[Release]Random NPCs for -impulse-'s source

05/24/2013 20:06 go for it#16
Quote:
Originally Posted by Super Aids View Post
Why not just a removeByItemType then use an enum for itemtype?
valid and more organized , but i don't like having 50 enum and keep lookin up what i want , but still that's a better way to get it done than mine :) nice logic :D i like the idea
05/24/2013 20:59 Super Aids#17
You wouldn't have to do anything, but do something like:
Code:
RemoveItemByType(ItemType.Dragonball, 1);
05/24/2013 21:11 go for it#18
Quote:
Originally Posted by Super Aids View Post
You wouldn't have to do anything, but do something like:
Code:
RemoveItemByType(ItemType.Dragonball, 1);
yup i got what you mean , same idea with methods but with enums you may use them in anything , i like that idea and will start using it :) thanks ^^