Quote:
Originally Posted by !nvictus-Load
The demand for Rust cheats remains constant, regardless of their price. We have seen a significant increase in customer satisfaction, even during difficult times, indicating that the quality of our product is a more important factor than its price. Furthermore, our lower-priced Rust cheats have proven to be just as popular as our more expensive options, suggesting that price is not a deterrent for customers.
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lmao price is literally always a deterrent, ALWAYS. If you charge a 1000 a month you are gonna cut down on your possible customers by 99.9%. 300 a month you're gonna cut down you're possible customers by 80%. The demand remains constant but that's not what the principle behind supply and demand means when talking about a service. Supply and demand means the higher a demand for a product the more you can charge, when talking about a service the more you charge, the smaller portion of your possible market can afford it. That portion of the market who can afford you're price is who you're advertising/selling to. You have a market buying Rust cheats, if you charge 250 a month then only maybe 30% of the people in that market can afford it, so you are now selling to that 30% of the total Rust cheat market. 300 a month maybe only 20% of the market can afford it so your now selling/advertising to 20% of the market. There is no situation where cost isn't a deterrent, literally none that's not something that can even be argued, how expensive it has to be in order to cut down on a large part of you're available market is what you need to find out. I don't think you understand supply and demand considering you said the demand for Rust cheats remains constant regardless of price, now I understand the name can be misleading. Even if people cant afford something the demand is always there, but once your product reaches a certain price point only a small portion of that demand can afford it. Demand doesn't magically disappear when you raise the price, just less people in the market can afford to buy it or choose to buy a different product that is similar but cheaper so they substitute. The total demand for Rust cheats will change very little as time goes on and will not be affected by the price of your cheat, the portion of that population that can buy your cheat is affected by your price. Raise the price of your more expensive options by 1000 a month and I guarantee you it will effect how many people are buying it. I'm trying to explain a lot of concepts here so if you're confused don't hesitate to ask questions.