Solid Online - CAP CH 80 | Macro | DROP SYSTEM | OPEN MARKET | LOL EVENT | 09/05/2025

05/25/2025 21:24 borbaron#286
It was short journey for me after starting this server. In my opinion the biggest mistake about the server is opening Seal of Sun in the beginning. You can't expect a server to be long lasting if you start the first day in the game with Seal of Sun Spear drop :D The server fall apart after the fortress war. I personally donated considerable amount of money but don't think I had enough fun to compensate it.
05/27/2025 03:01 DevilTer#287
IGN: ZwaGinMO
05/27/2025 11:58 DerShinoxx#288
I’ve been playing this private server since launch and spent around two weeks exploring everything it has to offer. At first glance, the concept is solid and the integrated macro bot makes progression fast and easy — maybe even too easy.

Leveling is extremely quick; you can reach level 80 in just 3 hours, which removes any sense of long-term progression. SP farming is unnecessary, you don’t need to pick up items until 8D, and the gameplay turns into completely braindead botting. After reaching a certain point, you just sit AFK in a caravan and watch your character trace another player.

One of the biggest issues is the in-game buff item system. You can buy powerful buff items for gold, but unless you can afford to pay 850M gold every 3 days, you'll fall behind. This creates a huge imbalance, making it nearly impossible for new or casual players to compete without constant gold farming or payment.

If the server had a slower progression curve, required some actual SP farming, and made gear progression more meaningful (instead of giving out SUN items so early), it might have had long-term potential. Unfortunately, at this pace, I don’t see the server lasting more than 2 months. Eventually, it’ll die out like many others — only to return under a new name with the same flawed concept. A real shame.
05/31/2025 13:57 euphonyy#289
Quote:
Originally Posted by borbaron View Post
It was short journey for me after starting this server. In my opinion the biggest mistake about the server is opening Seal of Sun in the beginning. You can't expect a server to be long lasting if you start the first day in the game with Seal of Sun Spear drop :D The server fall apart after the fortress war. I personally donated considerable amount of money but don't think I had enough fun to compensate it.
Quote:
Originally Posted by DerShinoxx View Post
I’ve been playing this private server since launch and spent around two weeks exploring everything it has to offer. At first glance, the concept is solid and the integrated macro bot makes progression fast and easy — maybe even too easy.

Leveling is extremely quick; you can reach level 80 in just 3 hours, which removes any sense of long-term progression. SP farming is unnecessary, you don’t need to pick up items until 8D, and the gameplay turns into completely braindead botting. After reaching a certain point, you just sit AFK in a caravan and watch your character trace another player.

One of the biggest issues is the in-game buff item system. You can buy powerful buff items for gold, but unless you can afford to pay 850M gold every 3 days, you'll fall behind. This creates a huge imbalance, making it nearly impossible for new or casual players to compete without constant gold farming or payment.

If the server had a slower progression curve, required some actual SP farming, and made gear progression more meaningful (instead of giving out SUN items so early), it might have had long-term potential. Unfortunately, at this pace, I don’t see the server lasting more than 2 months. Eventually, it’ll die out like many others — only to return under a new name with the same flawed concept. A real shame.

I believe the problem is not with the system but with the psro community. As we mentioned in our introduction topic, the difficulty in our game is Alchemy, and there hasn't been a single person who has reached the max plus for set and weapons. Unfortunately, most of the players prefers to earn money instead of playing fun, and when the market becomes too small for them, they prefer to go to a different server. When real players see this, they panic and try to sell their items, which creates unnecessary panic. We are still here, making updates and giving away around $500 in cash prizes every week. We also have a 3-day pre+devil and dress support package for beginner players.
06/06/2025 08:43 Phoenix_°#290
Quick question what's the actual amount of people playing?
06/07/2025 12:30 euphonyy#291
Quote:
Originally Posted by Phoenix_° View Post
Quick question what's the actual amount of people playing?

Right now not so crowded like a first days but still 500+ Online and we added many futures, also we are still giving weekly $ rewards for equalized survival and unique rank
06/08/2025 10:45 aeed2002#292
Good
08/01/2025 08:43 Tommeeeh#293
I dont know about this server, i donated for silk like 3 days ago but there is no way you're getting it. to join the discord, someone needs to approve your join request, which doesnt happen.there is no GM available in game and the creator of this thread doesnt respond.
the server itself is still up but close to empty... i would not recommend buying silk here.

EDIT:
i managed to contact the threadstarter, he managed to get my silk.
thanks!

server is nice and stable but we need more players.