Quote:
Originally Posted by edwardvuong
Well, TQ didn't release their 3rd weapon glow set until just a while ago. So, I decided to strip them from the client for you guys who don't know how. I'll also post a step by step guide on how to put these in game.
1 Handed Weapons.
2 Handed Weapons.
How to use.
1. In each folder are 4 files. - The first file is a folder with the effects.
- The second file is the .dds file which is the texture.
- The third file is the .c3 file which is the shape of the weapon.
- The forth file is a Preview of the weapon.
2. Get the Mesh, Texture & Effect folder IDS for the weapon you would like to replace. - This step might be a bit tricky.
3. Rename the files.
4. Place the files in the following places. - Place the .dds file into the "c3>Texture" section of your client.
- Place the .c3 file into the "c3>Mesh" section of your client.
- Place the "Effect folder" into "c3>Effects>Blade" section of your client.
5. Relog & enjoy.
*Update- Added Sheild & Backsword.
- Fixed Sword & Spear glow.
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4. Place the files in the following places.
- Place the .dds file into the "c3>Texture" section of your client.
- Place the .c3 file into the "c3>Mesh" section of your client.
I have already done these 2 steps, but when it gets up to the step below,
- Place the "Effect folder" into "c3>Effects>Blade" section of your client.
I get stucked, especially when I was trying to replace the effect of sword, there's no such folder named Sword or 800050 in the Effects folder. Can anybody simply reply to this and give me a more detailed steps to follow cause the instructions given aren't precise enough. Thank You though for the edits.
*Also would you please include the dagger & club weapon glow sets also? Thank you if you can do that!*