W R O N G.Quote:
fail!, this is just the same with the original one...
if (CC != C && CC.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, CC.Loc.X, CC.Loc.Y, 17) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, CC.Loc.X, CC.Loc.Y, 17) || !Check))
Typos are amazing aren't they? Lol.Quote:
W R O N G.
It has one '(' and one ')' more than the original and they are set exactly where they need to make it work perfectly fine.
You don't have eyes to see what's good/bad... Terroare didn't say what he added to it to make it work fine...
This is copied from Terroare's post:
Look at the last check.Code:if (CC != C && CC.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, CC.Loc.X, CC.Loc.Y, 17) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, CC.Loc.X, CC.Loc.Y, 17) || !Check))
(!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, CC.Loc.X, CC.Loc.Y, 17) || !Check)
That's the fix. Just the original one doesn't have one '(' and one ')'.
I hope you got it now.
geeez! ...my mistake! kinda blind here... hehehehQuote:
W R O N G.
It has one '(' and one ')' more than the original and they are set exactly where they need to make it work perfectly fine.
You don't have eyes to see what's good/bad... Terroare didn't say what he added to it to make it work fine...
This is copied from Terroare's post:
Look at the last check.Code:if (CC != C && CC.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, CC.Loc.X, CC.Loc.Y, 17) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, CC.Loc.X, CC.Loc.Y, 17) || !Check))
(!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, CC.Loc.X, CC.Loc.Y, 17) || !Check)
That's the fix. Just the original one doesn't have one '(' and one ')'.
I hope you got it now.
public static void Spawns(Character C, bool Check)
{
try
{
COPacket CSpawn = Packets.SpawnEntity(C);
foreach (Character CC in H_Chars.Values)
{
if (CC != C && CC.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, CC.Loc.X, CC.Loc.Y, 17) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, CC.Loc.X, CC.Loc.Y, 17) || !Check))
{
C.MyClient.AddSend(Packets.SpawnEntity(CC));
if (CC.MyGuild != null)
C.MyClient.AddSend(Packets.String(CC.MyGuild.Guild ID, (byte)StringType.GuildName, CC.MyGuild.GuildName));
CC.MyClient.AddSend(CSpawn);
if (C.MyGuild != null)
CC.MyClient.AddSend(Packets.String(C.MyGuild.Guild ID, (byte)StringType.GuildName, C.MyGuild.GuildName));
}
}
Hashtable MapMobs = (Hashtable)H_Mobs[C.Loc.Map];
if (MapMobs != null)
{
foreach (Mob M in MapMobs.Values)
if (M.Alive && MyMath.InBox(C.Loc.X, C.Loc.Y, M.Loc.X, M.Loc.Y, 16) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, M.Loc.X, M.Loc.Y, 16) || !Check))
C.MyClient.AddSend(Packets.SpawnEntity(M));
}
Hashtable MapItems = (Hashtable)H_Items[C.Loc.Map];
if (MapItems != null)
{
foreach (DroppedItem DI in MapItems.Values)
if (MyMath.InBox(C.Loc.X, C.Loc.Y, DI.Loc.X, DI.Loc.Y, 14) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, DI.Loc.X, DI.Loc.Y, 14) || !Check))
C.MyClient.AddSend(Packets.ItemDrop(DI));
}
foreach (NPC N in H_NPCs.Values)
if (N.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, N.Loc.X, N.Loc.Y, 14) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, N.Loc.X, N.Loc.Y, 14) || !Check))
{
if (N.MaxHP == 0)
C.MyClient.AddSend(Packets.SpawnNPC(N));
else
C.MyClient.AddSend(Packets.SpawnNPCWithHP(N));
}
foreach (Features.PersonalShops.Shop S in H_PShops.Values)
if (S.NPCInfo.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, S.NPCInfo.Loc.X, S.NPCInfo.Loc.Y, 14) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, S.NPCInfo.Loc.X, S.NPCInfo.Loc.Y, 14) || !Check))
{
C.MyClient.AddSend(Packets.SpawnNamedNPC(S.NPCInfo , S.Name));
if (S.Hawk != "")
C.MyClient.AddSend(Packets.ChatMessage(26514, S.Owner.Name, "ALL", S.Hawk, 2104, 0));
}
foreach (Companion Cmp in H_Companions.Values)
if (Cmp.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, Cmp.Loc.X, Cmp.Loc.Y, 16) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, Cmp.Loc.X, Cmp.Loc.Y, 16) || !Check))
C.MyClient.AddSend(Packets.SpawnEntity(Cmp));
Features.GuildWars.ThePole.Spawn(C, Check);
Features.GuildWars.TheLeftGate.Spawn(C, Check);
Features.GuildWars.TheRightGate.Spawn(C, Check);
}
catch { }
}
You failed so hard.Quote:
Code:public static void Spawns(Character C, bool Check) { try { COPacket CSpawn = Packets.SpawnEntity(C); foreach (Character CC in H_Chars.Values) { if (CC != C && CC.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, CC.Loc.X, CC.Loc.Y, 17) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, CC.Loc.X, CC.Loc.Y, 17) || !Check)) { C.MyClient.AddSend(Packets.SpawnEntity(CC)); if (CC.MyGuild != null) C.MyClient.AddSend(Packets.String(CC.MyGuild.Guild ID, (byte)StringType.GuildName, CC.MyGuild.GuildName)); CC.MyClient.AddSend(CSpawn); if (C.MyGuild != null) CC.MyClient.AddSend(Packets.String(C.MyGuild.Guild ID, (byte)StringType.GuildName, C.MyGuild.GuildName)); } } Hashtable MapMobs = (Hashtable)H_Mobs[C.Loc.Map]; if (MapMobs != null) { foreach (Mob M in MapMobs.Values) if (M.Alive && MyMath.InBox(C.Loc.X, C.Loc.Y, M.Loc.X, M.Loc.Y, 16) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, M.Loc.X, M.Loc.Y, 16) || !Check)) C.MyClient.AddSend(Packets.SpawnEntity(M)); } Hashtable MapItems = (Hashtable)H_Items[C.Loc.Map]; if (MapItems != null) { foreach (DroppedItem DI in MapItems.Values) if (MyMath.InBox(C.Loc.X, C.Loc.Y, DI.Loc.X, DI.Loc.Y, 14) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, DI.Loc.X, DI.Loc.Y, 14) || !Check)) C.MyClient.AddSend(Packets.ItemDrop(DI)); } foreach (NPC N in H_NPCs.Values) if (N.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, N.Loc.X, N.Loc.Y, 14) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, N.Loc.X, N.Loc.Y, 14) || !Check)) { if (N.MaxHP == 0) C.MyClient.AddSend(Packets.SpawnNPC(N)); else C.MyClient.AddSend(Packets.SpawnNPCWithHP(N)); } foreach (Features.PersonalShops.Shop S in H_PShops.Values) if (S.NPCInfo.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, S.NPCInfo.Loc.X, S.NPCInfo.Loc.Y, 14) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, S.NPCInfo.Loc.X, S.NPCInfo.Loc.Y, 14) || !Check)) { C.MyClient.AddSend(Packets.SpawnNamedNPC(S.NPCInfo , S.Name)); if (S.Hawk != "") C.MyClient.AddSend(Packets.ChatMessage(26514, S.Owner.Name, "ALL", S.Hawk, 2104, 0)); } foreach (Companion Cmp in H_Companions.Values) if (Cmp.Loc.Map == C.Loc.Map && MyMath.InBox(C.Loc.X, C.Loc.Y, Cmp.Loc.X, Cmp.Loc.Y, 16) && (!MyMath.InBox(C.Loc.PreviousX, C.Loc.PreviousY, Cmp.Loc.X, Cmp.Loc.Y, 16) || !Check)) C.MyClient.AddSend(Packets.SpawnEntity(Cmp)); Features.GuildWars.ThePole.Spawn(C, Check); Features.GuildWars.TheLeftGate.Spawn(C, Check); Features.GuildWars.TheRightGate.Spawn(C, Check); } catch { } }