Quote:
Originally Posted by alplayers
Running a private server costs money? How come WoC and Archonia can have 50% lower prices with servers costing at least 10x more considering that they have hundreds of players while this one has close to zero? It doesn't make any sense. Either you are trolling too, or you are being gaslighted lmao
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There’s really something I don’t get — what don’t you understand about “BETA,” “SUGGESTIONS,” “COMMUNITY SERVER”?
alsobeyshit just said that I’m developing the server based on community feedback. Everything is adjustable, nothing is fixed.
Proof of that: the Chantra shop — about 3/4 of the prices were too high, so I adjusted them (and more changes are coming). Drop rates for unique accessories were too hard, so I adjusted those too.
I don’t understand the obsession with calling the server “CHANTRA SHOP FOCUSED.” That’s just not true. There are a lot of things that still need adjusting, and the goal is to do it together — to build a server around a community that’s looking for a balance between fun and the game’s core gameplay.
I read that I supposedly set high prices just to lower them afterward? You’re only seeing what you want to see. The players who are actually playing are the ones giving me feedback on what needs to be changed.
When did you ever tell me, “Food and pets should be free”? Or “Scroll prices are too high and should be lowered, since so many things in the game are tied to the character”?
Do you understand the idea of building a server around the community?
You’re just stuck on your own ideas and statements. You’re not trying to improve the server or give constructive feedback, you’re just shouting, shouting, shouting.
Despite all that, I’ve taken note of your concerns on the points you mentioned, and I’m making the changes the way they should be.