most people use my leaked secure wdf code, this adds a layer of encryption on the file data that gets decrypted on the fly as the client requests them from the wdf, you need the aes key from the client.
the matter is simble but not just coppying some files into your client , you need to know How's your client work ? [ 2d or 3d ] if yours is a 3D client then you need to extract garments from a 3D client [ the same matter with 2D Clients ]Quote:
Is it possible that I can use the garments in the other server to put it on my server (Same Client/Patch). If so, how?
Can I copy the c3>texture , data>ItemMinIcon and MapItemIcon then I'm good to go or it's kinda complicated. *few knowledge*
How to get that aes key from the client, any idea how to do it? I know very little about reverse engineering but maybe I could figure it out with a little help. I have a client with this problem.Quote:
most people use my leaked secure wdf code, this adds a layer of encryption on the file data that gets decrypted on the fly as the client requests them from the wdf, you need the aes key from the client.
there's alot of servers we can't extract the files BoltConquerQuote:
Does not seem protected. Just that the files are indexed in the .WDB package, so you need to first unpack it.
[Only registered and activated users can see links. Click Here To Register...]
They're not map edits, I just took a look at the files. Inside Maps.tpd is 7 maps, 6 of them being from TOW online which is actually just using maps from another TQ game. The last one isn't listed as TOW online but looking at the art style it looks exactly like another TQ game.Quote:
there's alot of servers we can't extract the files BoltConquer
[Only registered and activated users can see links. Click Here To Register...]
have alot of maps edits
then u can open all of them towTPD and new.TPD maps.TPD maps.TPD datos.TPD and upload them sir :handsdown:Quote:
They're not map edits, I just took a look at the files. Inside Maps.tpd is 7 maps, 6 of them being from TOW online which is actually just using maps from another TQ game. The last one isn't listed as TOW online but looking at the art style it looks exactly like another TQ game.
So none of them are actually edited maps, so I saved you the trouble for those.
i have try this tool but i think the files are secureQuote:
Does not seem protected. Just that the files are indexed in the .WDB package, so you need to first unpack it.
[Only registered and activated users can see links. Click Here To Register...]
It is pointless to send only a WDF file, I would need a full client. But 1.2 GB of garments? Sounds like crap.Quote:
i have try this tool but i think the files are secure
[Only registered and activated users can see links. Click Here To Register...]
if you have time captsky sir can you help us ? :bandit:
There is nothing you can do on that, unless someone here release a new tool for the extractor, which CyptSky is your only chance but I bet his not going to do that as it's hard to make a tool and it's not worth it to release here. Hopefully someday his going to share it.Quote:
all files encrypt all file in this game i try once no thing happen because all encrypt
sure no one willQuote:
There is nothing you can do on that, unless someone here release a new tool for the extractor, which CyptSky is your only chance but I bet his not going to do that as it's hard to make a tool and it's not worth it to release here. Hopefully someday his going to share it.