Change-log v3.2.4:
• Added new procedure to control character's revive. (You can allow or disallow revive)
• Added new procedure that allows you to revive characters at given custom position.
• Added new procedure that allows you to eliminate any monster entirely from the game.
• Instant PvP cape inside regions is back and working flawlessly.
• Integrated suits system that work dynamically based on teams.
• Monsters PvP teaming feature, you can define the monsters to play along teams and attack opponent team only.
• Added Stall name color customization per character with live update procedure.
• Added extra securities for IP limit, proxies cannot bypass the IP limit any longer.
• Added race restriction for uniques.
• Added setting to disable thunder sound from panel.
• Added more settings to customize plus notifications color and box.
• Added new setting in panel to disable gameserver dumps (Be aware that dumps are mostly generated due to DB issue and it's always preferred to keep them enabled so u can trace your db issues).
• Added settings for Custom Title max length & symbols allowance.
• Added new page in panel for monsters with the ability to enable kill trigger procedure for specific monsters so you can build your custom system on monster kills.
Improvements and fixes:
• Event register UI can support longer descriptions now.
• Add notification by CharID procedure now goes directly to the guard without accessing Shard database to claim character's JID.
• Character Icons is now manageable through customer's panel.
• Added time zone offset to panel so you can manage your events schedules time zone.
• Fixed a bug with plus notifications item link.
• Fixed non-English characters in chat.
• Fixed a bug with unique damage counter.
• Adjusted chest and fortress war counter icons location so that job AP icon can be visible.
• Fixed a bug with CTF flag anti-cheat system. (Tools will never be able to pick the flag anymore)
• Added new procedure to control character's revive. (You can allow or disallow revive)
• Added new procedure that allows you to revive characters at given custom position.
• Added new procedure that allows you to eliminate any monster entirely from the game.
• Instant PvP cape inside regions is back and working flawlessly.
• Integrated suits system that work dynamically based on teams.
• Monsters PvP teaming feature, you can define the monsters to play along teams and attack opponent team only.
• Added Stall name color customization per character with live update procedure.
• Added extra securities for IP limit, proxies cannot bypass the IP limit any longer.
• Added race restriction for uniques.
• Added setting to disable thunder sound from panel.
• Added more settings to customize plus notifications color and box.
• Added new setting in panel to disable gameserver dumps (Be aware that dumps are mostly generated due to DB issue and it's always preferred to keep them enabled so u can trace your db issues).
• Added settings for Custom Title max length & symbols allowance.
• Added new page in panel for monsters with the ability to enable kill trigger procedure for specific monsters so you can build your custom system on monster kills.
Improvements and fixes:
• Event register UI can support longer descriptions now.
• Add notification by CharID procedure now goes directly to the guard without accessing Shard database to claim character's JID.
• Character Icons is now manageable through customer's panel.
• Added time zone offset to panel so you can manage your events schedules time zone.
• Fixed a bug with plus notifications item link.
• Fixed non-English characters in chat.
• Fixed a bug with unique damage counter.
• Adjusted chest and fortress war counter icons location so that job AP icon can be visible.
• Fixed a bug with CTF flag anti-cheat system. (Tools will never be able to pick the flag anymore)