Some days, I have time to work on things. Other days I don't. Around this time of the semester, I usually have more time to work. Anyways, here's today's update:Quote:
good good, its going faster.
With a few people at my college and on the forums wanting to beta test the server, I need a way to update their clients as I add and change things. The best way to do that would be to create an autopatcher that patches the client for them; and since I don't have one, I've deiced to start designing one.
It doesn't do any autopatching yet, but I'm starting that next. Right now, it can open a webpage for the recent news panel and allow the user to change in-game settings before starting the game. The goal of this autopatcher project is to create a program that does absolutely everything for the player, and I feel I've started in the right direction. It even installs the files required to run the autopatcher upon startup (if the files do not exist). Anyways, here are a few pictures of what I have so far:
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(Animated Buttons upon mouse over - red is a base for the leaves that it will be replaced with)
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(The white line to the right of the window has been removed since this picture)
(Animated Buttons upon mouse over - red is a base for the leaves that it will be replaced with)
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(The white line to the right of the window has been removed since this picture)
I did a few other things as well relating to attack calculations (mostly just running statistics in excel), but otherwise, this is all I have to show you for now. More development is coming soon! Cheers.