Quote:
Originally Posted by m0rbid
glad you are back, how about some feature requests to get you back to work? :P
Random generated string for summoner & game names, auto surrender after 20/15 min for 5v5/3v3.
Also some way to check if account is 5 instead of doing x loops would be cool, should be doable via pixelchecking on the level number.
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random summoner names is a bad idea with the high likely hood of failing but games should be possible ill add that in in a ver or 2
auto surrender wont be put in the 0.6x serise will be enableing support for victory conditions and starting development of an ai so it can win game
if you have a reliable method for getting the accounts level by all means share it please pixel detection for it dosent work or i cant make it as anything that can trip on one level will trip for the others and idk how to make it read the text there indicating the level
Quote:
Originally Posted by kay0s
Then don't be stubborn and the minimum you could do is openly accept community input. Such as my alert suggestion and the suggestions above me by m0rbid, and I'm sure there are more throughout this thread. Furthermore an easy ass check for current level can be achieved through ONE simple offset, learn to ReadProcessMemory bro. That should take 2 seconds to update patch to patch.
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i do accept plenty of input but when someone demands my code so he can port it and claim its his own i dont see any reason to oblige and i know how to read memory its simply more work then its worth in a game like league where the offsets change every week
Quote:
Originally Posted by Tanhii
Btt: Did anyone had problems with Riot suspending or banning accounts? I think it might be conspicuous to have so many referals who just got looses in custom games. I just want be sure that I can use this bot without any worries :)
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so far i dont think anyone has had a problem so far but victory conditions for the bot will be added soon so that should speed it up and make it less conspicuous