Quote:
Originally Posted by tayfun369
ok, danke.
noch ne idee zur super chest im mauso?
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schau mein post über dir :o :confused:
Code:
NTConfig_Act1 = false; // Act 1 must be true if you are going to kill any monsters in Act 1
NTConfig_SuperCorpsefire = true; // enables Corpsefire in the den
NTConfig_CorpsefireChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperBishibosh = true; // enables Bishibosh in cold plains
NTConfig_BishiboshChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperColdcrow = true; // enables Coldcrow in the cave
NTConfig_ColdcrowChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperRaven = true; // enables Blood Raven in the burial grounds
NTConfig_RavenChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperBonebreaker = true; // enables Bonebreaker in the crypt
NTConfig_BonebreakerChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperRakanishu = true; // enables Rakanishu in stoney field
NTConfig_RakanishuChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperGriswold = true; // enables Griswold in tristram
NTConfig_GriswoldChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperTreehead = true; // enables Treehead in dark woods
NTConfig_TreeheadChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperCountess = true; // enables Countess in the forgotten tower
NTConfig_CountessChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperSmith = true; // enables The Smith in the barraks
NTConfig_SmithChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperPitspawn = true; // enables Pitspawn in the jail level 2
NTConfig_PitspawnChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperBoneAsh = true; // enables Bone Ash in the cathedral
NTConfig_BoneAshChest = true; // Set to true to open chests in corresponding area
NTConfig_SuperAndariel = true; // enables Andariel
NTConfig_AndarielChest = true; // Set to true to open chests in corresponding area
gibts anscheinend nicht ?!