel("Truhen Slot 2", 344, 344, 81, 17)
$Input15 = GUICtrlCreateInput("816, 431", 496, 304, 57, 21)
$Input16 = GUICtrlCreateInput("754, 431", 496, 336, 57, 21)
GUICtrlCreateGroup("", -99, -99, 1, 1)
$Button1 = GUICtrlCreateButton("Start Bot", 328, 432, 243, 42, 0)
$Button2 = GUICtrlCreateButton("ObjecktMapper Tool", 328, 384, 243, 42, 0)
$Pic1 = GUICtrlCreatePic(@ScriptDir & "\data\header2.jpg", 328, 8, 241, 113, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS))
$Label14 = GUICtrlCreateLabel("(c)BlackWorkX´s 2007-FarmBots", 384, 480, 193, 17)
$MenuItem1 = GUICtrlCreateMenu("&Hauptmenü")
$MenuItem2 = GUICtrlCreateMenuItem("Speichern...", $MenuItem1)
$MenuItem3 = GUICtrlCreateMenuItem("Laden", $MenuItem1)
$MenuItem4 = GUICtrlCreateMenuItem("GuildWars Trader Tool", $MenuItem1)
$MenuItem5 = GUICtrlCreateMenuItem("", $MenuItem1)
$MenuItem16 = GUICtrlCreateMenuItem("Beenden", $MenuItem1)
$MenuItem6 = GUICtrlCreateMenu("&Einstellungen")
$MenuItem7 = GUICtrlCreateMenu("GuildWars Einstellungen", $MenuItem6)
$MenuItem11 = GUICtrlCreateMenuItem("GuildWars Tastenbelegungen", $MenuItem7)
$MenuItem12 = GUICtrlCreateMenuItem("GuildWars Interface Grafik", $MenuItem7)
$MenuItem13 = GUICtrlCreateMenuItem("GuildWars Skillcode", $MenuItem7)
$MenuItem10 = GUICtrlCreateMenu("BoneBot Einstellungen", $MenuItem6)
$MenuItem14 = GUICtrlCreateMenuItem("BoneBot Hotkeys", $MenuItem10)
$MenuItem15 = GUICtrlCreateMenuItem("ObjecktMapper Tool", $MenuItem10)
$MenuItem8 = GUICtrlCreateMenu("Ü&ber")
$MenuItem9 = GUICtrlCreateMenuItem("Über FarmBots Programme", $MenuItem8)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
Opt("SendKeyDelay", 77)
_laden()
Dim $iii, $ii, $i
Dim $xyOben = StringSplit(GUICtrlRead($Input12), ",") , $xyUnten = StringSplit(GUICtrlRead($Input13), ",")
Dim $xytruhe1 = StringSplit(GUICtrlRead($Input15), ","), $xytruhe2 = StringSplit(GUICtrlRead($Input16), ",") , $xygiveup = StringSplit(GUICtrlRead($Input14), ",")
Dim $hardxy = StringSplit(GUICtrlRead($Input10), ","), $xyghall = StringSplit(GUICtrlRead($Input11), ",")
Dim $xybook1 = GUICtrlSetData(112, 501) , $xybook2 = GUICtrlSetData(168, 510) , $xybook3 = GUICtrlSetData(222, 508)
Dim $pause = GUICtrlRead($Input17), $login = GUICtrlRead($Input5), $laden = GUICtrlRead($Input6)
Dim $emo1 = GUICtrlRead($Input7), $emo2 = GUICtrlRead($Input8), $emo3 = GUICtrlRead($Input8), $exist = ProcessExists("gw.exe")
Dim $email = GUICtrlRead($Input1), $pass = GUICtrlRead($Input2), $exe = GUICtrlRead($Input3) , $runden = GUICtrlRead($Input4)
Dim $PAUSED, $alogin = False, $gold = False, $farm = False, $sellident = False, $pgh = False, $pla = False, $pemo = False, $mode = False
HotKeySet("{F1}", "_start")
HotKeySet("{F2}", "_break")
HotKeySet("{F3}", "_laden")
HotKeySet("{F4}", "_speichern")
HotKeySet("{F5}", "_about")
HotKeySet("{F6}", "_gwtaste")
HotKeySet("{F7}", "_objeckt")
HotKeySet("{F8}", "_exit")
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $Button1;starten
_start()
Case $Button2;objecktTool
_Objeckt()
Case $MenuItem2;Speichern
_speichern()
Case $MenuItem3;Laden
_laden()
Case $MenuItem4;TraderTool
_tradeTool()
Case $MenuItem16;close
_exit()
Case $MenuItem11;GWTASTEN
_gwTaste()
Case $MenuItem12;GWGrafik
_gwgraka()
Case $MenuItem13;Skillcode
_skillcode()
Case $MenuItem14;BotHotkeys
_hotkey()
Case $MenuItem15;ObjecktMapper
_objeckt()
Case $MenuItem9;About
_about()
Sleep(13)
EndSwitch
WEnd
Func _break()
$PAUSED = Not $PAUSED
While $PAUSED
Sleep(100)
ToolTip('Pause mit F2, beenden sie die Pause"', 0, 0)
WEnd
ToolTip("Pause beendet!")
If Not WinActivate("Guild Wars") Then
WinActivate("Guild Wars")
EndIf
Sleep(2000)
EndFunc ;==>_break
func _exit()
DllCall("user32.dll", "int", "AnimateWindow", "hwnd", WinGetHandle("Guild Wars FarmBots - BoneBot v2b"), "int", 3000, "long", 0x00090000)
Exit
EndFunc;->Beenden
Func _about()
Run(@ScriptDir & "\data\about.exe")
EndFunc;->about
Func _gwTaste()
MsgBox("GuildWars Keys", "GuildWars Keys", "Nummernblock 1 -> Nächstbefindlichen Verbündeten anwählen" & @CRLF & "Nummernblock 2 -> Gilde Öffnen" & @CRLF & "Nummernblock 3 -> Sich selbst Anvisieren" & @CRLF & "Nummernblock 4 -> Fertigkeiten und Attribute öffnen" & @CRLF & "Nummernblock 5 -> Weltkarte öffnen" & @CRLF & "Nummernblock 6 -> Alle Taschen öffnen" & @CRLF & "Nummernblock 7 -> Gegenstand fallen lassen" & @CRLF & "Nummernblock 8 -> Nächsten Gegenstand" & @CRLF & "Nummernblock 9 -> Nächsten befindlichen Gegener" & @CRLF & "" & @CRLF & "Bindestrich ( - ) -> Chatbefehl beginnen" & @CRLF & "ENTER -> Chat öffnen" & @CRLF & "Leertaste/Space -> Aktion / Ausführen" & @CRLF & "TAB-> Nächsten Gegener" & @CRLF & "" & @CRLF & "W -> Vorwärts gehen" & @CRLF & "S -> Rückwärts gehen" & @CRLF & "A -> Nach Links drehen" & @CRLF & "D -> Nach Rechts drehen" & @CRLF & "Q -> Seitlich nach Links laufen" & @CRLF & "D -> Seitlich nach Rechts laufen")
EndFunc;->gwkeys
Func _hotkey()
MsgBox("BoneBot Hotkeys", "BoneBot version 3 - Hotkeys", "F1 zum Starten des Bots" & @CRLF & "F2 zum Pausieren des Bots" & @CRLF & "F3 zum Laden der Einstellungen" & @CRLF & "F4 zum Speichern der Einstellungen" & @CRLF & "F5 Informationen über den BoneBot" & @CRLF & "F6 Informationen zu den Skillcodes" & @CRLF & "F7 zum Starten des Tools ObjecktMapper" & @CRLF & "F8 zum Beenden des Bots")
TrayTip("BoneBot version 3 - Hotkeys", "F1 zum Starten des Bots" & @CRLF & "F2 zum Pausieren des Bots" & @CRLF & "F3 zum Laden der Einstellungen" & @CRLF & "F4 zum Speichern der Einstellungen" & @CRLF & "F5 Informationen über den BoneBot" & @CRLF & "F6 Informationen zu den Skillcodes" & @CRLF & "F7 zum Starten des Tools ObjecktMapper" & @CRLF & "F8 zum Beenden des Bots", 11, 1)
EndFunc;->hotkey
func _laden()
GUICtrlSetState($Radio1, IniRead("bot-save.ini", "radio", "1", $GUI_CHECKED))
GUICtrlSetState($Checkbox1, IniRead("bot-save.ini", "checkbox", "1", $GUI_CHECKED))
GUICtrlSetState($Checkbox2, IniRead("bot-save.ini", "checkbox", "2", $GUI_CHECKED))
GUICtrlSetState($Checkbox3, IniRead("bot-save.ini", "checkbox", "3", $GUI_UNCHECKED))
GUICtrlSetState($Checkbox4, IniRead("bot-save.ini", "checkbox", "4", $GUI_UNCHECKED))
GUICtrlSetState($Checkbox5, IniRead("bot-save.ini", "checkbox", "5", $GUI_UNCHECKED))
GUICtrlSetState($Checkbox6, IniRead("bot-save.ini", "checkbox", "6", $GUI_UNCHECKED))
GUICtrlSetState($Checkbox7, IniRead("bot-save.ini", "checkbox", "7", $GUI_UNCHECKED))
GUICtrlSetData($Input1, IniRead("bot-save.ini", "input", "1", "[Only registered and activated users can see links. Click Here To Register...]"))
GUICtrlSetData($Input2, IniRead("bot-save.ini", "input", "2", "password"))
GUICtrlSetData($Input3, IniRead("bot-save.ini", "input", "3", "C:\Programme\GUILD WARS\Gw.exe"))
GUICtrlSetData($Input4, IniRead("bot-save.ini", "input", "4", "14"))
GUICtrlSetData($Input5, IniRead("bot-save.ini", "input", "5", "20000"))
GUICtrlSetData($Input6, IniRead("bot-save.ini", "input", "6", "12000"))
GUICtrlSetData($Input7, IniRead("bot-save.ini", "input", "7", "/dance"))
GUICtrlSetData($Input8, IniRead("bot-save.ini", "input", "8", "/laugh"))
GUICtrlSetData($Input9, IniRead("bot-save.ini", "input", "9", "/sit"))
GUICtrlSetData($Input10, IniRead("bot-save.ini", "input", "10", "777, 64"))
GUICtrlSetData($Input11, IniRead("bot-save.ini", "input", "11", "897, 86"))
GUICtrlSetData($Input12, IniRead("bot-save.ini", "input", "12", "797, 711"))
GUICtrlSetData($Input13, IniRead("bot-save.ini", "input", "13", "585, 57"))
GUICtrlSetData($Input14, IniRead("bot-save.ini", "input", "14", "512, 413"))
GUICtrlSetData($Input15, IniRead("bot-save.ini", "input", "15", "816, 431"))
GUICtrlSetData($Input16, IniRead("bot-save.ini", "input", "16", "754, 431"))
GUICtrlSetData($Input17, IniRead("bot-save.ini", "input", "17", "110000"))
EndFunc;->laden
func _speichern()
IniWrite("bot-save.ini", "input", "1", GUICtrlRead($Input1))
IniWrite("bot-save.ini", "input", "2", GUICtrlRead($Input2))
IniWrite("bot-save.ini", "input", "3", GUICtrlRead($Input3))
IniWrite("bot-save.ini", "input", "4", GUICtrlRead($Input4))
IniWrite("bot-save.ini", "input", "5", GUICtrlRead($Input5))
IniWrite("bot-save.ini", "input", "6", GUICtrlRead($Input6))
IniWrite("bot-save.ini", "input", "7", GUICtrlRead($Input7))
IniWrite("bot-save.ini", "input", "8", GUICtrlRead($Input8))
IniWrite("bot-save.ini", "input", "9", GUICtrlRead($Input9))
IniWrite("bot-save.ini", "input", "10", GUICtrlRead($Input10))
IniWrite("bot-save.ini", "input", "11", GUICtrlRead($Input11))
IniWrite("bot-save.ini", "input", "12", GUICtrlRead($Input12))
IniWrite("bot-save.ini", "input", "13", GUICtrlRead($Input13))
IniWrite("bot-save.ini", "input", "14", GUICtrlRead($Input14))
IniWrite("bot-save.ini", "input", "15", GUICtrlRead($Input15))
IniWrite("bot-save.ini", "input", "16", GUICtrlRead($Input16))
IniWrite("bot-save.ini", "input", "17", GUICtrlRead($Input17))
IniWrite("bot-save.ini", "radio", "1", GUICtrlRead($Radio1))
IniWrite("bot-save.ini", "checkbox", "1", GUICtrlRead($Checkbox1))
IniWrite("bot-save.ini", "checkbox", "2", GUICtrlRead($Checkbox2))
IniWrite("bot-save.ini", "checkbox", "3", GUICtrlRead($Checkbox3))
IniWrite("bot-save.ini", "checkbox", "4", GUICtrlRead($Checkbox4))
IniWrite("bot-save.ini", "checkbox", "5", GUICtrlRead($Checkbox5))
IniWrite("bot-save.ini", "checkbox", "6", GUICtrlRead($Checkbox6))
IniWrite("bot-save.ini", "checkbox", "7", GUICtrlRead($Checkbox7))
EndFunc;->speichern
func _skillcode()
InputBox("SkillCode", "Skillcode für Thermalquellen von Bergen im Hardmode"&@CRLF&"55 Lebenspunkte Mönch", "OwAU0K3+S4F1DkGMl/DgiUeA")
EndFunc;->skillcode
func _objeckt()
Run(@ScriptDir & "\ObjectMapper\ObjectMapper.exe")
EndFunc;->objecktmapper
func _tradeTool()
Run(@ScriptDir & "\GW-TradeTool.exe")
EndFunc;->tradetool
func _gwgraka()
MsgBox(0, "GuildWars Interface Grafik", "Auflösung -> 1024x768"&@CRLF&"Interface Größe -> Größer"&@CRLF&"Interface Einstellung -> Standart")
EndFunc;->grafikInfo
Func _random_verkaufen()
If Random(1, 2, 1) = 1 Then
_verkaufWeg1()
Else
_verkaufWeg2()
EndIf
EndFunc ;==>_sellTQ_rand
Func _random_zumKampf()
If Random(1, 2, 1) = 1 Then
_wegKampf1()
Else
_wegKampf2()
EndIf
EndFunc ;==>_wayRand
Func _random_Distrikt()
If Random(1, 2, 1) = 1 Then
_Ami()
Else
_Asia()
EndIf
EndFunc ;==>_disRand
Func RandomSleep($MIN, $MAX)
Sleep(Random($MIN, $MAX))
EndFunc ;==>RandomSleep
Func _Ami()
MouseClick("left", 310, 24)
RandomSleep(600, 800)
MouseClick("left", 137, 100)
RandomSleep(600, 800)
MouseClick("left", 355, 358)
RandomSleep(600, 800)
MouseClick("left", 357, 384)
RandomSleep(600, 800)
MouseClick("left", 466, 402)
RandomSleep(600, 800)
Send("j")
EndFunc ;==>_disAmi
Func _Asia()
MouseClick("left", 310, 24)
RandomSleep(600, 800)
MouseClick("left", 112, 105)
RandomSleep(600, 800)
MouseClick("left", 385, 348)
RandomSleep(600, 800)
MouseClick("left", 373, 423)
RandomSleep(600, 800)
MouseClick("left", 514, 397)
RandomSleep(600, 800)
Send("j")
EndFunc ;==>_disAsia
Func _Inter()
MouseClick("left", 310, 24)
RandomSleep(500, 600)
MouseClick("left", 209, 105)
RandomSleep(500, 600)
MouseClick("left", 329, 355)
RandomSleep(500, 600)
MouseClick("left", 332, 435)
RandomSleep(500, 600)
MouseClick("left", 561, 397)
Send("j")
EndFunc ;==>_disInter
Func _verkaufen()
MouseClick("left", $xyoben[1], $xyoben[2])
RandomSleep(1000, 1100)
For $iii = 1 To 20
MouseClick("left", $xyunten[1], $xyunten[2])
RandomSleep(800, 1000)
Next
RandomSleep(800, 1000)
Send("{ESC}")
RandomSleep(800, 1000)
EndFunc ;==>_sellALG
Func _verkaufWeg1()
Send("{a down}")
RandomSleep(1000, 1100)
Send("{a up}")
RandomSleep(2000, 2100)
Send("{w down}")
RandomSleep(3700, 3950)
Send("{d down}")
RandomSleep(1100, 1200)
Send("{d up}")
RandomSleep(1300, 1500)
Send("{w up}")
RandomSleep(1, 2)
Send("{NUMPAD1}")
RandomSleep(1, 2)
Send("{SPACE}")
RandomSleep(7000, 8000)
EndFunc ;==>_sellTQ1
Func _verkaufWeg2()
Send("{a down}")
RandomSleep(700, 800)
Send("{a up}")
RandomSleep(2000, 2100)
Send("{w down}")
RandomSleep(2700, 2900)
Send("{w up}")
RandomSleep(1, 2)
Send("{NUMPAD1}")
RandomSleep(1, 2)
Send("{SPACE}")
RandomSleep(7000, 8000)
EndFunc ;==>_sellTQ3
Func _goldItems()
$pixCordgold = PixelSearch(1, 1, 805, 346, 0xffcc55, 1, 2)
If Not @error Then MouseDown("left")
EndFunc ;==>_goldItems
Func _giveup()
Send("{ENTER}")
RandomSleep(1150, 1200)
Send("/giveup", 1)
RandomSleep(1150, 1200)
Send("{ENTER}")
RandomSleep(3500, 3700)
MouseClick("left", $xygiveup[1], $xygiveup[2])
EndFunc ;==>_giveup
Func _hardmode()
RandomSleep(750, 1350)
MouseClick("left", $hardxy[1], $hardxy[2])
RandomSleep(750, 1350)
EndFunc ;==>_hardmode
Func _wegKampf1()
Send("{NUMPAD8}")
RandomSleep(1000, 1200)
Send("{SPACE}")
RandomSleep(9000, 9100)
Send("{w down}")
RandomSleep(2300, 2310)
Send("{d down}")
RandomSleep(880, 910)
Send("{d up}")
RandomSleep(4000, 4030)
Send("{w up}")
EndFunc ;==>_tqwayto1
Func _wegKampf2()
Send("{w down}")
Sleep(4000)
Send("{w up}")
Send("{NUMPAD8}")
Send("{SPACE}")
RandomSleep(5000, 5100)
Send("{w down}")
RandomSleep(2200, 2410)
Send("{e down}")
RandomSleep(300, 500)
Send("{e up}")
Send("{d down}")
RandomSleep(680, 710)
Send("{d up}")
RandomSleep(4000, 4030)
Send("{w up}")
EndFunc ;==>_tqwayto2
Func _TQfigth()
Send("8")
RandomSleep(6500, 7000)
Send("7")
RandomSleep(6500, 7000)
Send("6")
RandomSleep(6500, 7000)
Send("5")
RandomSleep(3000, 3500)
Send("4")
RandomSleep(12000, 13000)
Send("1")
RandomSleep(700, 800)
Send("4")
RandomSleep(2500, 2510)
Send("{w down}")
RandomSleep(3000, 3010)
Send("{w up}")
RandomSleep(1000, 1010)
Send("{e down}")
RandomSleep(2000, 2010)
Send("{e up}")
RandomSleep(500, 510)
Send("1")
RandomSleep(700, 710)
Send("2")
RandomSleep(1200, 1300)
Send("{w down}")
RandomSleep(6700, 6750)
Send("{w up}")
RandomSleep(90, 100)
Send("2")
RandomSleep(1000, 1100)
Send("{q down}")
RandomSleep(2600, 2700)
Send("{q up}")
RandomSleep(100, 110)
Send("1")
RandomSleep(600, 700)
Send("{q down}")
RandomSleep(2600, 2700)
Send("{q up}")
RandomSleep(200, 400)
Send("2")
RandomSleep(1500, 1600)
Send("4")
RandomSleep(2000, 2010)
Send("1")
RandomSleep(2000, 2010)
Send("3")
RandomSleep(3000, 3100)
Send("2")
RandomSleep(3000, 3100)
Send("1")
RandomSleep(3000, 3100)
Send("2")
RandomSleep(3000, 3100)
Send("1")
RandomSleep(1500, 1600)
Send("4")
RandomSleep(3000, 3100)
Send("2")
RandomSleep(3000, 3100)
Send("1")
RandomSleep(3000, 3100)
EndFunc ;==>_TQfigth
Func _lootTQ()
For $ii = 1 To 5
RandomSleep(1100, 1200)
Send("{NUMPAD8}")
RandomSleep(1100, 1200)
Send("{SPACE}")
RandomSleep(3200, 3300)
Next
Send("1")
RandomSleep(2000, 2010)
Send("2")
RandomSleep(1400, 1500)
Send("{NUMPAD8}")
RandomSleep(1100, 1200)
Send("{SPACE}")
RandomSleep(3500, 3800)
EndFunc ;==>_lootTQ
Func _ident()
Send("{NUMPAD6}")
RandomSleep(1000, 1100)
MouseClick("left", $xybook1, 2)
RandomSleep(800, 900)
MouseClick("left", 50, 109);slot1
RandomSleep(1000, 1100)
MouseClick("left", $xybook2, 2)
RandomSleep(800, 900)
MouseClick("left", 100, 109);slot2
RandomSleep(1000, 1100)
MouseClick("left", $xybook3, 2)
RandomSleep(800, 900)
MouseClick("left", 150, 109);slot3
RandomSleep(1000, 1100)
MouseClick("left", $xybook3, 2)
RandomSleep(800, 900)
MouseClick("left", 200, 109);slot4
RandomSleep(1000, 1100)
MouseClick("left", $xybook2, 2)
RandomSleep(800, 900)
MouseClick("left", 250, 109);slot5
RandomSleep(1000, 1100)
MouseClick("left", $xybook1, 2)
RandomSleep(800, 900)
MouseClick("left", 50, 175);slot6
RandomSleep(1000, 1100)
MouseClick("left", $xybook1, 2)
RandomSleep(800, 900)
MouseClick("left", 100, 175);slot7
RandomSleep(1000, 1100)
MouseClick("left", $xybook2, 2)
RandomSleep(800, 900)
MouseClick("left", 150, 175);slot8
RandomSleep(1000, 1100)
MouseClick("left", $xybook3, 2)
RandomSleep(800, 900)
MouseClick("left", 200, 175);slot9
RandomSleep(1000, 1100)
MouseClick("left", $xybook3, 2)
RandomSleep(800, 900)
MouseClick("left", 250, 175);slot10
RandomSleep(1000, 1100)
MouseClick("left", $xybook2, 2)
RandomSleep(800, 900)
MouseClick("left", 50, 242);slot11
RandomSleep(1000, 1100)
MouseClick("left", $xybook1, 2)
RandomSleep(800, 900)
MouseClick("left", 100, 242);slot12
RandomSleep(1000, 1100)
MouseClick("left", $xybook1, 2)
RandomSleep(800, 900)
MouseClick("left", 150, 242);slot13
RandomSleep(1000, 1100)
MouseClick("left", $xybook2, 2)
RandomSleep(800, 900)
MouseClick("left", 200, 242);slot14
RandomSleep(1000, 1100)
MouseClick("left", $xybook3, 2)
RandomSleep(800, 900)
MouseClick("left", 250, 242);slot15
RandomSleep(1000, 1100)
MouseClick("left", $xybook3, 2)
RandomSleep(800, 900)
MouseClick("left", 50, 306);slot16
RandomSleep(1000, 1100)
MouseClick("left", $xybook2, 2)
RandomSleep(800, 900)
MouseClick("left", 50, 306);slot17
RandomSleep(1000, 1100)
MouseClick("left", $xybook1, 2)
RandomSleep(800, 900)
MouseClick("left", 100, 306);slot18
RandomSleep(1000, 1100)
MouseClick("left", $xybook1, 2)
RandomSleep(800, 900)
MouseClick("left", 150, 306);slot19
RandomSleep(1000, 1100)
MouseClick("left", $xybook2, 2)
RandomSleep(800, 900)
MouseClick("left", 200, 306);slot20
RandomSleep(1000, 1100)
Send("{ESC}")
RandomSleep(1000, 1100)
EndFunc ;==>_ident
Func _storage()
Send("{a down}")
RandomSleep(1600, 1650)
Send("{a up}")
Send("{w down}")
RandomSleep(3500, 3600)
Send("{w up}")
Send("{NUMPAD1}")
Send("{SPACE}")
RandomSleep(1800, 1900)
Send("{NUMPAD6}")
RandomSleep(500, 575)
MouseMove(50, 109)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe1[1], $xytruhe1[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(100, 109)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe1[1], $xytruhe1[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(159, 109)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe1[1], $xytruhe1[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(215, 109)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe2[1], $xytruhe2[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(268, 109)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe2[1], $xytruhe2[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(50, 175)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe2[1], $xytruhe2[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(100, 175)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe2[1], $xytruhe2[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(159, 175)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe1[1], $xytruhe1[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(215, 175)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe2[1], $xytruhe2[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(268, 175)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe1[1], $xytruhe1[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(50, 242)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe2[1], $xytruhe2[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(100, 242)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe2[1], $xytruhe2[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(159, 242)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe1[1], $xytruhe1[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(215, 242)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe2[1], $xytruhe2[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(268, 242)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe1[1], $xytruhe1[2])
MouseUp("left")
;----Reihe 4------;
RandomSleep(500, 575)
MouseMove(50, 306)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe2[1], $xytruhe2[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(100, 306)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe1[1], $xytruhe1[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(159, 306)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe1[1], $xytruhe1[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(215, 306)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe1[1], $xytruhe1[2])
MouseUp("left")
RandomSleep(500, 575)
MouseMove(268, 306)
RandomSleep(500, 575)
_goldItems()
RandomSleep(500, 575)
MouseMove($xytruhe2[1], $xytruhe2[2])
MouseUp("left")
RandomSleep(1800, 1900)
Send("{ESC}")
RandomSleep(1800, 1900)
Send("{ESC}")
EndFunc ;==>_storage
Func _breakGH()
Send("{NUMPAD2}")
RandomSleep(1000, 1400)
MouseClick("left", $xyghall[1], $xyghall[2])
Sleep($laden)
Send("{ESC}")
RandomSleep(1000, 1400)
Send("{w down}")
RandomSleep(2400, 2900)
Send("{a down}")
RandomSleep(1200, 1300)
Send("{a up}")
RandomSleep(100, 600)
Send("{w up}")
Sleep($pause)
Send("{NUMPAD2}")
RandomSleep(1000, 1400)
MouseClick("left", $xyghall[1], $xyghall[2])
Sleep($laden)
Send("{ESC}")
EndFunc ;==>_breakGH
Func _breakGH2()
Send("{NUMPAD2}")
RandomSleep(1000, 1400)
MouseClick("left", $xyghall[1], $xyghall[2])
Sleep($laden)
Send("{ESC}")
RandomSleep(1000, 1400)
Send("{w down}")
RandomSleep(2400, 2900)
Send("{a down}")
RandomSleep(1200, 1300)
Send("{a up}")
RandomSleep(100, 600)
Send("{w up}")
RandomSleep(1200, 1300)
_emotion()
Sleep($pause)
Send("{NUMPAD2}")
RandomSleep(1000, 1400)
MouseClick("left", $xyghall[1], $xyghall[2])
Sleep($laden)
Send("{ESC}")
EndFunc ;==>_breakGH2
Func _breakLA()
Send("{NUMPAD5}")
RandomSleep(1000, 1400)
MouseClick("left", 0, 767)
RandomSleep(1000, 1400)
MouseClick("left", 507, 386)
RandomSleep(1000, 1400)
MouseClick("left", 410, 499, 2)
Sleep($laden)
Send("{ENTER}")
RandomSleep(500, 700)
Send("WTS: Globes of Ektoplasm for 5,3k / each || wisp me || na = nt (no answer = no thx ||", 1)
RandomSleep(1500, 1600)
Send("{ENTER}")
Sleep($pause)
EndFunc ;==>_breakLA
Func _breakLA2()
Send("{NUMPAD5}")
RandomSleep(1000, 1400)
MouseClick("left", 0, 767)
RandomSleep(1000, 1400)
MouseClick("left", 507, 386)
RandomSleep(1000, 1400)
MouseClick("left", 410, 499, 2)
Sleep($laden)
_emotion()
Sleep($pause)
EndFunc ;==>_breakLA2
func _sleeptimer()
Sleep($laden)
EndFunc
Func _emotion()
Send("{ENTER}")
RandomSleep(1400, 1500)
Send($emo1, 1)
RandomSleep(1400, 1500)
Send("{ENTER}")
Sleep($pause)
Send("{ENTER}")
RandomSleep(1400, 1500)
Send($emo2, 1)
RandomSleep(1400, 1500)
Send("{ENTER}")
Sleep($pause)
Send("{ENTER}")
RandomSleep(1400, 1500)
Send($emo3, 1)
RandomSleep(1400, 1500)
Send("{ENTER}")
Sleep($pause)
Send("{ENTER}")
RandomSleep(1400, 1500)
Send($emo1, 1)
RandomSleep(1400, 1500)
Send("{ENTER}")
Sleep($pause)
EndFunc ;==>_emotion
Func _autologin()
MouseClick("left",226, 318)
RandomSleep(2000, 2500)
Send($email, 1)
RandomSleep(2000, 2500)
MouseClick("left", 144, 383)
RandomSleep(2000, 2500)
Send($pass, 1)
RandomSleep(2000, 2500)
MouseClick("left", 377, 385)
RandomSleep(3000, 5500)
MouseClick("left", 609, 740)
EndFunc
func _start()
If $exist = 0 Then
Run($exe)
Sleep($login)
Else
WinActivate("Guild Wars")
Sleep($login)
EndIf
$STATE = GUICtrlRead($Radio1)
If $STATE = 1 Then
$farm = True
Else
$farm = False
EndIf
$STATE = GUICtrlRead($Checkbox1)
If $STATE = 1 Then
$mode = True
Else
$mode = False
EndIf
$STATE = GUICtrlRead($Checkbox2)
If $STATE = 1 Then
$sellident = True
Else
$sellident = False
EndIf
$STATE = GUICtrlRead($Checkbox3)
If $STATE = 1 Then
$gold = True
Else
$gold = False
EndIf
$STATE = GUICtrlRead($Checkbox4)
If $STATE = 1 Then
$pGH = True
Else
$pGH = False
EndIf
$STATE = GUICtrlRead($Checkbox5)
If $STATE = 1 Then
$pLA = True
Else
$pLA = False
EndIf
$STATE = GUICtrlRead($Checkbox6)
If $STATE = 1 Then
$pEmo = True
Else
$pEmo = False
EndIf
$STATE = GUICtrlRead($Checkbox7)
If $STATE = 1 Then
$alogin = True
Else
$alogin = False
EndIf
Select
case $alogin = true
_autologin()
_sleeptimer()
case $mode = True
_hardmode()
While 1
For $i = 1 to $runden
_random_zumKampf()
_sleeptimer()
_TQfigth()
_lootTQ()
_giveup()
_sleeptimer()
Next
Select
Case $gold = True and $sellident = False
_storage()
_inter()
_sleeptimer()
_random_Distrikt()
_sleeptimer()
Case $gold and $sellident = True
_storage()
_ident()
_inter()
_sleeptimer()
_random_verkaufen()
_verkaufen()
randomSleep(1000, 2000)
_random_Distrikt()
_sleeptimer()
Case $gold = False and $sellident = True
_ident()
_inter()
_sleeptimer()
_random_verkaufen()
_verkaufen()
randomSleep(1000, 2000)
_random_Distrikt()
_sleeptimer()
Case $pGH and $pemo = True
_breakGH2()
_sleeptimer()
Case $pGH = True and $pemo = False
_breakGH()
_sleeptimer()
Case $pgh = False and $pemo = True
_emotion()
_sleeptimer()
Case $pLA and $pemo = True
_breakLA2()
_sleeptimer()
Case $pLA = True and $pemo = False
_breakLA()
_sleeptimer()
Case $pgh = False and $pemo = True
_emotion()
_sleeptimer()
Case $pgh and $pla = False and $pemo = True
_emotion()
_sleeptimer()
EndSelect
WEnd
EndSelect
EndFunc
Diese Bot arbeitet er lief für 6 Stunden das Problem ist, dass es dem Händler die Beute es geht an die Waffe Händler und einfach aufhört.Quote:
viel spass damit, ist von mir nicht getestet usw....
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