[Guide]Make A Private Server!(Need Nothing)

05/28/2008 00:24 samehvan#301
this is the last edit version xD ,, with talking NPC, not all NPCs talking r8 now , i just put the bases for dialogs , after that u can make all of them talking with whatever u want
my 2day edit have the shop boy saying blabla and the TC conductor totally working ,

i tried to make it as simple and easy as i can so u can all add what u want easily
and here are the steps to do it

at the source folder u will find another folder named NPCsStuff inside it there is an INI file named Dialog

* open the Dialog.ini file it will look like that

Code:
[10063]
face=3
txt0=I have a great Quest for you if you - answer my question i will get u to lvl 30
txt1=well done u got it
opt0=sure-no i am not that talent
opt1=Ok thank you
req=gold,100
rew=lvl,10

[10050]
face=2
txt0=Hello there how are you i am the teleporter magician where do u want to go
opt0=Ape Mountain-Bird Island-Phoenix castle-Desert City-Mine Cave-Market-No I will stay
req=gold,100-gold,100-gold,100-gold,100-gold,100-gold,100
rew=teleport,1020,567,576-teleport,1015,723,573-teleport,1011,190,271-teleport,1000,500,650-teleport,1003,70,50-teleport,1036,210,195
as u can c
1-start a new section for the NPC u want it to talk by typing it's [NPC_ID]
2-face= ---->put the face number (the NPC avatar)
3-txt0= ------>r8 the text the NPC will say when u click it and u have to name it txt0 for the first speach then u can add txt1 and txt2 as it will needed
4-opt0=for options the dialog will contain separating them by the "-" symbol
5-req= the requirements needed for every option means if u have 6 options u have to put 6 reqs , what if nothing needed ?? , then u will have to put "-" for every one for example (if u have 3 options ,number 1 does not need requirements no2 needs 100 sliver and 3 the exit option then u will do it like that (req0= -goold,100)
6-rew= the rewards the player will have if he has the requirements and it is as the req if no rewards then "-"

*u have only three reqs to choose from them so far (mini lvl,gold,CPs) and for eachone u just write the option u need and "," then the number

*u have also 4 options as rewards (lvl,gold,cps and item)
for the level as reward u r8 "lvl,(Value)" for example : -rew=lvl,50 --> that means the palyer will be lvl 50 as a reward
*for gold and CPS just r8 them and the value u want just like (gold,50000 or cps,200)

*for items u have to know the Item ID and r8 them on that order

itemID,quality(1-7),Plus(0-9),Bless(0-15),Enchanted(0-255),soc1,soc2

for example if u want to reward the player a Super L30 club +5 bless -3 enchanted 150 with one socket super dragon gem on it it must be like that :-

rew=480050,7,5,3,150,13,0

u can find all items names and IDs on the CoItems.txt at the main source folder

*for teleporting u r8 teleport,map id,location x,location y for example if u want to teleport the player to Mystic Castle it will be like that

rew=teleport,1015,723,573


i know it is not perfect yet but i think it is a very good work for a beginner like me xD
i am still a noob with that stuff lol

i hope u will enjoy it all

and be4 i forgot , that source based on hadeset source and i have learned a lot from Korvacs coding all thanks for them
05/28/2008 00:27 samehvan#302
hey LightRuler , too many ppl asked me for a new thread with that edits and i just wanted to ask u about that coz this thread has too much asking and bugs confused them , so plz start a new one or tell me to do it

thank you
05/28/2008 01:03 kenchiz14#303
Where the monsters in ur edit sources? well at tc like phesents
05/28/2008 01:54 samehvan#304
Quote:
Originally Posted by kenchiz14 View Post
Where the monsters in ur edit sources? well at tc like phesents
i explained it and attached a tutorial be4 how u add monsters and if u couldnt do it tell me and i will attach the Spawnmobs file

normally we need every bit of our rams to speed our PCs so i ddnt need monsters at this step that is why my source is empty of them :p
05/28/2008 01:54 walmartboi#305
Well, doesn't work with Vista, tried everything that Samehvan said or w/e, but didn't work.
05/28/2008 02:00 samehvan#306
Quote:
Originally Posted by walmartboi View Post
Well, doesn't work with Vista, tried everything that Samehvan said or w/e, but didn't work.
what dd the C# say the error was while rebuilding ??

u will find the error at the bottom left hand side , r8 it down plz , so i can c what is wrong
05/28/2008 02:03 kenchiz14#307
yeah go a head can u attach the spawn mobs file thx this is a good source thx again samehvan
oh yeah is there a command to lvl or do i just stay lvl and can u hurry up with the mob thing please?
05/28/2008 03:14 samehvan#308
Quote:
Originally Posted by kenchiz14 View Post
yeah go a head can u attach the spawn mobs file thx this is a good source thx again samehvan
oh yeah is there a command to lvl or do i just stay lvl and can u hurry up with the mob thing please?
here it is the post try it and go back page 24,25 for more details and the attached file

Quote:
Originally Posted by samehvan View Post
sure , but i think screenshots would take some time

so , try this and if it ddnt work i will attach the screen shots

say u want to spawn Bandits to Phoenix castel

first u need to know the map code ,( i attachet it be4) , PC has the 1011

then u need to know the bandit ID , u can find it at the file mobs.txt looks like that
1 HawKing 15432 1 2 0 205 92 0
2 Pheasant 33 1 3 0 104 1 0
3 Guard 500000 0 0 15000 900 190 1
4 CopperGuard 20000 0 0 1000 920 90 1
5 SilverGuard 35000 0 0 2500 920 110 1
6 GoldGuard 60000 0 0 5000 920 120 1
7 Patrol 3185 0 0 3500 910 110 1
8 WingedSnake 667 20 200 0 203 27 0
9 Bandit 817 50 350 0 201 32 0
10 BanditL33 2451 100 450 0 601 33 0

so the bandit ID is 9 and the map is 1011

now u need the distention it works as a square so u just need to get ur first pos , open ur game teleport to PC (/scroll pc) stand where u want the spot to begin r8 down the coordinates u standing at (u can find them at the upper top left hand beside the server name) that are (x,y) then move to another point and r8 down the coordinates (xx,yy)

the spot beginning must be <the spot ending means if x>xx and y>yy then xx and yy will be x1,y1 and x,y will be x2,y2
so say ur first was (120,200) and ur ending was (160,299) and u need 100 bandit to spawn then the code will be

6 9 120 200 160 299 1011 100

you put that code to the MobSpawn.txt file

and so on
05/28/2008 03:21 kenchiz14#309
thx now i get it and there is one one last problem im stuck at market and it wont let me scroll out
05/28/2008 03:36 levi255#310
Taostis Haven't Thunder. What I Got 2 Do ?
05/28/2008 03:37 kenchiz14#311
how u get the 6 for the bandit after u asnwer that and the market ? ill shut up for good
05/28/2008 03:47 kenchiz14#312
thoose are the screen shots and still not out and srry for double posting
05/28/2008 05:07 samehvan#313
Quote:
Originally Posted by kenchiz14 View Post
thx now i get it and there is one one last problem im stuck at market and it wont let me scroll out
to get out market type:-
/scroll tc

Quote:
Originally Posted by kenchiz14 View Post
how u get the 6 for the bandit after u asnwer that and the market ? ill shut up for good
6 is just the id order for the spawning raw at the MobSpawn.txt coz there are 5 spawens be4 that line , u can put it 10 doesnt matter the following numbers are the main numbers,

oh u dont need to shut up u are welcome anytime , we all need help somtimes xD

Quote:
Originally Posted by levi255 View Post
Taostis Haven't Thunder. What I Got 2 Do ?
Mana is not coded yet
05/28/2008 09:22 alan77#314
anyway to create a server like original but with mobs and npc working?
05/28/2008 13:55 .:Saad:.#315
yeah it works =) i just w8 for loto mana and this things :D samehvan ur great