Thanxxxx men Thanxxx
De verdad muchas gracias
De verdad muchas gracias
Yeah, yours is like 100 times faster than Sparkie's, heads up though to Sparkie for starting itQuote:
Yeah it is, ive had a number of problems with it, it misses files, just hangs, states its extracting when atually its not doing anything, im not the only one who has had issues with it, his thread is full of similar issues. I was just interested in learning the file structure, so i made this to do that, im now working on a repacker so that theres no need for both the .wdf files and the folders.
This one also utilizes the latest .net framework, so instead of taking forever to extract one .ani file or one .ini file, it will extract an entire .wdf file in under 2 minutes.
Is this for the conquer online client? If so i need to know which version your using.Quote:
Problem:
I've tried selecting WDF and extracting c3.wdf to a folder i made in program files, I also tried selecting "ini" and extracting 3dtexture to the folder in program files. But what ever I try, I get an eror message: "Could not find any files to extract, please confirm te file you selcted is valid, and contains entrys for extractions." Pretty sure I checked all that.
Any ideas on how to fix this?
Thats abit odd.Quote:
I'm using te latest client, I have WDFExtracter.dll and WDFExtracter in the Co folder. When I start up the extractor I selected c3.wdf as the target and I made a folder to extract it to. I checked "overwrite existing" and when I click extract I still get the Could not find any files to extract message.