I’m simply pointing out that your server standards aren’t exactly high.Quote:
Your post mixes assumptions, misunderstandings, and conclusions drawn without understanding how the server or emulator actually works. I’ll address the key points clearly and factually.
First, this is an emulator based server, not an official server file. That alone explains many of the things you interpret as “lies” or “manipulation.” Emulator retail behavior, and anyone with real experience knows that values, drops, and mechanics require manual balancing and testing after launch.
Donations / CC setup
Having CC and a shop configured early does not automatically mean the server exists “to make money.” In fact, on emulator projects this is standard practice so prices, rewards, and permissions can be tested. Configuration exploitation. No one is forced to donate, and CC availability does not invalidate the nostalgia goal.
Lens and reward “inconsistencies” ?
You are mixing temporary leveling rewards, merchant prices, and CC shop values as if they are supposed to be identical. They are not.
– Free Lens during early levels are intentional onboarding aids.
– Level rewards are bonuses, not meant to replace farming or economy progression.
– CC prices are intentionally higher to avoid pay to win acceleration(if you say so,we have the chepeast prices also cc are found also in games while you farm!).
Calling this “useless” just shows you expected everything to scale linearly that’s not how balanced economies work.
Lucky Charm / TOA claims ?
Testing something “for a day” proves nothing statistically. RNG systems require large sample sizes.
TOA variants exist to offer choice, not to “justify” anything. If you don’t like the value, don’t buy it that doesn’t make it a scam.
Drop rates and armor progression ?
You contradict yourself:
– You say drops are “bugged” because you didn’t get uniques
– Then you admit uniques did drop on other mobs
That’s not a bug that’s RNG + monster tables.
Level 20 wearing low armor on an emulator launch is not “hilarious,” it’s normal during early balance phases.
Admin commands and security ?
Testing admin commands on a live server without permission is not “helping,” it’s a red flag.
Yes, issues existed at launch that’s why it’s called a launch. Claiming you were banned “for no reason” while admitting you used admin commands undermines your own credibility.
Also, expecting instant communication while knowingly using restricted commands is unrealistic. Having a baby is understandable but that does not exempt anyone from server rules.
There’s one important detail you conveniently ignored: you didn’t donate anything. You only visited the server multiple times. Claiming the project exists “for money” while contributing nothing yourself is an assumption, not a fact.
You also seem to intentionally misunderstand or have forgotten what a 1x / low rate server actually means. Many players today are used to high rate servers with inflated drops, instant uniques, and accelerated progression. That does not make a low rate server broken. It just means it isn’t designed to hand out rewards immediately.
At early stages, especially on emulator based servers, drop rates and progression are always subject to adjustment. That is normal. Balance cannot be perfect on day one, and expecting retail level polish within hours of launch is unrealistic.
You complain about drop rates, yet at the same time admit that uniques do drop. That contradiction alone shows the issue is expectation, not malfunction.
Another important point: most players do not report bugs, exploits, or balance issues. They either adapt, give feedback, or leave quietly. Testing admin commands and then framing it as “help” after the fact is not proper bug reporting it’s exploitation, whether intentional or not.
Low rate servers are not for everyone. If someone expects boosted drops, instant gear, and fast progression, that’s fine but blaming the server for not being something it never claimed to be is simply dishonest.
Finally, this is an early phase server. Adjustments are ongoing. Feedback is useful when it’s factual and constructive not when it’s based on impatience, personal assumptions, or exaggerated conclusions.
This post isn’t feedback it’s a grievance wrapped in speculation. Real feedback reports issues without accusations, paranoia, or conspiracy theories about identities and motives.
If your goal was to help improve the server, this approach failed.
If your goal was to justify your ban publicly, the inconsistencies in your own statements already explain why that won’t work.
For me, a lot of things could have been fixed beforehand, like the EXP, the drops, and the mechanics.
This isn’t your first private server, and in the end none of them lasted.
Even the fact that you edited your post on PvPers — which clearly showed you praising yourself — says a lot.
What I was highlighting about the CC is that instead of working on that, maybe you should have focused on more important things.
We can still see the BG portal and even enter it, the auction house still shows all the EP8 implementations, the skills need to be reviewed… anyway.
What I’m saying is that the level rewards are completely useless in your version.
500 Lens when you get them for free in the Chantra Shop — you clearly didn’t get the point.
The idea of “high prices to avoid pay‑to‑win” is honestly hilarious.
So what’s next, raising cigarette prices to stop people from smoking? Wow, what a way of thinking.
Lucky Charm tested for one day without it and one day with it — the drop rate was exactly the same.
As for the TOA variants: anyone with real experience in sales knows that this is not a “choice variant.”
Regarding the drops: it’s not normal to get unique loot from normal mobs (supposedly EP3) and get nothing — or almost nothing — from yellow/brown mobs.
I’m not the only one testing this with people around me, so we consider it bugged.
A live server where GM commands are accessible to players is a major staff failure.
You didn’t remove the permissions, so from a code perspective I was authorized.
A serious server never leaves a player with GM permissions by accident.
I still came to talk to you on Discord, even though I could have easily acted in bad faith
About the donation:
I actually did donate — “.”
Judging whether someone has the right to speak based on whether they invested money or not… what do you call that?
Low rates were mostly an EP3 thing before unique accessories were implemented, but even after that it wasn’t that hard to drop unique/elite builds.
If I’m not mistaken, there are 3,616 possible variants for a unique armor, so good luck getting the right stats.
My standard is to adjust all the drop and progression systems first.
Not to use players as guinea pigs — especially since this isn’t your first server. Where are the others? Oops.
Yes, I have expectations, but saying I expect retail quality in a few hours is ridiculous, considering you announced the server opening yesterday, didn’t you?
I've been saying for years that an EP3 server would be absolutely insane, and I've already told you that too, but every time it's 'keep talking' or 'that's not what players want', and in the end today I see several EP3 projects popping up..
Learn to listen and above all be mature when you reply.
My response is based on what I receive.