[Autoit] Howto move your pawn ;)

12/22/2006 18:00 Christoph_#16
Quote:
Originally posted by DarkMaster000@Dec 22 2006, 14:23
lol i dont think i know exactly what it does..... but does it pretty much let u teleport to set coor?
It does not teleport. It clicks the screen, that's it.

However you don't go to botjail either, because you never end on the same coordinate, but even if you would you don't goto jail.

Moving 1 coordinate would get you stuck except you do plot the whole route (that means every coordinate!) and is really error prone but you need to script it different.

I made this to just wander around in 1 spawn.

BJX was jailed because they added a little ping packet which BJX did not return -> no packet = bot = jail.

Btw: Autoit is a scripting language like Macroexpress.
12/22/2006 18:20 ramius_michael#17
sweet like it. hey one thing though can it be detected in memory. i'm not familiar with autoit.
12/22/2006 18:30 DarkMaster000#18
Quote:
Originally posted by Christoph_@Dec 22 2006, 18:00
BJX was jailed because they added a little ping packet which BJX did not return -> no packet = bot = jail.

Btw: Autoit is a scripting language like Macroexpress.
So this wont send us to jail right?
12/23/2006 00:45 retlic#19
Btw crazyred I have tried to put the autoit source code into an auto it file but cant get it to work in the right order so STFU. If some1 else can would they be able to post it for me? Thanx
12/23/2006 09:55 retlic#20
Btw there is sting.au3 and Array.au3 but not Mem.au. Thats all i noticed and apart from that it wouldnt run at all.

Edit: Sorry for double post.