[Open-Source] DB2Media <-> Media2DB Converter

07/09/2020 09:02 NorseGodTyr#16
its old and nothing special original source in attach
07/09/2020 13:06 Hestina#17
Good job
07/13/2020 04:08 vietnguyen09#18
I'm using old version one and it still great. What different compare to this?
07/14/2020 11:24 Isoline*#19
Quote:
Originally Posted by NorseGodTyr View Post
its old and nothing special original source in attach
I'll take a look hopefully i haven't missed any file.

Quote:
Originally Posted by Hestina View Post
Good job
Thank you.

Quote:
Originally Posted by vietnguyen09 View Post
I'm using old version one and it still great. What different compare to this?
Read the main post.
07/16/2020 05:12 *Deadly#20
Another feedback:
If "textdata" folder does not exist, it won't create it automatically and it won't work (not something critical).
07/17/2020 10:46 Isoline*#21
Quote:
Originally Posted by sirs1ayer View Post
feedback:
have a default config.ini file in project that is copied on build
if textdata folder is not created unhandled exception, check directory exists / create it before opening it
Quote:
Originally Posted by *Deadly View Post
Another feedback:
If "textdata" folder does not exist, it won't create it automatically and it won't work (not something critical).
I was kinda hoping for a different kind of feedback, but okay...
07/17/2020 20:49 *Deadly#22
Quote:
Originally Posted by Isoline* View Post
I was kinda hoping for a different kind of feedback, but okay...
Its perfect, I couldn't find something else :D.
07/19/2020 10:04 WolfgangNeverDie#23
Quote:
•Credits goes to some vietnamese guy for the skilldata encryption-decryption a while back.
SUPERKHUNG from gamevn. many years ago!


Thank's !
07/19/2020 16:59 Isoline*#24
Quote:
Originally Posted by WolfgangNeverDie View Post
SUPERKHUNG from gamevn. many years ago!


Thank's !
I editted the main post, to be more precise.
09/12/2020 03:52 *Deadly#25
Those txts are missing.
_RefSkillByItemOptLevel ==> refskillbyitemoptleveldata.txt
_RefAbilityByItemOptLevel ==> refabilitybyitemoptleveldata.txt
09/12/2020 18:24 Isoline*#26
Quote:
Originally Posted by *Deadly View Post
Those txts are missing.
_RefSkillByItemOptLevel ==> refskillbyitemoptleveldata.txt
_RefAbilityByItemOptLevel ==> refabilitybyitemoptleveldata.txt
Thank you. Added to the list.
If you notice more let me know please.
09/14/2020 21:53 *Deadly#27
Quote:
Originally Posted by Isoline* View Post
Thank you. Added to the list.
If you notice more let me know please.
sure, will do, would you please do it terminate itself on finish?

edit: nvm, found out that src is there and did it myself.
08/08/2025 14:17 tuanchelsea#28
sử dụng như thế nào?