Mobspeed?

05/10/2010 00:48 -Spirits-#16
Quote:
Originally Posted by Korvacs View Post
The TQ official packet has a slot for a running bool, the client picks it up and shows either a mob walking, or a mob running, the same is true of when a character moves.

The packet in the 5165 source just didnt include it.

And no i meant for it to be a bool, so that you can go:

Code:
new Movement(1000001, 2, true);
Oh!!! so the client picks that up?