[vb.net] B3ncoEmu

10/20/2010 09:19 chea77er#16
Why you want to use LINQ. ADO.NET FTW :)
10/23/2010 10:31 carra#17
have database? and loginserver/gameserver?
10/24/2010 13:08 benco#18
LINQ for finding object, if u want to use mysql server u can dl mysql connector for .Net on mysql website.
10/30/2010 06:59 killerlk#19
Thank you i've been looking for something like this.
10/30/2010 09:06 killerlk#20
Where's the database?
11/04/2010 13:22 benco#21
There's no DB for MySQL :p . It's MS-SQL DB. I'll up it as soon as possible
02/19/2011 18:10 benco#22
Hi,
Foregive me for late, this is MSQ SQL Scripts for emu source code
[Only registered and activated users can see links. Click Here To Register...]

try it please
02/19/2011 19:22 Murgen#23
oooo its my language :) I will look into this.
02/19/2011 21:44 SkyBlue~#24
Quote:
Originally Posted by benco View Post
Hi,
Foregive me for late, this is MSQ SQL Scripts for emu source code
[Only registered and activated users can see links. Click Here To Register...]

try it please
what's properties ?
02/19/2011 22:26 x*Manu*x#25
Thank benco for Database

Back to Topic:

Now i have the DB but i dont find the Client xD When i use a newer Version of Csro 1.175 than 1.075 maybe one of you have the client? :D

PS: I think something in this part is wrong:

Public Sub EnterWorld(ByVal sender As sr_Game.Client, ByVal sdata As String)
sender.Send(cv_StringFromHex("010001b00000" & "01"))
sender.Send(cv_StringFromHex("0000A5340000"))
GetCharacterInfo(sender, sdata)
sender.Send(cv_StringFromHex("0000A6340000"))
SendDay(sender)
sender.Send(cv_StringFromHex("020009380000" & "01A9")) '?must see
GetPlayerStat(sender)
LoadSilk(sender)
'GuildInfo(sender)
FortressWar(sender)
sender.Send(cv_StringFromHex("01000533000000")) '?must see
sender.Send(cv_StringFromHex("020009380000" & "01AA")) '?must see
test(sender)
sender.InGame = True
sender.CanMove = True

sender.CurrentSpeed = sender.RunSpeed
sender.ObjectVisited.Clear()

If sender.InGame Then
sender.MoveToX = sender.XPos
sender.MoveToY = sender.YPos
sender.MovementFlag = 3
'sender._startmove = Now
sender.Timer_move.Start()
Else
sender.Timer_move.Stop()
End If
End Sub
02/23/2011 12:50 ZiXiRo#26
nice...
project maybe will be continued... or no
good job for db
02/23/2011 15:43 x*Manu*x#27
Quote:
Originally Posted by ZiXiRo View Post
nice...
project maybe will be continued... or no
good job for db
yeah i will ;)
02/23/2011 22:12 benco#28
Good luck for your project ;)
02/24/2011 06:38 x*Manu*x#29
Quote:
Originally Posted by benco View Post
Good luck for your project ;)
thanks ;)

PS: Is this the full source or ? :)
02/25/2011 08:14 benco#30
yep