New Bot for L2: L2.Net! its FREE and easy

08/31/2006 10:33 Maybe It's Maybelline#16
Code:
 [..]
IPAddress iPAddress = IPAddress.Parse("224.5.6.7"); [..]
Code:
    {
      IPAddress iPAddress = IPAddress.Parse(o.n.g());
      base.a("waiting for client loginserver connection");
      this.cn = new TcpListener(iPAddress, 2106);
      this.cn.Start();
      this.co = this.cn.AcceptSocket();
Anybody can explain why it opens a connection to an unkown server and a second one to the GameServer?
09/13/2006 09:18 coccinelle#17
I've vever succed in l2walker use.

But with the l2net bot its very esay. You enter youre private server ip and it works directly.

Have someone links to documentation with scripts ...
09/13/2006 22:23 rokkyu#18
Quote:
Originally posted by Maybe It's Maybelline@Aug 31 2006, 10:33
Code:
 [..]
IPAddress iPAddress = IPAddress.Parse("224.5.6.7"); [..]
Code:
    {
      IPAddress iPAddress = IPAddress.Parse(o.n.g());
      base.a("waiting for client loginserver connection");
      this.cn = new TcpListener(iPAddress, 2106);
      this.cn.Start();
      this.co = this.cn.AcceptSocket();
Anybody can explain why it opens a connection to an unkown server and a second one to the GameServer?
Don't complain because "Justmee" will give You a title: KID/NooB/ or whatever else.
... like I say before: This program is a TROJAN and "they" will gonna defend it to the death.
09/14/2006 18:53 astalabista#19
Ah hi...I like this programm but its still alpha:((many things dont work if there was any better version?is there any web-site?Its similar to L2w but easiest to use and the best is that it has icons for skills-items etc but on echokinetics gk doesnt work as in l2w if fix this it would be the best programm when it is normal version:)))
And i didnt see any signs of trojan...i could make an zip of 600mb (a movie or st)and download and not showing where it downloads from...so dont be jealus of ppl who work on this...:)what r u trying to do????make ppl not download it?y to buy ur walker-agent or i dont know what?stfu!
:)
09/14/2006 19:01 astalabista#20
Quote:
Originally posted by Maybe It's Maybelline@Aug 31 2006, 10:33
Code:
 [..]
IPAddress iPAddress = IPAddress.Parse("224.5.6.7"); [..]
Code:
 * * * *{
 * * * * * *IPAddress iPAddress = IPAddress.Parse(o.n.g());
 * * * * * *base.a("waiting for client loginserver connection");
 * * * * * *this.cn = new TcpListener(iPAddress, 2106);
 * * * * * *this.cn.Start();
 * * * * * *this.co = this.cn.AcceptSocket();
Anybody can explain why it opens a connection to an unkown server and a second one to the GameServer?
Yes i think u use IG version...Just find correct ip and use OOG version until they release "normal version"...until then use l2w:)
09/26/2006 12:08 rokkyu#21
The way like U R trying to defend that spyware is really funny.
If someone is smart then he will avoid that trap.
Good luck in spreading this shit through Internet, I hope someone will send U some kind of that without UR knowledge and it will cause U real problems.
09/27/2006 12:38 zalbag#22
Quote:
Originally posted by Maybe It's Maybelline@Aug 31 2006, 10:33
Code:
 [..]
IPAddress iPAddress = IPAddress.Parse("224.5.6.7"); [..]
Code:
    {
      IPAddress iPAddress = IPAddress.Parse(o.n.g());
      base.a("waiting for client loginserver connection");
      this.cn = new TcpListener(iPAddress, 2106);
      this.cn.Start();
      this.co = this.cn.AcceptSocket();
Anybody can explain why it opens a connection to an unkown server and a second one to the GameServer?
that wouldn't be a unknown server that would be a relay to the auth server.
take for example OOG walker on dragon network
85.14.217.252: 3456 - loginserver/Auth
85.14.217.225: 7777 - Gameserver
to get clientless clients to work you have to add a relay to the auth server after the initial login. BTW this is how you get out of game walker to run on dragon-network.
Both the bots have the same principals it's just l2walker has a more advanced crew.
10/04/2006 20:05 patch#23
So what's happening with this one?
I tried it out on l2j server.. doesn't really like to run more then 1 client :(
Also had some trouble with selecting soulshots, only worked once in the menu to always use them.
Sometimes it follows good, sometimes not..

but yes its aplha ..

where's the website for this, or a newer versoin?
thx
10/05/2006 13:03 fuckinreg#24
Quote:
Originally posted by zalbag+Sep 27 2006, 11:38--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (zalbag @ Sep 27 2006, 11:38)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Maybe It's Maybelline@Aug 31 2006, 10:33
Code:
 &#91;..&#93;
IPAddress iPAddress = IPAddress.Parse&#40;&#34;224.5.6.7&#34;&#41;; &#91;..&#93;
Code:
    {
      IPAddress iPAddress = IPAddress.Parse&#40;o.n.g&#40;&#41;&#41;;
      base.a&#40;&#34;waiting for client loginserver connection&#34;&#41;;
      this.cn = new TcpListener&#40;iPAddress, 2106&#41;;
      this.cn.Start&#40;&#41;;
      this.co = this.cn.AcceptSocket&#40;&#41;;
Anybody can explain why it opens a connection to an unkown server and a second one to the GameServer?
that wouldn't be a unknown server that would be a relay to the auth server.
take for example OOG walker on dragon network
85.14.217.252: 3456 - loginserver/Auth
85.14.217.225: 7777 - Gameserver
to get clientless clients to work you have to add a relay to the auth server after the initial login. BTW this is how you get out of game walker to run on dragon-network.
Both the bots have the same principals it's just l2walker has a more advanced crew. [/b][/quote]
actually 224.xxxxxxx are multicast address so dont mind, nothing is going out of your machine to that ip as it won't get out of your local network.
Now, to understand it one would have to read the full code of course ^^
but.. if that bot code is open its gonna be great fun for me when im back home :D
10/06/2006 13:07 fuckinreg#25
ok the guy seems dead
can anyone share the code plix.
01/10/2007 06:46 slothmo#26
Quote:
Originally posted by fuckinreg+Oct 5 2006, 12:03--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (fuckinreg @ Oct 5 2006, 12:03)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -zalbag@Sep 27 2006, 11:38
<!--QuoteBegin--Maybe It's Maybelline
Quote:
@Aug 31 2006, 10:33
Code:
 &#91;..&#93;
IPAddress iPAddress = IPAddress.Parse&#40;&#34;224.5.6.7&#34;&#41;; &#91;..&#93;
Code:
 * * * *{
 * * * * * *IPAddress iPAddress = IPAddress.Parse&#40;o.n.g&#40;&#41;&#41;;
 * * * * * *base.a&#40;&#34;waiting for client loginserver connection&#34;&#41;;
 * * * * * *this.cn = new TcpListener&#40;iPAddress, 2106&#41;;
 * * * * * *this.cn.Start&#40;&#41;;
 * * * * * *this.co = this.cn.AcceptSocket&#40;&#41;;
Anybody can explain why it opens a connection to an unkown server and a second one to the GameServer?

that wouldn't be a unknown server that would be a relay to the auth server.
take for example OOG walker on dragon network
85.14.217.252: 3456 - loginserver/Auth
85.14.217.225: 7777 - Gameserver
to get clientless clients to work you have to add a relay to the auth server after the initial login. BTW this is how you get out of game walker to run on dragon-network.
Both the bots have the same principals it's just l2walker has a more advanced crew.
actually 224.xxxxxxx are multicast address so dont mind, nothing is going out of your machine to that ip as it won't get out of your local network.
Now, to understand it one would have to read the full code of course ^^
but.. if that bot code is open its gonna be great fun for me when im back home :D[/b][/quote]
At least someone here knows what that ip/port is used for lol... multicast, all routers drop those packets so nothing leaves your local network.

That connection is used to share hp/mp/cp amongst clients run on the same network... Check my posts on gh made at the time that feature was added. I gave the IP/Port and the packet structure so people wouldn't get all emo.

As for the large amount of data sometimes sent after you "close" the bot... it still has some thread issues and the network threads don't always close properly. Just open task manager and kill it. An annoyance... but nothing huge.

BTW... new version came out today that works for C5. Check w w w . g a m e h a q s . c o m (remove the spaces) for the full details.

PS. The fact that people are decompiling my program is discomforting at best ~_~ Good thing i fuscated it lawl... need the pro version :/
01/13/2007 11:59 slothmo#27
Ok it seems that game haqs has been hacked again (irony?)...

Here are the links for the latest version...

L2NET v60a
[Only registered and activated users can see links. Click Here To Register...]
MD5: 080f8708ffb254fc3c0057ea3ac77e75
Size: 245,215 bytes

L2NET v59 Datafiles
[Only registered and activated users can see links. Click Here To Register...]
MD5: 6b95028b1e358b7a6bcd0ad9ab1d22be
Size: 19,815,847 bytes

----

A few builds back I serperated the actual exe from the datafiles, since the datafiles change much less frequently and are the biggest part to download. You will need both files downloaded to run the bot. Extract the exe into the datafiles folder.

There is a small thread bug with the login section of this program... if it crashes or closes while listening for an ingame connection to start, the threads may not close properly. This has been resolved in v61a, but I want to add/fix a few more things before I release that build. If you get weird crashes starting it up, check taskmgr that all instances are closed.

At this time OOG is UNSAFE on the official server. I havent cracked the new system for gameguard packets... and as such it will send bad replies and you will probably be banned along with all the OOG walker users. IG works perfect tho.

I'll see about moving the guides to logining in IG from game haqs to over here. I'm not entirely certain how welcome this program is here considering all the people calling it a trojan and what not. I can assure it is nothing of the sort... but w/e. Use it or not, no skin off my back.
01/13/2007 13:46 jellius#28
Does anyone have the ips, tokens, ports needed for l2dex ?
01/15/2007 19:45 madness#29
beheh i need for l2dex and FrienzNet RoXy kekeke and humm... dunno how to check them :rolleyes: XD


btw jellius what nick u have on dex? (me PVP) XD
01/16/2007 22:28 gsm#30
does it work for illicit awakening server????


OT what mean c3off server??