Conquer Memory Addresses

06/06/2006 08:51 toreddo#16
Quote:
Originally posted by RENAMER+Jun 6 2006, 01:45--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (RENAMER @ Jun 6 2006, 01:45)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--toreddo@Jun 5 2006, 20:00
oH -.-' I thought it was the Char by itself, i mean his state, like his mode, Normal, cyclone etc
Updated siggy - Thanks to you ^^ [/b][/quote]
yeah you deserve him :)
06/06/2006 12:07 RagnaBaby#17
How bout getting the Job_Type_Name? it's in unicode and i think it's dynamic.

here's mine atm.

Code:
const int ServerNameAddr = 0x00502464;
const int AccountLoginName = 0x00502568; // .idata
const int AccountCharName = 0x004FE484;
const int AccountCharLevel = 0x004FEFCC;
const int AccountSpouseName = 0x004FEC84;
06/06/2006 15:03 b00m HEAD$HOT#18
can u tell me the new drop adress/packet ? maybe to fix cotobo complete?
06/07/2006 16:50 RENAMER#19
Quote:
Originally posted by RagnaBaby@Jun 6 2006, 13:07
How bout getting the Job_Type_Name? it's in unicode and i think it's dynamic.

here's mine atm.

Code:
const int ServerNameAddr = 0x00502464;
const int AccountLoginName = 0x00502568; // .idata
const int AccountCharName = 0x004FE484;
const int AccountCharLevel = 0x004FEFCC;
const int AccountSpouseName = 0x004FEC84;
Thanks! Updated ;)
06/07/2006 21:30 toreddo#20
Quote:
Originally posted by b00m HEAD&#036;HOT@Jun 6 2006, 16:03
can u tell me the new drop adress/packet ? maybe to fix cotobo complete?
packet? huh, record one, and there is no address to drop it, or im stupid :P
06/07/2006 22:06 high6#21
heres something i got.

taoist skill - F3FAA4 - 1 byte
06/07/2006 23:08 b00m HEAD$HOT#22
Quote:
Originally posted by toreddo+Jun 7 2006, 22:30--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (toreddo @ Jun 7 2006, 22:30)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--b00m HEAD&#036;HOT@Jun 6 2006, 16:03
can u tell me the new drop adress/packet ? maybe to fix cotobo complete?
packet? huh, record one, and there is no address to drop it, or im stupid :P [/b][/quote]
kk i know how to record and so.. but i just wanna change the prob with cotobo.. that it can drop the stuff again with the 0.35!

hm how can i decompile cotobo... i know he use the c++ language..
06/08/2006 10:11 toreddo#23
Quote:
Originally posted by b00m HEAD&#036;HOT+Jun 8 2006, 00:08--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (b00m HEAD&#036;HOT @ Jun 8 2006, 00:08)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -toreddo@Jun 7 2006, 22:30
<!--QuoteBegin--b00m HEAD&#036;HOT
Quote:
@Jun 6 2006, 16:03
can u tell me the new drop adress/packet ? maybe to fix cotobo complete?

packet? huh, record one, and there is no address to drop it, or im stupid :P
kk i know how to record and so.. but i just wanna change the prob with cotobo.. that it can drop the stuff again with the 0.35!

hm how can i decompile cotobo... i know he use the c++ language.. [/b][/quote]
ah you cant, just leave it to Choco
06/08/2006 14:46 RagnaBaby#24
so anybody here? please.. i need address of JOB_NAME.

it's on unicode just to inform everyone.

tnx
06/18/2006 13:55 high6#25
Quote:
Originally posted by RagnaBaby@Jun 8 2006, 15:46
so anybody here? please.. i need address of JOB_NAME.

it's on unicode just to inform everyone.

tnx
job_name is offset 005856B0 - 16 btyes.


EDIT: something else to add.

Location_name is offset 00502D08 - 64 bytes
(text on minimap)
06/18/2006 16:33 abitofboth#26
heh .. i could tell .. but id loose my edge now wouldnt i :)
06/21/2006 16:00 RagnaBaby#27
Quote:
Originally posted by high6+Jun 18 2006, 14:55--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (high6 @ Jun 18 2006, 14:55)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--RagnaBaby@Jun 8 2006, 15:46
so anybody here? please.. i need address of JOB_NAME.

it's on unicode just to inform everyone.

tnx
job_name is offset 005856B0 - 16 btyes.


EDIT: something else to add.

Location_name is offset 00502D08 - 64 bytes
(text on minimap) [/b][/quote]
and is that static? eh?
06/22/2006 00:11 high6#28
Quote:
Originally posted by RagnaBaby+Jun 21 2006, 17:00--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (RagnaBaby @ Jun 21 2006, 17:00)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -high6@Jun 18 2006, 14:55
<!--QuoteBegin--RagnaBaby
Quote:
@Jun 8 2006, 15:46
so anybody here? please.. i need address of JOB_NAME.

it's on unicode just to inform everyone.

tnx

job_name is offset 005856B0 - 16 btyes.


EDIT: something else to add.

Location_name is offset 00502D08 - 64 bytes
(text on minimap)
and is that static? eh? [/b][/quote]
i believe so.

there are alot of other texts around that to deal with maps around that offset too.
06/22/2006 22:21 kuldeep07#29
hey can some one help me ive found the addresses ive changed but there only clientsided the changes r only on my screen

none of my stats actually change in game
06/22/2006 23:28 d3athfrom4bove#30
should be useful for anyone looking forr memory addresses