Could you tell remembered
you deserve more than 1 thanks :)Quote:
Kind of tired of solving all your problems and not getting one single hit on the thanks button, yet here you go again...
ETC Script Function (c403d1bd9f1aff14710688c4358b34c2).lua
I hope you keep your server local, you don't really have a dev worthy of an open server.
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As for the creatures' skills I think they work perfectly (whether you use learn_all_creature_skill or level the skills normally ) Just be sure that you are using the telecaster associated with the repack .
Quotes taken from the repack thread in question.Quote:
use rappelz sea 8.2 with 8.1 sfram and use the resource in repack works 100% for my 8.1-2 server
Bitte noch immer um hilfeQuote:
Noch einmal eine frage,
kann man eigendlich sein Pet über ein NPC leveln lassen, wo ich auch das level aussuchen kann?
Code:function Test() dlg_title( "Pet Leveln" ) dlg_text( "Pet bitte leveln" ) for i = 0, 5 do handle = 0 handle = get_creature_handle( i ) if handle ~= 0 and handle ~= nil then lv = get_creature_value( handle, "level" ) text = sconv("@90010009", "#@creature_name@#",tostring(get_creature_value( handle, "name" )) ,"#@creature_level@#",tostring(lv)) command = 'level_setzen( ' .. handle .. ' )' dlg_menu( text, command ) end end dlg_menu( "@90010003", "XY()" ) -- Zurück dlg_menu( "@90010002", '' ) -- Auf Wiedersehn dlg_show() end function level_setzen( handle, lv ) petlv = get_creature_value( handle, "level" ) if petlv >= 0 then set_creature_value( handle, "level", petlv + 1 ) --sv( "jp", playerJPs - 20000000) cprint( "<#FFCC33>Deine Kreatur hat einen Jobpunkt erhalten." ) YY() else dlg_title( "Tausch Shop" ) dlg_text( "Hups, du hast leider nicht genug Jop-Punkte. Es tut mir leid!" ) dlg_menu( "@90010003", "XY()" ) -- Zurück dlg_menu( "@90010002", '' ) -- Auf Wiedersehn dlg_show() end end
Das ist eine abgewandeltete function von JP traden
chenge your resourceQuote:
I got pet icon broken in formation,it is client side or server side and how it is possible to fix it?
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function get_module_name() return "NPC_Hellstorm()" end function NPC_Hellstrorm() dlg_title( "Trader" ) dlg_text( "Hello! I was sent to trade your Gold Ingots against some HellStorm Demon Souls. Then, trade your HellStorm Demon Souls into some really cool items! What do you wish to trade?" ) dlg_menu( "Gold Ingots -> HellStorm Demon Souls", "GH()" ) dlg_menu( "HellStorm Demon Souls -> Items", "HI()" ) dlg_menu( "Goodbye.", " " ) dlg_show() end