PlayWarRock.com – WarRock is back

11/07/2026 07:20 vikingpr#16
Quote:
Originally Posted by vrufullop View Post
VERY cool! Thumbs up!
Thanks we are working hard on this project
11/08/2026 10:39 vikingpr#17
Changelog #28 · WARRIDGE Update – November 7, 2026
🎖️ New name, new look
• New logo on the loading screen and in the main menu.
• New main menu music: the WARRIDGE theme.
• Server name: our server is now called Europe.

🧟 New zombie map: RustYard
• An abandoned container port at sunset, in the middle of the apocalypse.
• Containers as zombie sources: zombies pour out of open containers with flickering lights, and one even hangs from the crane hook.
• Boss spawn: the boss now has its own spawn point on the map.
• Harbour grounds: a two-floor warehouse with broken windows and stairs, a gantry crane with machine house, a cargo ship at the quay and walkable container roofs with a plank bridge.
• Real water: reflections and waves in the harbour basin.
• Barbed wire: NATO wire along the whole harbour wall.
• Explosive barrels: barrels in several spots that you can blow up.
• Harbour atmosphere: a dark setting with waves, wind, a foghorn, seagulls, water at the quay wall and a creaking crane.
• Own survival music for the zombie mode.
• More details: corpses, blood trails, a fire barrel, sandbags and rusty containers.

🧠 Smarter zombies
• No more single file: zombies now come spread out from several sides instead of in a line.
• Direct chase: zombies run straight after you instead of first running to where you were before.
• Jumps: zombies jump down from containers, roofs and bridges.
• Rush fix: running zombies no longer charge at you across the whole map.
• Less getting stuck: zombies and players get stuck on edges, containers and stairs less often.

❤️ Health and ammo drops
• New pickups: health and ammo now show as glowing effects on the ground, with a light beam and sparks.
• New ammo icon for the ammo drop.

🗺️ Map selection cleaned up
• Zombie channel: only RustYard for now.
• Hidden: event maps, DE_DUST2, W_Marien and Ferryside.
• No preview picture: maps without a picture are out of the list: Brickyard, Falu, Warehouse and bukchon.
• Special Mode has been removed.

🛠️ Bug fixes
• Crash fixed: maps without terrain no longer crash while loading.
• Effects on objects: particle effects on objects like fire and pickups now show correctly.
• Invisible walls removed: no more invisible obstacles at container entrances and in the warehouse.
• Stair railing: you no longer fall sideways through the railing, and you can walk under the stairs again.

– The WARRIDGE Team
11/09/2026 14:27 vikingpr#18
WARRIDGE · Changelog
Changelog #31 · New HUD & Settings – November 9, 2026
🧭 Minimap and compass
• The minimap is bigger and sits top left. The map is drawn as a bright, clear plan, so buildings and paths are easy to see.
• New compass with degrees and directions. You can pick in the options: off, top center or inside the minimap.

🏆 Score display
• Kills, rank and time left are shown under the minimap.
• Team modes show a bar for both teams: your team in cyan, the enemy in red.
• The display now works in 8vs8 too.

❤️ Health and stamina
• Your soldier at the bottom left is your health display. It fills up from the feet, is white at full health and turns red when you are low.
• Standing, crouching and lying down change with a smooth transition.
• Below 30 % health the display pulses red with a soft glow.
• The stamina bar turns pink while a stamina boost is active, and pulses red when it is almost empty.
• Active bonus items like Medic, Fast Reload and SP Bonus show as icons above the bars.

🔫 Weapon display
• Bottom right shows your weapon as a silhouette with name, ammo and reserve. Low ammo turns red.
• All equipped slots sit in one numbered row, with your current weapon highlighted.

💬 Killfeed, chat and messages
• The killfeed is top right, with your own name marked in yellow.
• The chat is bottom left, with channel tags (ALL, TEAM, CLAN, WHISPER, RADIO) and a new input box.
• Server notices show top center under the compass.
• New quick chat menu on the radio key (default X). Pick a line with 1–0. There is a 3 second pause between messages against spam.

🔄 Weapon switching
• The mouse wheel switches weapons almost instantly.
• The slot bar shows right away which weapon you are scrolling to.
• Empty slots are skipped while scrolling, like grenades you have none of or weapons without ammo.

⏸️ New ESC menu
• Redesigned pause menu: PAUSED with RESUME, OPTIONS and LEAVE MATCH.
• Use the mouse, or W/S and Enter.
• The "Leave Match?" question shows right inside the menu.
• The HUD is hidden while the menu is open.

⚙️ New settings (lobby and in game)
• Completely new settings screen: tabs on the left, settings as rows on the right.
• Key Settings: every key is shown directly. The default is the classic key layout, and you can rebind any key with a click. Keys bound twice are swapped automatically.
• Graphics: resolution, display mode, quality levels, shadows, anti-aliasing, sharpness, VSync and effects.
• Sounds: music and effects volume, and you hear changes right away.
• Controls: mouse and vehicle sensitivity, smoothing and invert mouse.
• Game: compass, crosshair, tips, messages and death cam.
• Quick Chat: edit the 10 messages directly.
• RESET TAB only resets the current tab, SAVE saves, and ESC discards unsaved changes.

✨ Graphics (from the last updates)
• New ambient occlusion effect, so buildings and corners look more three-dimensional.
• Better reflections on smooth surfaces.