you'll need vs 2010 since it's converted.
It just mean that its leaked by me. I never said that the I coded this Emu.Quote:
what a leecher, you download the file's and write your name "Arcane-Leaked-by-chea77er.rar he-he-he
right ;)Quote:
It just mean that its leaked by me. I never said that the I coded this Emu.
@LastThief:
You can see DB structures in the Source Code. I dont watched for them yet, but i can say that lyzerk use db to put informations like "characterdata.txt" into the MSSQL DB. So i think he made an Convert or something else.
Correct me if im wrong. I didnt spend time into these Files yet.
look on game server and loginserver there you will find all thing like serverconfigQuote:
Im working on it too.
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But i really donīt now how to make a db connection for database.ini :(
ItemDatabase(@"\data\itemdata_5000.txt");
ItemDatabase(@"\data\itemdata_10000.txt");
ItemDatabase(@"\data\itemdata_15000.txt");
ItemDatabase(@"\data\itemdata_20000.txt");
ItemDatabase(@"\data\itemdata_25000.txt");
ItemDatabase(@"\data\itemdata_30000.txt");
ItemDatabase(@"\data\itemdata_35000.txt");
LoadSkillData(@"\data\skilldata_5000.txt");
LoadSkillData(@"\data\skilldata_10000.txt");
LoadSkillData(@"\data\skilldata_15000.txt");
LoadSkillData(@"\data\skilldata_20000.txt");
LoadSkillData(@"\data\skilldata_25000.txt");
LoadSkillData(@"\data\skilldata_30000.txt");
LoadSkillData(@"\data\skilldata_35000.txt");
ObjectDataBase(@"\data\characterdata_5000.txt");
ObjectDataBase(@"\data\characterdata_10000.txt");
ObjectDataBase(@"\data\characterdata_15000.txt");
ObjectDataBase(@"\data\characterdata_20000.txt");
ObjectDataBase(@"\data\characterdata_25000.txt");
ObjectDataBase(@"\data\characterdata_30000.txt");
ObjectDataBase(@"\data\characterdata_35000.txt");
i got them here you goQuote:
So i dont know which Client the Emu supported. So someone who have the Client could extract following files:
Code:ItemDatabase(@"\data\itemdata_5000.txt"); ItemDatabase(@"\data\itemdata_10000.txt"); ItemDatabase(@"\data\itemdata_15000.txt"); ItemDatabase(@"\data\itemdata_20000.txt"); ItemDatabase(@"\data\itemdata_25000.txt"); ItemDatabase(@"\data\itemdata_30000.txt"); ItemDatabase(@"\data\itemdata_35000.txt"); LoadSkillData(@"\data\skilldata_5000.txt"); LoadSkillData(@"\data\skilldata_10000.txt"); LoadSkillData(@"\data\skilldata_15000.txt"); LoadSkillData(@"\data\skilldata_20000.txt"); LoadSkillData(@"\data\skilldata_25000.txt"); LoadSkillData(@"\data\skilldata_30000.txt"); LoadSkillData(@"\data\skilldata_35000.txt"); ObjectDataBase(@"\data\characterdata_5000.txt"); ObjectDataBase(@"\data\characterdata_10000.txt"); ObjectDataBase(@"\data\characterdata_15000.txt"); ObjectDataBase(@"\data\characterdata_20000.txt"); ObjectDataBase(@"\data\characterdata_25000.txt"); ObjectDataBase(@"\data\characterdata_30000.txt"); ObjectDataBase(@"\data\characterdata_35000.txt");
gj Manu
Why password protect this? Just post the password to save others some time... I don't feel like looking for the pk2 extractor :P.Quote:
i got them here you go
here's the link
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i ll pm you the password