Laonar Online | Cap 80 CH Only | Auto Events | Job/Quest Based | Opening 19.03.17

03/08/2017 23:16 artor1us#286
Quote:
Originally Posted by tsqaured View Post
Anyway,
You guys should consider lowering the amount of unique coins needed or increase the amount of unique coins dropped by a unique.
From 1 to 2 or 3.

Also, imagine if people get SOM weap but SOM Armor/Prot/Garm is HARD to get?
There is no SOM gear to obtain via a ''normal'' way beside ROC Boxes.
People will fight with SOM vs. normal/sos/loanar gear.
After 1 year a few people might got full MOON.
52 weeks = 52 som parts on the server.

1 piece of armor/prot/garm PER roc box.
So 90% of the server is garm, you got 33% chance to get garm from the box.
1 party gets the kill on ROC, 1 guy gets the ROC BOX.
ROC spawns every week, this means 1 ROCBOX per week.
If YOU get ALL rocboxes 6 times, it takes 6 WEEKS to get SOM.
But there will be 33% chance out of 1 weekly roc box, and you are 1 out of 1500 players?

So what I am trying to say is that SOM equipment is HARD AS HELL to get.
This way will only make donators OP in my opinion.
They just buy all SOM parts for 3k silks each and voila, pay2win has started.
We are considering adding new ways to get a RocBox, maybe spawning Roc 2 times per week can be a solution, but thanks for that comment we will improve that.
Thanks for your constructed feedback!
03/08/2017 23:36 tsqaured#287
Quote:
Originally Posted by artor1us View Post
We are considering adding new ways to get a RocBox, maybe spawning Roc 2 times per week can be a solution, but thanks for that comment we will improve that.
Thanks for your constructed feedback!
2 times a week still wouldn't be enough.
You advertise with job/quest based.

Add the SOM parts to a quest, lets say when you kill 1250 Babi's is 1 part?
Would be much more fair for everyone I guess, instead of 1 or 2 guys per week 1 SOM part.

btw these babi's are still strong af and we got SOM gear in beta ;)
Why not just reduce their dmg to zero and the amount of the quest? people will have to kill 1000 of them instead of 500 for a box.
They take a while to kill anyway, let's say it takes 3 minutes to kill 1.
Will be 3000 minutes = 50 hours = like 2 days constant botting for a wep or acc part.
Make the boxes and weps out of golden box untradable this to avoid those who goldbot on them.

DISABLE reverse into there, even when u died.
So when your weapon broke or when out of pots you got to back to town.
Re-enter and pay 250m again.

Or maybe add SOM parts to a jobtemple quest.
4000 mobs killed = 1 som part.
Jobtemple teleport outside town so people have to go out of safe zone.
This will create jobwars and people will kill each other in jobtemple for a grindspot.

This heuksal SPEAR passive:
Can you add a requirement of heuksal 80 and 350 INT on it?
Why? Now it has a SPEAR requirement.. so with the SPEAR equipped you are immune to burn/freeze/shock as soon you switch to shield people can freeze you so annoying + when you switch to shield = RIP debuff decrease 7%.
So from heuksal 80 + required item: spear to heuksal 80 + 350 INT.
03/09/2017 01:18 Gl4vie#288
btw is it possible to add Bicheon lv 80 requirment to Shield?

I feel like itīs always non sense to make S+s nuker or Blader because other people switch to shield while on the ground. this could make them viable again i guess.
03/09/2017 01:19 artor1us#289
vote for vigors

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03/09/2017 01:36 tsqaured#290
Quote:
Originally Posted by tsqaured View Post
Quote:
Originally Posted by Gl4vie View Post
btw is it possible to add Bicheon lv 80 requirment to Shield?

I feel like itīs always non sense to make S+s nuker or Blader because other people switch to shield while on the ground. this could make them viable again i guess.
+1.
This shieldswitching is kinda boring.
Add a cooldown on switching to shield.
Knocking someone down and stabbing them for pure dmg is essential for bladers and s/s.
This shield is what makes bladers weak I guess because they lose quite a lot of dmg if people block it and heal up.

A STR glavier who does constant shield switching is like a blader with glavie dmg..


p.s. Read my own quote in the spoiiler pls, ty. :handsdown:
03/09/2017 01:53 Baka1338#291
Quote:
Originally Posted by tsqaured View Post
+1.
This shieldswitching is kinda boring.
Add a cooldown on switching to shield.
Knocking someone down and stabbing them for pure dmg is essential for bladers and s/s.
This shield is what makes bladers weak I guess because they lose quite a lot of dmg if people block it and heal up.

A STR glavier who does constant shield switching is like a blader with glavie dmg..


p.s. Read my own quote in the spoiiler pls, ty. :handsdown:

about heuksal SPEAR passive : we will reduce requirement int to 350 next update
03/09/2017 02:09 tsqaured#292
Quote:
Originally Posted by Baka1338 View Post
about heuksal SPEAR passive : we will reduce requirement int to 350 next update
Remove the require item: spear too.
Now spear lose the 7% when switching to shield.
So you only need 80 heuksal and 350 int for the passive.

Loveyou for this 350 int, Hybrids can add it now. :handsdown:
03/09/2017 06:38 L0GiCx#293
All private server's failed in 2 month's or maximum 3 month all know that. So don't believe everyone will play your server long time :) artor1us, make a different system we dont need play hard server about for sox items. Add only gold coin and silver coin's for get moon part's. gold coin 1 b silver coin 500m deal. 1 tour trade can give 1.5 b so 1 gold coin each and 1 silver coin each money. 1 week = 1 weapon, 1 week = 2 moon items limit can be fine.
03/09/2017 09:42 h3roempire#294
Quote:
Originally Posted by L0GiCx View Post
All private server's failed in 2 month's or maximum 3 month all know that. So don't believe everyone will play your server long time :) artor1us, make a different system we dont need play hard server about for sox items. Add only gold coin and silver coin's for get moon part's. gold coin 1 b silver coin 500m deal. 1 tour trade can give 1.5 b so 1 gold coin each and 1 silver coin each money. 1 week = 1 weapon, 1 week = 2 moon items limit can be fine.
well it will be kinda boring if we reach the end game just in 3/4 weeks
and about roc box or roc appearing 1 time per week it's hard maybe you can add new way it will be fine i guess

Quote:
Originally Posted by Hakix_ View Post
1 Special Skill = 1500 Trainer Cards = 15.000.000 (15M) SP

Farming (0gap) with SoM+7 gear as full str bower at 78/80 wings solo:

4500sp/h

15.000.000 SP
____________ = 3.333,33333H
4500 SP/H

3.333,33333H/24h = 138Days
138 Days/7Days= 19,7 Weeks.


In addition to this you have to account that the spots will be full of players.
So all in all the requirement of 15.000.000 SP is too much. You cant expect the players to farm more than 138 Days 24/7 in 0 Gap just for the special skill.

I was too lazy to test this in 9 gap but if you would farm with 9 gap you wont be able to participate/compete in Job, unique and so on.


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aha 1 more thing ijust found in thier special shop sp scrolls so that maybe solve the problem about farming sp it wont take a week if they add it by ending some kind of quests
03/09/2017 09:56 reey123#295
how you doing guys? tomorrow G.O. ?
03/09/2017 10:29 Hakix_#296
Quote:
Originally Posted by reey123 View Post
how you doing guys? tomorrow G.O. ?
Grand opening would be in 2 days (11/3/2017)
03/09/2017 10:38 artor1us#297
Beta Update #2

-Added Vigors (5% only)
-Spear Passive int requirement decreased to 350
-Increased Fire/Ice walls cooldown to 8 secs
-Increased Big Spiders HP
-Added descriptions to coins
-Nerfed Flying Dragon Flash a little bit
-Fixed boxes descriptions | Laonar, Silver, Golden, Roc
-Increased Globals/Reverses stack to 500
-Added 100k/200k SP Scrolls to Babi Isy
03/09/2017 11:08 Elemiu#298
About Balance

Ehm. I guess I am not goin to play any blader build but variety is well seen IMO, so maybe any improvement for Blader dmg? Slightly like 10% for whole bicheon skills.

Or At Least (avoiding pvp things) Evil Cut and Combo Series should have increased DMG to have any chance for getting Uniques and more confortable pvm. Becuz for now Blader hasn't already any special (+) to play that build - especially for begining.
03/09/2017 11:15 _HouseMusicx3#299
Quote:
Originally Posted by Elemiu View Post
About Balance

Ehm. I guess I am not goin to play any blader build but variety is well seen IMO, so maybe any improvement for Blader dmg? Slightly like 10% for whole bicheon skills.

Or At Least (avoiding pvp things) Evil Cut and Combo Series should have increased DMG to have any chance for getting Uniques and more confortable pvm. Becuz for now Blader hasn't already any special (+) to play that build - especially for begining.
They should rather give bladers a phy dmg buff onto the passive otherwise you buff int s/s too
03/09/2017 11:54 Over56#300
Quote:
Originally Posted by _HouseMusicx3 View Post
They should rather give bladers a phy dmg buff onto the passive otherwise you buff int s/s too
well, as old blader player i guess b/s build isn't need to add anything in it since
you can be dual player or blade/force and as everyone know b/s is the most tanker build in sro world even so imagine dual build or froce mixed with blade with out delay on knock down you cant touch them so adding any stuff like passive or more damge into blader will be a bad move from thier side