[Release] Golem

07/04/2014 01:01 passit12#286
Quote:
Originally Posted by Urteil123 View Post
what u mean with super range ?
I think he means like sfproxy had.
07/04/2014 18:10 GOETHE.#287
Quote:
Originally Posted by xRiDDi View Post
I think he means like sfproxy had.


Yes like the old SFproxy ... more super range !
07/04/2014 21:07 Urteil123#288
Quote:
Originally Posted by GOETHE. View Post
Yes like the old SFproxy ... more super range !
there are no super range.

Simple super range was called years ago, Its mean only that when u had windstorms on you can shoot from maximum of windstorms range, BP change that and active alone that u can atack from the maximum of windstorm.

In the old times, u was start shooting with windstorms and u swim away so the enemy cant lock on you, but after BP fix it that all can shoot from the windstorm maximum range, there are no way to make an super range
07/04/2014 23:09 GOETHE.#289
Quote:
Originally Posted by Urteil123 View Post
there are no super range.

Simple super range was called years ago, Its mean only that when u had windstorms on you can shoot from maximum of windstorms range, BP change that and active alone that u can atack from the maximum of windstorm.

In the old times, u was start shooting with windstorms and u swim away so the enemy cant lock on you, but after BP fix it that all can shoot from the windstorm maximum range, there are no way to make an super range


ok thanks for the explanation...
07/05/2014 11:37 passit12#290
Hey iNk,

So I was wondering, is it at all possible that you could edit the auto shoot back, so that when the user is being repaired using Repair Cannons/Ammo Golum doesn't automatically shoot them back?

Also, changing the hits from appearing in red (for damage), just so we know if they are repairing us or hitting us.

Thanks,
Riddi
07/05/2014 11:53 iṄk#291
Quote:
Originally Posted by xRiDDi View Post
Hey iNk,

So I was wondering, is it at all possible that you could edit the auto shoot back, so that when the user is being repaired using Repair Cannons/Ammo Golum doesn't automatically shoot them back?
Thanks,
Riddi
Sure, just tell me the ammunition ID of repair ammo and I will exclude it.
07/05/2014 12:48 ElectricJam#292
hey iNk can you add repair mode after the sunk ?
07/05/2014 13:55 passit12#293
Quote:
Originally Posted by iṄk View Post
Sure, just tell me the ammunition ID of repair ammo and I will exclude it.
Thank you, the Repair Ammo ID is 120.
07/05/2014 15:29 iṄk#294
Update 0.6.0
  • Faster HTTP Proxy
  • Support for Chrome and other Browsers
  • Added WAR Manager
    • Your sentinel ship has to be on the same server and map.
    • The sentinel will:
      • follow you around the map
      • attack your enemies
      • defend your ship against enemies
      but does not change the map with you. (yet)

[Only registered and activated users can see links. Click Here To Register...]

Download:

Quote:
Originally Posted by xRiDDi View Post
Thank you, the Repair Ammo ID is 120.
Unfortunately, I could not add this in 0.6.0
07/05/2014 20:06 Urteil123#295
On the War tool, a button for "rep sentinel ship"
07/05/2014 20:40 alpkarizma#296
what is abort attack from server? ink can you solve it ?
07/05/2014 21:30 sputnikk#297
Login with master account first!
How to fix? I do not know much English ...
07/05/2014 21:34 Royal*#298
Quote:
Originally Posted by sputnikk View Post
Login with master account first!
How to fix? I do not know much English ...
I think you need to login with your main account.
07/05/2014 21:52 sputnikk#299
Quote:
Originally Posted by Royal* View Post
I think you need to login with your main account.
I enter the data from your ship
07/05/2014 22:21 Urteil123#300
Quote:
Originally Posted by sputnikk View Post
I enter the data from your ship
Go on map with your main ship and with golem.
When you in swim to the map where you second ship is.
Go to War tool and login your 2nd acc. done