Rappelz Epic 6 Project using source

02/08/2025 22:22 ArnesMeyer#16
Im rdy!!! Im played this game 20years ago :) so exciting!!
02/09/2025 02:51 SyntaxKing#17
count me in, how we can help/support you?
02/09/2025 09:32 wawan321#18
would be cool to see a discord server for this here
02/09/2025 22:56 kronotskaya#19
20 years have passed and i just said to myself how refreshing it would be to have the peak state of the game Rappelz had back then and lived it once more. Well i just saw this thread, i do want to suggest what some one else suggested here i would like for later Epic 6 at least until genie was released as its my favorite era and pet. But ill take anything how do i get information on where and how to join?
02/14/2025 02:04 アルカード#20
Changes that has been made so far.

Adjusted Monsters Drops from E6.
Adjusted Monsters Stats(HP,PDEF,PATK etc).
Adjusted General stats(vit,str,dex etc).
Adjusted Skill Tree For Classes from E6.
Fixed Pet Skill Cast Delay.
Added Staged Taming Skin System.


Taming Skin System.

With each tame attempt you have attempt to get a unique skin for your pet.
From stage 0 to stage 5.On each stage there is a unique new texture for each stage.On Stage 5 there is new effect on pets.

Staged pets can't be enchanted and they don't have any advantages over S0 pets beside texture.


Rates for each stage are:

S0=70%
S1=18%
S2=6%
S3=3%
S4=2%
S5=1%


If you have any suggestion please leave a comment or send me a dm.
02/14/2025 20:41 ArnesMeyer#21
Faster deco pet can be nice :) Death Tyrant was in epic 6? And maybe perma dual summon for pet classes at lvl10 skill.
02/15/2025 13:52 Salami321#22
Maybe this is a bit offtopic, but i have a question about epic 6.

I used to play Epic 3 and 4 back in the day. The gameplay was very group-oriented, which I really liked. To survive in a dungeon, you needed a good party. Yesterday, I downloaded the official Rappelz and ended up one-shotting every mob. I even killed a level 65 monster with my level 15 character. Is it the same in Epic 6, or is Epic 6 still more group-oriented?
02/15/2025 17:01 アルカード#23
Quote:
Originally Posted by Salami321 View Post
Maybe this is a bit offtopic, but i have a question about epic 6.

I used to play Epic 3 and 4 back in the day. The gameplay was very group-oriented, which I really liked. To survive in a dungeon, you needed a good party. Yesterday, I downloaded the official Rappelz and ended up one-shotting every mob. I even killed a level 65 monster with my level 15 character. Is it the same in Epic 6, or is Epic 6 still more group-oriented?
epic 6 wil be group oriented,atleast my project will be.


Quote:
Originally Posted by ArnesMeyer View Post
Faster deco pet can be nice :) Death Tyrant was in epic 6? And maybe perma dual summon for pet classes at lvl10 skill.
DT was e7,Perma dual summon won't be activated ever.It will be oldschool as it were in official,as long you ask about dual summon
02/15/2025 18:51 ArnesMeyer#24
Ok fine. If im remember toa/tols/toe mobs was 3x+? Like [+++] and they was stronger than normal dungeon mobs,this will be nice for 8 ppl party.

Ps.do you know +/- when server start?
02/15/2025 20:37 lotps#25
Cool
From revision Project_RP revolution Files They Have Source of 6.3 server and 7.2 complete
i think we should Try from 7.2 and add UI of 9.1 for panel

Count me
02/15/2025 21:06 lotps#26
im looking for office source of sframe 6.X:facepalm:
02/16/2025 09:02 Salami321#27
When does it start? Im in :)
02/16/2025 11:54 KamilMila16#28
Yes, pls
02/16/2025 19:00 Wael™#29
good luck mate
02/19/2025 05:57 Filipe2008#30
Removing everything from later epics = removing content that extend the game/server longevity.

It needs a sweet spot which is not, removing everything nor have every feature of later epics...

Pets, staged spots, necklace upgrades, improved loot pets, better pieces, unity rings, are good QoL/good add-ons to an 6.x server, as a example.