I'm glad you like it. Regarding the size, I'm already working on a custom PCB with a much smaller form factor, that should fit any standard ATX case.Quote:
I got my hardware back from vastum today. Setup was easy, like installing a graphics card. vastum was available the whole time in case something didn't work. I played a few rounds with it, not a single crash or error so far. ESP is really smooth, works great with my 240Hz Benq Monitor. Overall I like it a lot, the only thing bothering me is the size of the intel board. It is huge and when you install the add-on card it's an even worse shape. Won't fit in a PC case so I have to use a PCIE riser and put it on my desk.
Not a vouch but from what i am seeing its quite Insane, i wish you good luck with sales, insane developer <3!Quote:
VASTUM HARDWARE
I am offering a fully hardware-based, streamproof ESP for Valorant. It will utilize a 2 PC Setup with a DMA card like Lambda Screamer, Enigma X1 or RaptorDMA, an Intel FPGA DevKit Evaluation Board and an Add-on card. The ESP will NOT be rendered by the GPU and will only be displayed on your monitor, it therefore is 100% streamproof even with capture cards! Works without any hit on latency and in true exclusive fullscreen with resolutions up to 4K 120Hz / 1440p 240Hz
Price:
How to Buy:
Client:
Video:
Just to clarify, a DMA card is NOT enough to use the client. You need the Intel DevKit as well as the custom add-on FMC I supply. It is necessary to render the ESP into the DisplayPort data stream, therefore being completely invisible on captures as it's not rendered by CPU/GPU
vastum.dev#3860
(Read the entire Post and check the price before contacting me, don't waste both our time)
how would it be different when behind an ability? as long as the position of any player is in memory it is drawn on the esp. if the servers hides them from the client I use a dormant system that shows their last known positionQuote:
How well does the esp work behind abilities? Smokes, walls, etc.