void PlayerHacks()
{
DWORD dwPlayerPtr = *(DWORD*)Addr_Playerpointer;
if(dwPlayerPtr != 0)
{
//Super Jump
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
*(float*)(dwPlayerPtr + Ofs_Z) = 2000;
}
}
//No Fall Damage
{
*(float*)(dwPlayerPtr + Ofs_NoFallDamage) = -20000;
}
}
}