New Conquer expansions??

02/25/2010 14:21 gintro#16
to bad i quiet for good LOL
02/25/2010 15:27 Huseby#17
Quote:
Originally Posted by happyjack View Post
Haha, yeah, I'd say they're taking a step towards eudemons. Especially if you think of horses as pets lol.

I'm guessing they are going to fill the two empty talisman spots with the new gears as well. I hope its not another stupid move to over-power the bulkers...
One of them will be masks.
02/25/2010 15:47 happyjack#18
Quote:
Originally Posted by Huseby View Post
One of them will be masks.
Really? Is that a guess, or do you actually know? If you have screenies... I would be your best friend :P

I hope garments cover them if they are masks... I don't want my character in some madigra mask!
02/25/2010 16:10 labtest12#19
Eh pure skills will come out sorta ok tho. The duel wielding war skill will even out wars Amazingly. Everything else kinda just falls apart as far as pure skills go thorugh.

other then that a pure fire recieves a new atk spell that seems pointless unless ur packing +12 full gear.

Trojans i forget, Archers i forget, waters i forget, all gay tho
02/25/2010 16:11 gerge22#20
@ weaps .... WoW much? personally i dont play eudemons. and well they look dead on from warcraft...sword looks the "Frostmore" and hammer is duuh....

anyways would be a nice improvement somewhta altho im sure of bulkers shooting up again in power and are those pictures as in the current weapon system or theyr gonna be a new addition?
02/25/2010 16:28 Die Schnittstelle#21
the weapons do look wow'ish
02/25/2010 18:49 Warlax#22
lol unless the weapons have a skill like rage or fastblade tho no1s gunna use em. at a guess tho they will make it have 2 skills, one like rage and one like fb, just to encourage bulkers to spend their dbs, rather than thinkin about how overpowered it will make it. obviously tho i expect those weapons to do more dmg than existing weapons, else whats the point.

what they really need to do is make a warriors shield actually shield u some more :P warrior currently = the most fail class going. altho to be fair everything seems to think they are a bloody fire tao at the moment with everyone fog+zapping. duno how the fuck tq ever came up with the concept of fog, specially seeing as archers poison arrows/rb melees poison blade does fuck all in comparision. wouldnt be supized if monk comes complete with a stamina skill with instantly kills everyone on screen
02/25/2010 18:58 Huseby#23
Quote:
Originally Posted by Warlax View Post
lol unless the weapons have a skill like rage or fastblade tho no1s gunna use em. at a guess tho they will make it have 2 skills, one like rage and one like fb, just to encourage bulkers to spend their dbs, rather than thinkin about how overpowered it will make it. obviously tho i expect those weapons to do more dmg than existing weapons, else whats the point.

what they really need to do is make a warriors shield actually shield u some more :P warrior currently = the most fail class going. altho to be fair everything seems to think they are a bloody fire tao at the moment with everyone fog+zapping. duno how the fuck tq ever came up with the concept of fog, specially seeing as archers poison arrows/rb melees poison blade does fuck all in comparision. wouldnt be supized if monk comes complete with a stamina skill with instantly kills everyone on screen
Thats obviously a sword and a club, just for 130+
02/25/2010 20:39 phini#24
10 dbs per upgrade to 130.... :rolleyes:
02/25/2010 21:50 gerge22#25
Quote:
Originally Posted by Huseby View Post
Thats obviously a sword and a club, just for 130+
thats a club? 99% resemblance of a hammer.... maybe 1% resemblance of a club at the holder lol ... MAYBE
02/26/2010 23:58 Huseby#26
Quote:
Originally Posted by happyjack View Post
Really? Is that a guess, or do you actually know? If you have screenies... I would be your best friend :P

I hope garments cover them if they are masks... I don't want my character in some madigra mask!
Not a guess, one of the gms is takeing ideas on masks on the offical co forums.

Quote:
Originally Posted by gerge22 View Post
thats a club? 99% resemblance of a hammer.... maybe 1% resemblance of a club at the holder lol ... MAYBE
They wudent bother to make 130+ weps for hammers lol.
02/27/2010 16:49 CptSky#27
Quote:
Originally Posted by gerge22 View Post
thats a club? 99% resemblance of a hammer.... maybe 1% resemblance of a club at the holder lol ... MAYBE
It's the hammer. For some others exemples, I have screen of the new bows.
02/28/2010 20:57 .Guru#28
@CptSky where you get these screens?
03/01/2010 08:44 galyutsinogen#29
well basically since TQ owns CO and EO then no wonder if they make similar things in these games, same people do the work.. same fingerprints lol.

I don't really care if co will start looking like what so ever.. if it look good thats enough for me.

I like the pics of new weaps and appearance, just awesome.

Tho they failed with the monk.. why the hell do we need another buffer? would have just made water cure toxic.. the char is almoust useless.. cure stun? like wtf is that?
the class is only good for GW where u need some buffs, but if u go pvp, do quests or go lvling/hunting it will suck ma bawls.. bad bad.. FAIL.
I was expecting them to be a nice pvp char, so we would make new RB combos and maybe they could compare to ninjas, even tho i don't really know how they could fight with using hands.. but nevermind that.

Expansion 7.. like windows 7.. looks nice, kinda "better", but still sucks.

end.

edit*
somebody here said stig (buffing M-dmg) for fires useless? are you FOCKEN kidding me?
03/01/2010 10:18 TheBoyWhoLost#30
Quote:
Originally Posted by CptSky View Post
It's the hammer. For some others exemples, I have screen of the new bows.
Sure private server mods :D