Stream safe ?
No it is not stream proof at the moment.Quote:
stream proof? i’ll literally buy a lifetime sub if so
for the spoofer, do you have to reinstall windows if you are hwid banned?Quote:
Updated to the latest 1.23.5.7807011 patch.
No it is not stream proof at the moment.
Now accepting cryptocurrencies Bitcoin, Bitcoin Cash, Dai, Ethereum, Litecoin, and USD Coin.
Now also accepting credit cards directly through Stripe on our store.
That would be best practice as well as changing your IP or using a VPN (NordVPN is incompatible with the spoofer at the moment).Quote:
for the spoofer, do you have to reinstall windows if you are hwid banned?
The bot will set the enemy as visible if the bullets are able to hit the target even if they're behind a wall. The bullet drop and bullet velocity are dynamically calculated although currently it's been mostly calibrated for the HDR. Bullet velocity is fully dynamic. While bullet drop is currently semi-hardcoded in the aimbot menu as an option called "Gravity constant." You can adjust it as needed if you see that bullets are aiming too high or too low. It will automatically adjust based on distance however. We are working on improving the prediction on future updates to make it just work no matter what.Quote:
Looks good, had a couple questions. I saw in the video it has Visibility Checks. Does this bot also work well with some Rage Settings allowing me to shoot targets before sight through objects that can be wallbanged and will then stop shooting when they can't be wallbanged? Furthermore, is the prediction set a current value or can this be adjusted? Say I am trying to snipe someone from 350m away and hits them, and then I have to go back in and edit to hit someone 50m away? or are the values pre-determined and set for both instances?
That is on hell of answer right there! I appreciate the timely response. Definitely reeled me in with that. I'll look more into this and give you a hollar when ready to buy. Thanks again for the response!Quote:
The bot will set the enemy as visible if the bullets are able to hit the target even if they're behind a wall. The bullet drop and bullet velocity are dynamically calculated although currently it's been mostly calibrated for the HDR. Bullet velocity is fully dynamic. While bullet drop is currently semi-hardcoded in the aimbot menu as an option called "Gravity constant." You can adjust it as needed if you see that bullets are aiming too high or too low. It will automatically adjust based on distance however. We are working on improving the prediction on future updates to make it just work no matter what.
Also, we've just updated to the newest game patch 1.23.9.
All support messages on my website are answered and have been answered in a timely manner. Discord tickets were discontinued on July 24th as announced on my Discord server. So to say that you did not get an answer is highly unlikely because I respond to all support requests on my website here: [Only registered and activated users can see links. Click Here To Register...]Quote:
I have added you on discord, send a support message and also opened a ticket and still did not get an answer