5180 CharacterInfo packet ( Impule's )

07/05/2010 21:20 Korvacs#16
Quote:
Originally Posted by -impulse- View Post
It's kinda a whole class with lots of accessors
If its layed out in the same way that the Character info packet is then theres no issue with that...
07/06/2010 09:46 ImmuneOne#17
Quote:
Originally Posted by Korvacs View Post
Show us the spawn packet offsets.
Quote:
Length: 160 + Name.Length (TQServer excluded)
Type: 10014

Offset:4 Value: Mesh (uint)
Offset:8 Value: UID (uint)
Offset:24 Value: StatusFlag (ulong)
Offset:58 Value: HitPoints (ushort)
Offset:62 Value: HairStyle (ushort)
Offet:64 Value: X (ushort)
Offet:66 Value: Y (ushort)
Offset:68 Vaue: Angle (byte)
Offset:69 Value: Action (byte)
Offset:75 Value: Level (byte)
Offset:104 Value: QuizPoints (uint)
Offset:156 Value: String.Length
Offset:157 Value: String
Not complete, but oh well the important parts are there.
07/06/2010 10:21 Korvacs#18
Nono i know what the offsets should be, i want to see what the source offsets are...
07/06/2010 13:47 ImmuneOne#19
Quote:
Originally Posted by Korvacs View Post
Nono i know what the offsets should be, i want to see what the source offsets are...
He probably screwed them up.. :rolleyes:
07/06/2010 13:48 Korvacs#20
Quote:
Originally Posted by ImmuneOne View Post
He probably screwed them up.. :rolleyes:
Which is why im asking to see them lol