Karma on first post? I think this is so good someone should donate me a dragon ball...... Worth a shot
before i rb tc gaurd got me for 200 but it killed me wtf is up wit dat lol i dont know too.Quote:
Originally posted by ballermon@Jun 20 2006, 15:52
OK, for me it may be better to open a new topic for this one, but since this one is kinda related to my question and not too old I'll try it.
I was recently in TC and some archer around lvl 112 ir-ed someone. When he was flashing the townguard started hitting him (not patrol, it was right next to the whs guy). Nothing unusual so far.
But here it comes: the guy took (only) 2506 dmg from the townguard. :eek:
Even worse, a trojan in PC was being hit for around 200 dmg, but that was some time ago during CO1.0.
I calculated his physical defense. With earrings and full supers he had 16xx (forgot already :err: ) physical defense.
--earrings super lvl 112; necky super lvl 112 +2; armor super lvl 112 +4, boots super +2--
Now people frequently said that the damages were serversided. But why didn't he take 30k damage then? I never heard there was a hack to make you invincible.
(or is there? O_o )
the guards attack is a magic attack so if u wear alot of anti magic armor u can live a few hits.Quote:
Originally posted by ballermon@Jun 20 2006, 15:52
OK, for me it may be better to open a new topic for this one, but since this one is kinda related to my question and not too old I'll try it.
I was recently in TC and some archer around lvl 112 ir-ed someone. When he was flashing the townguard started hitting him (not patrol, it was right next to the whs guy). Nothing unusual so far.
But here it comes: the guy took (only) 2506 dmg from the townguard. :eek:
Even worse, a trojan in PC was being hit for around 200 dmg, but that was some time ago during CO1.0.
I calculated his physical defense. With earrings and full supers he had 16xx (forgot already :err: ) physical defense.
--earrings super lvl 112; necky super lvl 112 +2; armor super lvl 112 +4, boots super +2--
Now people frequently said that the damages were serversided. But why didn't he take 30k damage then? I never heard there was a hack to make you invincible.
(or is there? O_o )
lol, this is alot smarter than what alot of ppl call stoopid.Quote:
Originally posted by tacoon@Jun 19 2006, 07:20
cool to see that ppl didnt think this was stupid
the guards attack is a magic attack so if u wear alot of anti magic armor u can live a few hits. [/b][/quote]Quote:
Originally posted by high6+Jun 28 2006, 22:09--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (high6 @ Jun 28 2006, 22:09)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--ballermon@Jun 20 2006, 15:52
OK, for me it may be better to open a new topic for this one, but since this one is kinda related to my question and not too old I'll try it.
I was recently in TC and some archer around lvl 112 ir-ed someone. When he was flashing the townguard started hitting him (not patrol, it was right next to the whs guy). Nothing unusual so far.
But here it comes: the guy took (only) 2506 dmg from the townguard.* :eek:
Even worse, a trojan in PC was being hit for around 200 dmg, but that was some time ago during CO1.0.
I calculated his physical defense. With earrings and full supers he had 16xx (forgot already* :err: ) physical defense.
--earrings super lvl 112; necky super lvl 112 +2; armor super lvl 112 +4, boots super +2--
Now people frequently said that the damages were serversided. But why didn't he take 30k damage then? I never heard there was a hack to make you invincible.
(or is there?* O_o )
Yupyup, Guards are hardly physical and all magic. I know people who take one weapon off just to use a sheild to fuck the patrol up lolz. o.0 Go sheild's![/b][/quote]Quote:
Originally posted by Sadine+Jul 6 2006, 01:53--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Sadine @ Jul 6 2006, 01:53)</td></tr><tr><td id='QUOTE'> Quote:
Originally posted by -high6@Jun 28 2006, 22:09
<!--QuoteBegin--ballermonQuote:
@Jun 20 2006, 15:52
OK, for me it may be better to open a new topic for this one, but since this one is kinda related to my question and not too old I'll try it.
I was recently in TC and some archer around lvl 112 ir-ed someone. When he was flashing the townguard started hitting him (not patrol, it was right next to the whs guy). Nothing unusual so far.
But here it comes: the guy took (only) 2506 dmg from the townguard. :eek:
Even worse, a trojan in PC was being hit for around 200 dmg, but that was some time ago during CO1.0.
I calculated his physical defense. With earrings and full supers he had 16xx (forgot already :err: ) physical defense.
--earrings super lvl 112; necky super lvl 112 +2; armor super lvl 112 +4, boots super +2--
Now people frequently said that the damages were serversided. But why didn't he take 30k damage then? I never heard there was a hack to make you invincible.
(or is there? O_o )
the guards attack is a magic attack so if u wear alot of anti magic armor u can live a few hits.