can you add aimbot function to it ?
this is from his thread hereQuote:
COPROXY 1.3
------------
-added jump detection bypass
now you can use cyclone+dh to jump anywhere fast and pk, or just use cyclone
should work with jMerliN's action editor too (for jumping)
-added path creator/sender
this can be used to get to anywhere in minimal time
eg:create a path from TC to METZONE
to use it first get to your start point then click generate path
now jump to where you want to go, it will save all jump coords, npc dialogues
and portal changes
once your done unclick the checkbox, it will save a path.txt to your app directory
now you can load it with the path form, the hack check box makes the speed instant
unchecking it will delay each line by 1 second, you can use that if you dont want to speed
i dont think people can see you, you might appear on the screen for an instant then dissapear
if the path is too long the server craps out and you will d/c half way.
the stop button will only stop the processing of the list, not the already sent jump packets.
there are some sample paths in the zip :)
COPROXY 1.2
------------
-added divine hare and cyclone - client side transformations
-vend,action(dances),tc warp,chat have all been patched
COPROXY 1.1
------------
-fixed key generation problem, so you no longer have to reopen the proxy
each time you connect.
-Setup your server.dat to connect to 127.0.0.1 either by adding in a new
server or by editing an existing server.
eg: if you play on Dragon find this->
Server5=Freedom
Ip5=69.59.142.13
ServerName5=Freedom
HintWord5=
Pic5=servericon10
and change it to this->
Server5=Dragon
Ip5=127.0.0.1
ServerName5=Dragon
HintWord5=COPROXY
Pic5=servericon10
-If your not playing on the US CO1 server, change the IP in the top right
to whatever login server you want to connect to, then press "stop" to
reload the settings.
-Press packets for some preset packet functions
*tc - warp to tc from anywhere
*end trans - end any current transformation
*jump - the proxy will catch your coords when you jump and you can edit them
to jump anywhere within 18 spaces, like over a wall.
*vend - also uses the coords, vends wherever you stand
*action - only really usefull for doing the dances (action 0 - 9)
you wont be able to see it from the same client.
*met - do a meteor upgrade from anywhere, when you unequip any of
your equipment the equip id will be caught and auto put into the
left box or you can find the id yourself, then right click a meteor
to auto put the id into the right box. once both ids are done you can click
'met' to try an upgrade. this is simply the normal tc artisan upgrade.
*repair - unequip an item to grab the id then click repair, once you have
the id you can repair while it is equipped.
*chat - send chat packets with different talk types ->
35=[System]
D0=[Talk]
D1=[Whisper]
D2=[Action]
D3=[Team]
D4=[Guild]
D5=00
D6=[Spouse]
D7=[Talk]
D8=[Yell]
D9=[Friend]
DA=[Broadcast]
DB=[GM]
DD=[Ghost]
DE=[Service]
-other junk
*beeps on meteor dove
*log packet to file with log option
your a champion hahaQuote:
Originally posted by Peach@Dec 20 2006, 19:21
this is from his thread hereQuote:
COPROXY 1.3
------------
-added jump detection bypass
now you can use cyclone+dh to jump anywhere fast and pk, or just use cyclone
should work with jMerliN's action editor too (for jumping)
-added path creator/sender
this can be used to get to anywhere in minimal time
eg:create a path from TC to METZONE
to use it first get to your start point then click generate path
now jump to where you want to go, it will save all jump coords, npc dialogues
and portal changes
once your done unclick the checkbox, it will save a path.txt to your app directory
now you can load it with the path form, the hack check box makes the speed instant
unchecking it will delay each line by 1 second, you can use that if you dont want to speed
i dont think people can see you, you might appear on the screen for an instant then dissapear
if the path is too long the server craps out and you will d/c half way.
the stop button will only stop the processing of the list, not the already sent jump packets.
there are some sample paths in the zip :)
COPROXY 1.2
------------
-added divine hare and cyclone - client side transformations
-vend,action(dances),tc warp,chat have all been patched
COPROXY 1.1
------------
-fixed key generation problem, so you no longer have to reopen the proxy
each time you connect.
-Setup your server.dat to connect to 127.0.0.1 either by adding in a new
server or by editing an existing server.
eg: if you play on Dragon find this->
Server5=Freedom
Ip5=69.59.142.13
ServerName5=Freedom
HintWord5=
Pic5=servericon10
and change it to this->
Server5=Dragon
Ip5=127.0.0.1
ServerName5=Dragon
HintWord5=COPROXY
Pic5=servericon10
-If your not playing on the US CO1 server, change the IP in the top right
to whatever login server you want to connect to, then press "stop" to
reload the settings.
-Press packets for some preset packet functions
*tc - warp to tc from anywhere
*end trans - end any current transformation
*jump - the proxy will catch your coords when you jump and you can edit them
to jump anywhere within 18 spaces, like over a wall.
*vend - also uses the coords, vends wherever you stand
*action - only really usefull for doing the dances (action 0 - 9)
you wont be able to see it from the same client.
*met - do a meteor upgrade from anywhere, when you unequip any of
your equipment the equip id will be caught and auto put into the
left box or you can find the id yourself, then right click a meteor
to auto put the id into the right box. once both ids are done you can click
'met' to try an upgrade. this is simply the normal tc artisan upgrade.
*repair - unequip an item to grab the id then click repair, once you have
the id you can repair while it is equipped.
*chat - send chat packets with different talk types ->
35=[System]
D0=[Talk]
D1=[Whisper]
D2=[Action]
D3=[Team]
D4=[Guild]
D5=00
D6=[Spouse]
D7=[Talk]
D8=[Yell]
D9=[Friend]
DA=[Broadcast]
DB=[GM]
DD=[Ghost]
DE=[Service]
-other junk
*beeps on meteor dove
*log packet to file with log option
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